This is the rendering program implemented for Computer Science master's thesis: Abstraction of Sparse Voxel Octrees to Four Dimensions for Storing and Rendering Animated Models . It renders animated models stored in fourdimensional hyperoctrees, generated using another program from my master's thesis, of which the source code can be found in another repository. The program generating an octree is an adaption of OOC-SVO from ForceFlow.
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joschout/4D-Sparse-Voxel-Octree-Renderer
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Renderer for my Computer Science master's thesis
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