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Original file line number | Diff line number | Diff line change |
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dustrac (2.0.0-1) xenial; urgency=medium | ||
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* CMake: Set C++ standard with set_property() | ||
* Fix some Clang warnings | ||
* CMake: Set Debug and Release flags separately | ||
* Improve off-track particle effects | ||
* Improvements to 'Figure 8.trk' | ||
* Tune sound levels | ||
* Add ability to do burnouts | ||
* Tune virtual revs | ||
* Make speed in km/h a bit higher | ||
* Hide cursor by default | ||
* Add FPS menu | ||
* Fix all resolutions getting triggered | ||
* Add specific menu shader | ||
* Set selected resolution correctly | ||
* Switch AI to 'cool down' mode when the race is completed | ||
* Update (guess) German translations | ||
* Force upper case on titles in the credits page | ||
* Tune sound volume levels | ||
* Replace intro fade with a simple timer | ||
* Update Italian translations | ||
* Update Czech translations | ||
* Update Italian translations | ||
* Update all .ts-files | ||
* Add scripts/updateTranslationFiles.sh | ||
* Update authors and credits | ||
* Add some missing license headers | ||
* Add info text to lap count menu | ||
* Update translation instructions | ||
* Animate menu transitions | ||
* Set default moment of inertia factor to 10 | ||
* Refactor MCRectShape init | ||
* Add default contructor to MCOBBox | ||
* Always select difficulty and lap count after selecting "Play" | ||
* Move audio-related files to audio/ | ||
* Move menu-related files to menu/ | ||
* Tune Twineburg.trk | ||
* Handle first and last menu item properly | ||
* Make track selection menu a way cooler! | ||
* Reset shadow FBO in ~Renderer() | ||
* Make track length unitless | ||
* Fixes to Radiator.trk | ||
* Refactor top-level rendering code | ||
* Add surrounding sand area to infinity.trk | ||
* Adjust AI braking in Far Lands | ||
* Editor: Fix object add on target nodes and other objects | ||
* Remove MCTypes | ||
* Editor: Fix the behavior of right-click | ||
* Editor: Fix undo erasing computer hints | ||
* Add more stuff to Far Lands | ||
* Fade in/out the FBO shader only | ||
* Create the bridge object as a mesh | ||
* Improve mesh support | ||
* Share code between surfaces and meshes | ||
* Fix lighting issues | ||
* New Dust Racing 2D banner object | ||
* Editor: Add option to force object stationary | ||
* Editor: Lock qhash random seed so that XML output is not randomized | ||
* Fix the bridge | ||
* Tune light colors | ||
* Double the wall mass | ||
* Improvements to twister.trk | ||
* Fix undo on target node resize and object rotation | ||
* Reset also shadowFbo on resolution change | ||
* Fix GitHub issue #26: Undo resets tile rotations | ||
* MiniCore: Don't use surface object batching | ||
* MiniCore: Use correct programs in surface object renderers | ||
* Editor: Add CLI option to force language | ||
* Update Finnish translations | ||
* Remove dustRacing2D.svg | ||
* New about.png | ||
* Remove dustRacing.png | ||
* Fix computer driving line in Desert Storm.trk | ||
* Set colors for skid marks | ||
* Set color for braking glow | ||
* MiniCore: Fix most problems with transparent particle / object batches | ||
* Refactor credits | ||
* MiniCore: Make MCTextureText copyable | ||
* Move settingsBack.svg to a correct dir | ||
* New intro image | ||
* More trees to triangle.trk | ||
* Randomize trees | ||
* Fix menu background images with respect to width | ||
* New settings back | ||
* Fix driving lines in Curvastone | ||
* Fix brake lights | ||
* Make all objects movable | ||
* Rewrite trees | ||
* MiniCore: Update legacy renderers | ||
* MiniCore: Make it possible to scale MCShapeView | ||
* MiniCore: Remove useless batchMode crap | ||
* MiniCore: Fix surface color and alpha blending mess | ||
* MiniCore: Refactor MCSurface::setScale() | ||
* MiniCore: Add all objects to the grid | ||
* MiniCore: Fix object clipping | ||
* MiniCore: Refactor object and view ID's | ||
* MiniCore: Move MCShape::setRadius() to public scope | ||
* Fix qmake build | ||
* More transparent smoke | ||
* New sparkle particle | ||
* New mud particle | ||
* Make TrackItem use the new stepTime(int) member | ||
* Animate menu items | ||
* MiniCore: MCTextureText sizes in floats | ||
* Improve texture font generation | ||
* MiniCore: Fix the use of GL_MAX_TEXTURE_SIZE | ||
* MiniCore: MCTextureText size as floats | ||
* Fix GitHub issue #24: Change the game font to DejaVu | ||
* MiniCore: Add support for texture font densities | ||
* Remove obsolete fonts.conf | ||
* Tune particle parameters | ||
* MiniCore: Improved MCVector2D::lengthFast() | ||
* Fix some particle life times | ||
* MiniCore: Fix angular integration | ||
* Take per-vertex Z-coordinate into account in MCSurfaceObjectRenderer | ||
* Update MiniCore | ||
* Sky as SVG | ||
* Fix some compiler warnings | ||
* Refactor MXE build scripts | ||
* Refactor renderer.cpp | ||
* Decrease view angle to 22.5 degrees | ||
* Add build scripts for Jenkins | ||
* Make unit tests guiless | ||
* Update brake sign, add SVG | ||
* Update left and right signs, add SVG | ||
* Install AppData file to the right location | ||
* Install also possible font licence files | ||
* Add licence for Ubuntu fonts | ||
* Fix shader deletion issues reported by Valgrind | ||
* Fixing clang build which attributes wrongly std=c++11 into C compiler flags. | ||
* Fixing build with GLEW and QOpenGLFunctions=OFF. | ||
* Update screenshots in README.md | ||
* Fix CMake dev build | ||
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-- Jussi Lind <[email protected]> Sun, 24 Dec 2017 14:37:08 +0200 | ||
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dustrac (1.13.0-5) xenial; urgency=medium | ||
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* Editor: Implement universal undo stack | ||
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