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The Metal Age

Nex edited this page Aug 17, 2019 · 62 revisions

Mission 1: Running interference

Characters

Basso

  • On a mission to rescue Jenivere

Jenivere

  • Lady Rumford's chamber maid
  • Being held by Lady Rumford

Lady Rumford

  • Holding Jenivere "captive"

Mission 2: Shipping and receiving

Characters:

N. Rampone

  • President of Rampone's Dockside Shipping
  • Brother Jason convinced him to accept Mechanists, lost 12 contracts because of it
  • Mechanists pay well but scare him, very invasive
  • Mechanists threatened with harm if Gonzales is not evicted

Jason Rapone

  • Rampones brother
  • Vice president of Rampone's Dockside Shipping
  • His office right above mechanist machine shop

T. M. Blackheart

  • Musician

Lucky Selentura

  • Entrepreneur
  • Three weeks overdue on his rent
  • Being evicted
  • Hasn't been seen in weeks
  • Bluecoats are looking for him
  • Running gambling ring

D. M. Gilver

  • Owns Gilvers exporting company
  • Taking on a lot of losses
  • Took out loan at First City Bank and Trust
  • Overseas exports to Governor Horridge
  • Export to Manny Jabrielle
  • Being pirated by Davidson

Davidson

  • Smuggler and Pirate
  • Having issues due to Mechanists presence
  • Quickly becoming a rich man

Captain Carr

  • Pirate

J. Osterlind,

  • Supervisor at Rampone's Dockside Shipping
  • Davidsons accomplice
  • Buying smuggled spice

J. Hermann

  • Business Coordinator at Rampone's Dockside Shipping

Venik Kilgor

  • Weaponsmith
  • Describes the lack of Hammerite requests

E. B. Bramrich

  • Accountant
  • Rent paid by D. M. Gilver
  • Works with Gilvers Exporting company
  • Prints shipping labels

Gonzales

  • Thrown out to let Capezza in

Cid Capezza

  • Mechanist Inventor
  • Invented door system
  • Seems to be main Mechanist
  • Orders Jerm to make lenses

Lady Angelica

  • Experimental Apothecary

Sven Mynell

  • Mynell Steaks

Noah Jerm

  • Lensgrinder
  • Hired by Mechanists
  • Received Addonizio Crystal

Lord Porter

  • Lord Porters Fine Art for sale
  • Broken elevator
  • Apparently noises are comming from his office and his office has a bed

Norman Druart

  • Visited Lord Porters Fine Art for sale
  • Wasn't charged
  • Gorman Truart

Jon Laliberte

  • Visited Lord Porters Fine Art for sale
  • Wierd guy

Mistress Carrie

  • Visited Lord Porters Fine Art for sale
  • There for instruction

Shawn Dejesus

  • Visited Lord Porters Fine Art for sale
  • Tips

Mark Ullucci

  • Visited Lord Porters Fine Art for sale
  • Suspected of being undercover bluecoat

Jerrett Brunelle

  • Visited Lord Porters Fine Art for sale

Chris Laskowski

  • Visited Lord Porters Fine Art for sale

James Geiger

  • Visited Lord Porters Fine Art for sale

Adam Ellis

  • Visited Lord Porters Fine Art for sale

Governor Horridge

  • Gilvers Exporting company customer

Manny Jabrielle

  • Gilvers Exporting company customer

Dante

  • Worker at Rampone's Dockside Shipping
  • Talking with the guard about Mechanists

General Lore

  • Spice is rarer and rarer
  • All plants are dying
  • All trees in Eastport are wilted and dead
  • Commoners and guards don't like Mechanists
  • Nobility and middle class like Mechanists
  • Dayport is shadowed by Metal Monstrocity (Mechanist tower)
  • Many new chimnies in dayport, no birds

Interesting points

  • Lots of secrets (13 expert)
  • Large metal doors should be opened by Garrett
  • Only one door can be opened at once, inconvenient
  • Apparently noises are coming from Lord Porters office and his office has a bed
  • Dayport is shadowed by Metal Monstrocity (Mechanist tower)
  • Mechanical faces are watching me

Mission 3: Framed

Characters

Sheriff Gorman Truart

  • Sherif of Shoalsgate station
  • Cleaned the city of criminal element
  • Outlawed Paganism
  • Invited all City Watch to The City Watch Ball at Truart Estate
  • Investigated Warden Affairs Division but found nothing
  • Truart is protecting the wardens
  • Orders Hagen to stay away from Warden Affairs Division
  • Meets the following people: L.K. L.Z. L.R.

