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The Metal Age
- On a mission to rescue Jenivere
- Lady Rumford's chamber maid
- Being held by Lady Rumford
- Holding Jenivere "captive"
- President of Rampone's Dockside Shipping
- Brother Jason convinced him to accept Mechanists, lost 12 contracts because of it
- Mechanists pay well but scare him, very invasive
- Mechanists threatened with harm if Gonzales is not evicted
- Rampones brother
- Vice president of Rampone's Dockside Shipping
- His office right above mechanist machine shop
- Musician
- Entrepreneur
- Three weeks overdue on his rent
- Being evicted
- Hasn't been seen in weeks
- Bluecoats are looking for him
- Running gambling ring
- Owns Gilvers exporting company
- Taking on a lot of losses
- Took out loan at First City Bank and Trust
- Overseas exports to Governor Horridge
- Export to Manny Jabrielle
- Being pirated by Davidson
- Smuggler and Pirate
- Having issues due to Mechanists presence
- Quickly becoming a rich man
- Pirate
- Supervisor at Rampone's Dockside Shipping
- Davidsons accomplice
- Buying smuggled spice
- Business Coordinator at Rampone's Dockside Shipping
- Weaponsmith
- Describes the lack of Hammerite requests
- Accountant
- Rent paid by D. M. Gilver
- Works with Gilvers Exporting company
- Prints shipping labels
- Thrown out to let Capezza in
- Mechanist Inventor
- Invented door system
- Seems to be main Mechanist
- Orders Jerm to make lenses
- Experimental Apothecary
- Mynell Steaks
- Lensgrinder
- Hired by Mechanists
- Received Addonizio Crystal
- Lord Porters Fine Art for sale
- Broken elevator
- Apparently noises are comming from his office and his office has a bed
- Visited Lord Porters Fine Art for sale
- Wasn't charged
- Gorman Truart
- Visited Lord Porters Fine Art for sale
- Wierd guy
- Visited Lord Porters Fine Art for sale
- There for instruction
- Visited Lord Porters Fine Art for sale
- Tips
- Visited Lord Porters Fine Art for sale
- Suspected of being undercover bluecoat
- Visited Lord Porters Fine Art for sale
- Visited Lord Porters Fine Art for sale
- Visited Lord Porters Fine Art for sale
- Visited Lord Porters Fine Art for sale
- Gilvers Exporting company customer
- Gilvers Exporting company customer
- Worker at Rampone's Dockside Shipping
- Talking with the guard about Mechanists
- Spice is rarer and rarer
- All plants are dying
- All trees in Eastport are wilted and dead
- Commoners and guards don't like Mechanists
- Nobility and middle class like Mechanists
- Dayport is shadowed by Metal Monstrocity (Mechanist tower)
- Many new chimnies in dayport, no birds
- Lots of secrets (13 expert)
- Large metal doors should be opened by Garrett
- Only one door can be opened at once, inconvenient
- Apparently noises are coming from Lord Porters office and his office has a bed
- Dayport is shadowed by Metal Monstrocity (Mechanist tower)
- Mechanical faces are watching me
- Sherif of Shoalsgate station
- Cleaned the city of criminal element
- Outlawed Paganism
- Invited all City Watch to The City Watch Ball at Truart Estate
- Investigated Warden Affairs Division but found nothing
- Truart is protecting the wardens
- Orders Hagen to stay away from Warden Affairs Division
- Meets the following people: L.K. L.Z. L.R.
