page_type | name | description | languages | products | |||
---|---|---|---|---|---|---|---|
sample |
UnityOpenXRMRTKBase |
Unity project repo that is setup with the Microsoft Mixed Reality Toolkit Foundations and Standard Assets packages as well as the Microsoft OpenXR Plugin package. |
|
|
Unity version | MRTK Foundations Package | MRTK Standard Assets Package | Microsoft Spatial Audio Spatializer Package |
---|---|---|---|
2020.3.5f1 | 2.7.0-preview.3 | 2.7.0-preview.3 | 1.0.196 |
This repo contains a Unity project that is setup with the Microsoft Mixed Reality Toolkit Foundations and Standard Assets packages as well as the Microsoft OpenXR Plugin package.
The idea is that you can clone this repo and have a project all set up for creating a HoloLens or Windows Mixed Reality UWP project using OpenXR and XR SDK.
File/folder | Description |
---|---|
Assets |
Unity assets, scenes, prefabs, and scripts. |
Packages |
Project manifest and packages list. |
ProjectSettings |
Unity asset setting files. |
UserSettings |
Generated user settings from Unity. |
.gitignore |
Define what to ignore at commit time. |
.vsconfig |
Visual Studio configuration file. |
README.md |
This README file. |
LICENSE |
The license for the sample. |
- Clone or download this sample repository
- Open build settings and switch platform to Universal Windows Platform
- Change Minimum Platform Version to 10.0.18362.0
- Close Build Settings
- Open Scene in Scenes folder called OpenXRMRTKBaseScene
- Go build the thing!
- Input/Hand Tracking hand visualizations changed to Editor only
- Boundary turned off
- Teleport turned off
- Spatial Awareness set to use occlusion shader for material
- Diagnostics turned on to display framerate counter