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Command Console
The command console is a drop down user interface within the game engine that allows you to type in commands. Typically a game also allows you to bind keys to commands, so that frequently executed commands can be performed at a touch of the bound key. Pretty much all Omni-bot commands are entered in via the games command console.
First off, you should be running a local listen server in order to be running bot commands, especially if you are doing way-pointing and/or scripting, because the rendered information that the bot visualization system uses does not function from a dedicated server, it operates on a listen server, where the server and client are both running on the same machine in the same process.
Accessing the command console is usually very similar, since most FPS game engines have adopted the familiar tilde
key as the key to access the console with. The tilde
key is the squiggly line usually above the tab key to the left of the row of numbers, but some foreign keyboards might have it in a different location. Some game engines make it slightly more difficult.
Game Engine | Console Key | Extra Notes |
---|---|---|
Enemy Territory | ~(tilde) | |
Return to Castle Wolfenstein | ~(tilde) | |
Doom 3 | ~(tilde) | |
Quake 4 | ~(tilde) | |
Half-life 2 | ~(tilde) | Launch the game with -console in command line, or enable developer console in game options |