- Second in command
- Excellent past record
- Questions Sheriff Gorman Truarts orders
- Protecting Pagans (hinted)
- Ordered that murderer Schmidt be left in solitary
- Loyal to Sheriff Gorman Truart
- Suspects Warden Affairs Division of illegal activity
- Mechanist
- In charge of security measures
- In had Vault and Secure records key and passed it to Mosley
- Locked in solitary
- Have been avoiding certain Wardens
- Code: 4026
- Thefts have occured recently
- Brothel owner
- Truart has appointment with her
- Appeares in T2X
- Police record: Frequent adultery
- Her husband is rich, very jealous and easily outsmarted
- Police record: Embezzling money from his business partner overseas
- Greevs St. (Paganism)
- Courtyard Trail (Paganism)
- Balma Drive (Pagan sympathy)
- Pearson Mano (Harboring a Pagan)
- Danno block (Paganism)
- Kimmel Avenue (Paganism)
- Fort Street
- Arlen Avenue
- N. Bisbee Drive
- Glenover Drive
- Gapoda Oak
- E. Park Boulevard (burglary of carriage)
- Hawkings Drive (burglary of manor)
- Gorn Avenue (criminal mischief)
- Crippled Burrick Pub (criminal mischief)
- Shoalsgate Tavern (Truart has lunch there)
- Northcrest Road (criminal mischief to collector tower)
- Millans Drive (criminal mischief)
- Half the people in City Watch are people Mosley arrested before (Mosleys diary)
- Plants are dying more and more (Mosleys diary)
- Hopefully the war will be over soon and the Baron will return (Mosleys diary)
- Truart's 'New Age' (Mosleys diary)
- Truart is arresting the bookkeepers and fences rather than the thieves
- Who are Wardens?
- Truart is protecting the wardens, he orders Hagen to stay away from them
- Having to backtrack a lot is tedious
- Can secure records hall door be exploited?
- Hopefully the war will be over soon and the Baron will return (Mosleys diary)
- Kick me note
- The Taffer Boys who will perform all your steam punk favorites.
- Secret text: Remember always be nice to your game testers
- Sells out Garrett
- Guards Garretts appartment
Officer Morgan Cease these bribes immediately! There is more than enough street garbage we can simply scrape off the pavement that we do not need to pay for more! If your snitches could ever turn up the serious ones, I might consider it, but look at your recent list. Festil, Blackrat, Hops - these are the worst you can find, and none of them other than poor street filth. Watch Sergeant Harwin
Watch Sergeant Harwin I must protest that the technique of paying informants has been in place for only a week, and I think it has shown far more promise than expected. While the first round netted us only a few small fish, the fools have begun to compete to turn each other in. A good fraction of the gold we pay out, we reap back again when we arrest the informers _themselves. Ceasing the project now would be, in my opinion, _ shortsighted. Morgan
- "Sings We A Dances Of Wolfs, Who Smells Fear And Slays The Coward. Sings We A Dances Of Mans, Who Smells Gold And Slays His Brother." -Pagan Saying
- Good atmosphere, two women chatting at the start, Mosley's speech
- Very open, many paths, optimisers dream
- Un-connected sewers
- Waterway is very useful
- Many very good sections like the last stretch
- Reused but OK, since its hard to map two paths relatively
- Little bit empty
- Entry to the appartment a bit sketchy, 3 ways in
- The bribes, whats going on
- People find street cleaning amusing?
- Ceasing the project?
- Meeting with Truart
- Tricking him into loyalty
- Meeting with Karras
- Doesn't trust truart
- Was denied access at some points to meet Karras, powerplay between the two?
- Loved the sermon
- Trying to get in favor with the
- Writting to Karras
- Trying to get in favor with the
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Listed in mechanist trade documentation
- Mechanists semmenary used to be hammerite cathedral
- Truart and Karras don't trust eachother
Master Gaspar: Thy name was mentioned to our lord Karras as one who might be welcoming to the future. Perhaps thou hast heard of the Mechanists, but thou may be confusing us with our hoary forebears, the Hammers. Where they spurned thou and thy kind, the Mechanists embrace those with a voice in the city's future. Perhaps thou might attend a sermon at Angelwatch? There be many wonders we would be happy to show thee in our workshops. Friend Tickspring
- We get to know Truart and Karras more intimatelly
- Powerplay between the two?
- Karras reveals to Truart servants are a weapon. Yet for Garret and Victoria this is a surprise later on, somehow?
- Servant laboratory, creepy
- How do corpses always have loot on them?
