Renoise Live Sequence Player
This is a tool to use Renoise as an advanced sequencer that you can use for live performances. It's heavily inspired on
sequencers from existing grooveboxes, which means it's always a pattern on loop. You can set different conditions on
how a pattern behaves in a loop with the Lxxx
-effects, that both apply to columns and tracks.
The plugin is accessible under Tools > Live
, and basically does the following:
- The only pattern that is every playing is pattern 0.
- The tool copy/pastes the source pattern the pattern 0 every time a loop has ended or when a fill / transition is triggered.
- It is during this copy/paste event that some
Zxxx
-effects are processed and your pattern is mutated.
This basically means that you need to use Renoise in a slightly different way than you're used to:
- Don't put stuff in pattern 0: it will get overwritten by this tool.
- It's pretty useless to play a pattern outside of the live tool, because the
Zxxx
-conditions are only triggered when you start your project from the Live-tool (e.g. all notes will be triggered at once). - It is possible to live edit: just start the live tool, navigate to the pattern you want to edit and start editing. Just be aware that at all times it's pattern 0 that is playing, and your work will only be copy/pasted/processed to pattern 0 the moment the pattern has finished a cycle (e.g. played it's last note and goes back to note 1).
- For a complete list, see known issues and limitations
This tool adds the following effects to the pattern editor:
- The following effects are applicable to both columns and tracks:
- Note triggers (
ZR
andZI
)ZR01
: Only play the first run of this pattern.ZR00
: Don't play the first run of this pattern.ZRn0
: Only play the nth run of this pattern.ZRyx
: Play every xth pattern after y runs. Some examples:ZR21
: Play the note on run 1, but not run 2 (2:1
)ZR33
: Play the note on run 3, but not on 1 and 2 (3:3
)
ZIyx
: Inverted trigger (Don't play every xth pattern after y runs). Some examples:ZI41
: Play the note on run 2, 3 and 4, but not on 1 (4:1
)ZI33
: Play the note on run 1 and 2, but not 3 (3:3
)
- Fills (
ZF
)ZF00
: Only play when not having a fill/transition to another patternZF01
: Only play when having a fill/transition to another pattern
- Muting (
ZM
)ZM00
: Start track mutedZMxx
: Unmute afterxx
runs (in dec)
- Note triggers (
- The following effects are applicable to only tracks:
- Automatically set next pattern (
ZN
)ZNxx
: Set patternxx
(in dec) to be the next one in the queue.
- Set pattern play count (
ZP
)ZPxx
: Set pattern play count toxx
(transitions will be triggered in the last count). When a next pattern is queued, the current pattern plays a fullxx
runs. For example: a 16-bar pattern withZP04
will always play in sets of 4, but you can already queue it on the first run. Fills will be triggered in the last run.
- Cutoff pattern (useful to generate polymeter / polyrhythms) (
ZC
)ZC00
: Cut off (and repeat) the pattern from this point. This is up to but not included, so a cut on line 4 would repeat lines 1,2 and 3; effectively creating a polyrhythm.- Triggs (
ZR
) and inverted triggs (ZI
) are supported when a track usesZC
- Fills (
ZF
) and muting (ZM
) are not supported when a track usesZC
- Triggs (
- Automatically set next pattern (
arrow left
: queue previous patternarrow right
: queue next patternf
: trigger fillesc
: close dialog1
to8
: mute / unmute track 1 to 8q
toi
(upper keys on a qwerty keyboard) : mute / unmute track 9 to 16
This is a rough lists of ideas that I want to add to this plugin in the future:
- Get text from song and translate to instructions per pattern
- When queueing mute, do play the first note before muting
- Add trig condition that only plays on the first pattern after a fill
- suggestion:
ZF02
- suggestion:
- Add trig condition that doesn't plays on the first pattern after a fill
- suggestion:
ZF03
- suggestion:
- Alternative fill
- suggestion:
ZF04
- suggestion:
- "Break" mute / fill (mute (a group?), do a fill and then unmute again)
- Force unmute
- Stutter / randomize track
- Muting Groups - where you can mute/unmute multiple tracks at once
- Track playback speed (1/2, 1/3, 1/4, 1/8, 1/16, 1/32, 1/64)
- Also stretch delay column
- suggestion:
ZSxx
- One tap on stop should not reset pattern, stop while stop should
- External midi syncing / queueing
- More optimizations (any help is welcome)
- Things break when loading a new song while the Live dialog is open. Close the dialog before opening a new song.
- Line effects are only measured on effect column 1
- Fills don't work in tracks that are cut with the
ZC
command - Muting in tracks don't work in tracks that are cut with the
ZC
command - When live-editing a track with a
ZC
command, funky things will happen due to the virtual counting. - Transitioning between patterns of different lengths not yet very stable. Using
ZB00
on the end of your pattern helps when the next pattern is longer, but when transitioning from a longer to a shorter pattern it's not really stable yet. - The Mute buttons of the UI only apply to tracks. So when applying on columns, it makes sense to make use of the timed muters