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wip layout
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juliamertz committed Oct 16, 2024
1 parent 3905fc8 commit 9853164
Showing 1 changed file with 58 additions and 60 deletions.
118 changes: 58 additions & 60 deletions glove80.keymap
Original file line number Diff line number Diff line change
Expand Up @@ -15,32 +15,77 @@
compatible = "zmk,underglow-layer";

lower {
// dtsfmt-ignore
bindings = <
______ ______ ______ ______ ______ 0x8A2BE2 0xa966e8 0xcba8ec ______ ______
______ ______ ______ ______ ______ ______ ______ GOLD ORANGE ORANGE ORANGE ______
______ ______ ______ RED ______ ______ ______ YELLOW YELLOW YELLOW ORANGE ______
______ ______ RED RED RED ______ ______ YELLOW YELLOW YELLOW ORANGE ______
______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ YELLOW YELLOW YELLOW RED ______
______ ______ ______ ______ ______ ______ ______ GREEN ______ ______ ______ YELLOW YELLOW YELLOW RED ______
>;
______ ______ ______ ______ ______ 0x8A2BE2 0xa966e8 0xcba8ec ______ ______
______ ______ ______ ______ ______ ______ ______ GOLD ORANGE ORANGE ORANGE ______
______ ______ ______ RED ______ ______ ______ YELLOW YELLOW YELLOW ORANGE ______
______ ______ RED RED RED ______ ______ YELLOW YELLOW YELLOW ORANGE ______
______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ YELLOW YELLOW YELLOW RED ______
______ ______ ______ ______ ______ ______ ______ GREEN ______ ______ ______ YELLOW YELLOW YELLOW RED ______
>;
layer-id = <LAYER_Lower>;
};
gaming {
// dtsfmt-ignore
bindings = <
______ ______ ______ ______ ______ ______ ______ ______ ______ ______
______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______
______ ______ ______ PINK ______ ______ ______ ______ ______ ______ ______ ______
______ GREEN PINK PINK PINK ______ ______ ______ ______ ______ ______ ______
______ ______ ______ ______ ______ ______ ______ ______ RED ______ ______ ______ ______ ______ ______ ______ ______ ______
______ ______ ______ PINK ______ ______ ______ ______ ______ ______ ______ ______
______ GREEN PINK PINK PINK ______ ______ ______ ______ ______ ______ ______
______ ______ ______ ______ ______ ______ ______ ______ RED ______ ______ ______ ______ ______ ______ ______ ______ ______
______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______ ______
>;
>;
layer-id = <LAYER_Gaming>;
};
};
};

/ {
keymap {
compatible = "zmk,keymap";

layer_Base {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp ESC &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LCTRL &trans &kp RALT &kp RCTRL &kp BSPC &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP
&magic LAYER_Magic 0 &tog 3 &kp END &kp LEFT &kp RIGHT &kp SPACE &kp LGUI &kp LALT &kp RGUI &kp RET &lower &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN
>;
};
layer_Lower {
bindings = <
&kp C_BRI_DN &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_PP &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &none &kp PAUSE_BREAK
&kp F11 &kp DEL &none &none &none &kp HOME &kp LEFT_PARENTHESIS &trans &trans &trans &kp KP_MULTIPLY &kp PRINTSCREEN
&trans &none &none &kp UP_ARROW &none &kp END &kp RIGHT_PARENTHESIS &trans &kp LPAR &kp RPAR &kp KP_MINUS &kp SCROLLLOCK
&trans &none &kp LEFT_ARROW &kp DOWN_ARROW &kp RIGHT_ARROW &kp PG_UP &kp PERCENT &trans &trans &trans &kp KP_PLUS &none
&trans &kp K_APP &none &kp F11 &kp F12 &kp PG_DN &trans &trans &to 0 &trans &trans &trans &kp COMMA &trans &kp LS(LBKT) &kp LS(RBKT) &kp KP_ENTER &trans
&magic LAYER_Magic 0 &kp CAPS &kp INS &kp F11 &kp F12 &trans &trans &trans &trans &trans &trans &trans &kp LBKT &kp RBKT &kp KP_ENTER &trans
>;
};
layer_Magic {
bindings = <
&bt BT_CLR &none &none &none &none &none &none &none &none &bt BT_CLR_ALL
&none &none &none &none &none &none &none &none &none &none &none &none
&none &rgb_ug RGB_SPI &rgb_ug RGB_SAI &rgb_ug RGB_HUI &rgb_ug RGB_BRI &rgb_ug RGB_TOG &none &none &none &none &none &none
&bootloader &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_EFF &none &none &none &none &none &bootloader
&sys_reset &none &none &none &none &none &bt_2 &bt_3 &none &none &none &none &none &none &none &none &none &sys_reset
&none &none &none &none &none &bt_0 &bt_1 &out OUT_USB &none &none &none &none &none &none &none &to 2
>;
};
layer_Gaming {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &trans &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&kp ESC &kp LSHFT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI
&kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LGUI &tog 3 &kp RALT &kp RCTRL &kp RSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP
&trans &kp HOME &kp END &kp LEFT &kp RIGHT &kp SPACE &kp LCTRL &kp RET &kp RGUI &kp RET &kp BSPC &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN
>;
};
};
};