- Different key locations (best ones?) key in the crypts
- Seems like mechanists just took over
- Mechanists at the seduction phase
- Many converstations in this one
- Loot goal is a bit high
- The wierd note
- The builders children water issue revealed, what if missed
- Sick and dying
- Tylers nephew
- Probable next Master Banker
- Mocked by clerks
- Gets selected as the Master Banker
- Trying to rise to position of Master Banker
- Scheming with Davell
- Proposing to eliminate Nephew Morrow "slander his good name in some way"
- Proposing to split the income
- Trying to rise to position of Master Banker
- Scheming with Flemion
- Proposing to let Morrow fail first and then suggest eachother with even better pay
- Does not agree to the split "may the best banker be selected"
- Mechanist in charge of securty upgrades
- Proposing plan of getting rid of human guards replaced by watchers
- In charge of bank securty
- Suffers Brother Ortham
- Garretts tip giver
- Gonna go to the store for some lucky charms
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Owns a Vault box
- Second big "mansion like" mission, now bigger and better
- Narative problem, why bank, why shitty vault
- Master Banker race, such devilish names
- Body in the main office
- Lots of conversations, lady fatbottom
- Large mission with very Interesting layout, many enterances
- Strange progression
- Out of bounds glitch
- Loot objectives yay or nay?
- Not seeing full bank anymore
- Masterkey
- Lobby cameras?
- Little robots dont look until alerted
- Selentura, the gambling ring guy has a box, also Gilver
- Who is mr. Marron the scared office worker
"My co-conspirator:
Our plan seems to have had no unfortunate consequences. You were concerned
that some incriminating evidence was dropped by your assassin at the scene.
If so it was not found, still, it was foolish to place the key on a
key-ring with my emblem on it. I am a novice at such conspiracies, I
confess, but no one has implicated me in the murder. With both Hagen and
Truart out of the picture, you can expect little trouble from the City
Watch from now on. However, we both know that there are far more sinister
forces at work in the city. On that note, you mentioned once that you had
one last place to retreat to where the Mechanists could never find you. If
that is true,"
page_1: "I urge you to go there now, since in light of recent events
they will waste no time or effort trying to discover your current location.
I hope this warning does not reach you too late.
Steadfastly yours, Lt M."
BRICKY ROADS THEY TRAPPERS GRASS, STONEY WALLS THEY TRAPPERS WIND, IRON STOVE IT TRAPPERS FIRE. TRAPPERS IS WE BY THE WORKS OF HANDS, AND FORGETS US WE WERE EVER FREE...
- INKED GRASS SCROLL
I'm not surprised that the Mechanists are not the saints they claim to be, no one in this city is. But at least they've done me the favor of recording the incriminating meeting they had with Sheriff Truart. That recording should let me exert a little pressure on Truart to find out who hired me to kill him. But I'll have to acquire it first. The Mechanists put the recording in a safety deposit box earlier today but since I have a copy of the key, I should be able to open it.
It didn't take much to learn that the Mechanists do all their banking with First City Bank and Trust, one of the wealthiest establishments in town, catering to the needs of the city's upper crust. The bank vault is a huge tower and I'm sure the safety deposit boxes are inside. Once inside the bank, I'll visit the Hall of Records and do a little snooping to find out which box belongs to the Mechanists.
Then I'll need to find a way to get inside the vault itself, grab the recording, and get out. No doubt the bank is well-protected by Mechanist security machines, in addition to the usual guard contingent. Risky, but you know...I've always wanted a good enough excuse to break into First City Bank and Trust. And I always thought I'd be taking the risk, just for the money.
- sg10701A - Heh. Night shift again, eh Mart? You piss off the Master Banker or what?
- sg50701B - Nah, I'd rather the night watch. It's quiet, and I don't have to bow and scrape to the customers. (mocking) "Let me carry your heavy, heavy gold for you, Lady Fatbottom."
- sg10701C - Heh. (mocking) "Here, let me take some of that nasty, heavy stuff off your hands, Lord Dunswick."