Lieutenant Mosley

  • Second in command
  • Excellent past record
  • Questions Sheriff Gorman Truarts orders
  • Protecting Pagans (hinted)

Lieutenant Hagen

  • Ordered that murderer Schmidt be left in solitary
  • Loyal to Sheriff Gorman Truart
  • Suspects Warden Affairs Division of illegal activity

Brother Artus

  • Mechanist
  • In charge of security measures
  • In had Vault and Secure records key and passed it to Mosley

Murderer Schmidt

  • Locked in solitary

Warden Affairs Division

  • Have been avoiding certain Wardens

The Police Vault

  • Code: 4026
  • Thefts have occured recently

Madame Volari's

  • Brothel owner
  • Truart has appointment with her
  • Appeares in T2X

Lady van Vernon

  • Police record: Frequent adultery
  • Her husband is rich, very jealous and easily outsmarted

Lord Mani Rammstein

  • Police record: Embezzling money from his business partner overseas

Places

  • Greevs St. (Paganism)
  • Courtyard Trail (Paganism)
  • Balma Drive (Pagan sympathy)
  • Pearson Mano (Harboring a Pagan)
  • Danno block (Paganism)
  • Kimmel Avenue (Paganism)
  • Fort Street
  • Arlen Avenue
  • N. Bisbee Drive
  • Glenover Drive
  • Gapoda Oak
  • E. Park Boulevard (burglary of carriage)
  • Hawkings Drive (burglary of manor)
  • Gorn Avenue (criminal mischief)
  • Crippled Burrick Pub (criminal mischief)
  • Shoalsgate Tavern (Truart has lunch there)
  • Northcrest Road (criminal mischief to collector tower)
  • Millans Drive (criminal mischief)

General Lore

  • Half the people in City Watch are people Mosley arrested before (Mosleys diary)
  • Plants are dying more and more (Mosleys diary)
  • Hopefully the war will be over soon and the Baron will return (Mosleys diary)
  • Truart's 'New Age' (Mosleys diary)
  • Truart is arresting the bookkeepers and fences rather than the thieves

Interesting points

  • Who are Wardens?
  • Truart is protecting the wardens, he orders Hagen to stay away from them
  • Having to backtrack a lot is tedious
  • Can secure records hall door be exploited?
  • Hopefully the war will be over soon and the Baron will return (Mosleys diary)
  • Kick me note
  • The Taffer Boys who will perform all your steam punk favorites.
  • Secret text: Remember always be nice to your game testers

Mission 4: Ambush

Characters

Sammy

  • Sells out Garrett

Mosley

  • Guards Garretts appartment

Places

General Lore

Interesting points

  • "Sings We A Dances Of Wolfs, Who Smells Fear And Slays The Coward. Sings We A Dances Of Mans, Who Smells Gold And Slays His Brother." -Pagan Saying
  • Good atmosphere, two women chatting at the start, Mosley's speech
  • Very open, many paths, optimisers dream

Mission 5: Evesdropping

Characters

Karras

  • Meeting with Truart
  • Tricking him into loyalty

Sheriff Gorman Truart

  • Meeting with Karras
  • Doesn't trust truart
  • Was denied access at some points to meet Karras, powerplay between the two?

Lady Einhorn

  • Loved the sermon
  • Trying to get in favor with the

Jerome, of the house Thorburn

  • Writting to Karras
  • Trying to get in favor with the

Lord Bassel

  • Listed in mechanist trade documentation

Lord Wilkerson

  • Listed in mechanist trade documentation

Lord Toby

  • Listed in mechanist trade documentation

Brian Masterson

  • Listed in mechanist trade documentation

Gorman Truart

  • Listed in mechanist trade documentation

Lord Winhill

  • Listed in mechanist trade documentation

Lady Waterdike

  • Listed in mechanist trade documentation

Lady Thomson

  • Listed in mechanist trade documentation

Arthur Whitcomb

  • Listed in mechanist trade documentation

General Lore

  • Mechanists semmenary used to be hammerite cathedral
  • Truart and Karras don't trust eachother

The wierd note

"Master Gaspar: Thy name was mentioned to our lord Karras as one who might be welcoming to the future. Perhaps thou hast heard of the Mechanists, but thou may be confusing us with our hoary forebears, the Hammers. Where they spurned thou and thy kind, the Mechanists embrace those with a voice in the city's future. Perhaps thou might attend a sermon at Angelwatch? There be many wonders we would be happy to show thee in our workshops. Friend Tickspring"

Interesting points

  • We get to know Truart and Karras more intimatelly
  • Powerplay between the two?
  • Karras reveals to Truart servants are a weapon. Yet for Garret and Victoria this is a surprise later on, somehow?
  • Servant laboratory, creepy
  • How do corpses always have loot on them?
  • Different key locations (best ones?) key in the crypts
  • Seems like mechanists just took over
  • Many converstations in this one
  • Loot goal is a bit high
  • The wierd note
  • The builders children water issue revealed, what if missed
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