/ {
behaviors {
lower: lower {
Expand Down Expand Up @@ -136,50 +181,3 @@
};
};
};

/ {
keymap {
compatible = "zmk,keymap";

layer_Base {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P &kp BSLH
&kp ESC &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI &kp SQT
&kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LCTRL &trans &kp RALT &kp RCTRL &kp RSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP
&magic LAYER_Magic 0 &tog 3 &kp END &kp LEFT &kp RIGHT &kp SPACE &kp LGUI &lower &kp RGUI &kp RET &kp BSPC &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN
>;
};
layer_Lower {
bindings = <
&kp C_BRI_DN &kp C_BRI_UP &kp C_PREV &kp C_NEXT &kp C_PP &kp C_MUTE &kp C_VOL_DN &kp C_VOL_UP &none &kp PAUSE_BREAK
&kp F11 &kp DEL &none &none &none &kp HOME &kp LEFT_PARENTHESIS &kp KP_NUM &kp KP_EQUAL &kp KP_SLASH &kp KP_MULTIPLY &kp PRINTSCREEN
&trans &none &none &kp UP_ARROW &none &kp END &kp RIGHT_PARENTHESIS &kp KP_N7 &kp KP_N8 &kp KP_N9 &kp KP_MINUS &kp SCROLLLOCK
&trans &none &kp LEFT_ARROW &kp DOWN_ARROW &kp RIGHT_ARROW &kp PG_UP &kp PERCENT &kp KP_N4 &kp KP_N5 &kp KP_N6 &kp KP_PLUS &none
&trans &kp K_APP &none &kp F11 &kp F12 &kp PG_DN &trans &trans &to 0 &trans &trans &trans &kp COMMA &kp KP_N1 &kp KP_N2 &kp KP_N3 &kp KP_ENTER &trans
&magic LAYER_Magic 0 &kp CAPS &kp INS &kp F11 &kp F12 &trans &trans &trans &trans &trans &trans &kp KP_N0 &kp KP_N0 &kp KP_DOT &kp KP_ENTER &trans
>;
};
layer_Magic {
bindings = <
&bt BT_CLR &none &none &none &none &none &none &none &none &bt BT_CLR_ALL
&none &none &none &none &none &none &none &none &none &none &none &none
&none &rgb_ug RGB_SPI &rgb_ug RGB_SAI &rgb_ug RGB_HUI &rgb_ug RGB_BRI &rgb_ug RGB_TOG &none &none &none &none &none &none
&bootloader &rgb_ug RGB_SPD &rgb_ug RGB_SAD &rgb_ug RGB_HUD &rgb_ug RGB_BRD &rgb_ug RGB_EFF &none &none &none &none &none &bootloader
&sys_reset &none &none &none &none &none &bt_2 &bt_3 &none &none &none &none &none &none &none &none &none &sys_reset
&none &none &none &none &none &bt_0 &bt_1 &out OUT_USB &none &none &none &none &none &none &none &to 2
>;
};
layer_Gaming {
bindings = <
&kp F1 &kp F2 &kp F3 &kp F4 &kp F5 &kp F6 &kp F7 &kp F8 &kp F9 &kp F10
&kp EQUAL &kp N1 &kp N2 &kp N3 &kp N4 &kp N5 &kp N6 &kp N7 &kp N8 &kp N9 &kp N0 &kp MINUS
&kp TAB &trans &kp Q &kp W &kp E &kp R &kp T &kp Y &kp U &kp I &kp O &kp P
&kp ESC &kp LSHFT &kp A &kp S &kp D &kp F &kp G &kp H &kp J &kp K &kp L &kp SEMI
&kp GRAVE &kp Z &kp X &kp C &kp V &kp B &kp LSHFT &kp LGUI &tog 3 &kp RALT &kp RCTRL &kp RSHFT &kp N &kp M &kp COMMA &kp DOT &kp FSLH &kp PG_UP
&trans &kp HOME &kp END &kp LEFT &kp RIGHT &kp SPACE &kp LCTRL &kp RET &kp RGUI &kp RET &kp BSPC &kp UP &kp DOWN &kp LBKT &kp RBKT &kp PG_DN
>;
};
};
};

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