- sg50701D - Yeah, and see the bosses aren't around to listen to us talk at night, either.
- sg30702A - You ever wonder, looking at all this...
- sg50702B - Wonder what?
- sg30702C - Well, where all the money for the fancy marble and...and the carvings and the art comes from.
- sg50702D - From all the people who give the bank their money.
- sg30702E - No, n...no, if the banks spends it on fancy stuff, what if they want it back?
- sg50702F - W-well, maybe some of them die first, and never ask for it back.
- sg30702G - Well...could be. I keep my gold home - locked up, myself. Safer that way.
- sg40703A - You know, I've been wondering.
- sg60703B - Hmm, what?
- sg40703C - What's the big deal with having to wear fancy uniforms? You'd think you don't want any of the thieves knowing which one's the Serge, or even that you're a sword-minder set to watch for 'em.
- sg60703D - It's for the bosses you clot-head. Otherwise they'll never remember which of us is the guards and which is the servants. You can't expect them to remember names and faces.
- sg20704A - Arrgh! Mud and blast and bother.
- sg10704B - What is it?
- sg20704C - New boots. It's gonna take me a week to break in the cursed things. And until then, I'll be walking like someone's Grandmum.
- sg10704D - Ahh, wouldn't want to stub your little tosies.
- sg20704E - Argh! Taff off!
- no10705A - Ahhh!
- sg30705B - Is anyone there?
- no10705C - You oaf! You scared my nearly half to death!
- sg30705D - Oh, sorry Mr. Marron. I didn't know you were working late tonight.
- no10705E - Of course I am, you..... you imbecile! How else are the Rothchild papers to be finished? Magic spells?
- sg30705F - Well sir, they don't tell us the hours of the bankers who pay for the spare offices...
- no10705G - (sarcastically): Oh, really? That's very fasinating. Please, tell me more specifics about guard duties....
- sg30705H - Well, uh.... do you know about guard changing procedure?
- no10705I - Gah! Just get out of my office!
- rb10706A - I do not know... Be true that thou dost travel from this place....
- rb10706B - Yes Friend, I have task at hand.
- rb10706C - 'Tis my assignment to give to thee a waring... Please be warned, before thou dost travel...
- rb10706D - I have heard... How can I help you, you...
- rb10706E - Know'est thou, I have found, dangerous conditions... A malfunction.
- rb10706F - 'Tis my assignment to attend to repairs needed... I do not now... There is a malfunction...
- rb10706G - Down below this place...
- rb10706H - Task at hand... I shall reap not as much... Dangerous conditions... Praise Karras, farewell.
- Do not push button
- Secret graveyard
- Two hallways
- Taking truart to the grave
- Time to burry the differences between you and Truart
- Kitchen converstaion; food fight, stealing silverware
- First hallway convo; turn on the lights, Bennys friend
- Benny convo; some taffer spilled mead over the rug, it makes me fearless
- Second hallway convo; seal the are, truart has been murdered
- Top floor convo, killer refered to as "It", couldn't have been human, supernatural speed
- murdered
- paranoid about criminals wanting to hurt him
- installs mechanist protection devices
- Norman Druart fake name
- owner of a brother
- protected by Truart
- Teeling Officer Morgan to stop paying snitches
- Receives a letter from Harwin
- Truarts father
- Truatrs mother
- Truarts brother
- lost silver gear while swimming
- instruction letter about mechanist doors
- works for Mechanists
- writing love letter to Stephanie
- Ekims love
- warning truart about replacing hammerite symbols with mechanist ones
- truart family ties
- giving tip about crack in the wall
- Watching the message from the window
- Pretending to be walking the streets
- The short range you have to keep + her looking + patrols
- Those moments when you take different route then her
- And only silences behind, alone again
- Guys afraid of the cemetary (but not if I enter)
- Secret way into the cemetary
- A cemetary thats original
- Zombies in the cemetary
- Guards talk about boots
- Ambushers scared of Cemetary
- Drops the letter
- picks the letter, gets ambushed, runs