v0.1.0-dev.1
Pre-release
Pre-release
Breaking Changes
- Added
WindowHandle
, which allows interacting with the window after it has
been built. This parameter is passed into nearly allWindow
trait functions
now. WindowCreator
now takes&self
parameter for all methods. There was no
reason for these methods to be static, and it prevented a window from being
able to control how it was built based on its initial configuration.
Fixes
- Rendering a SpriteSource using a Point without specifying a Size now renders
it atScaled
resolution. This restores the behavior before the parameters
were switched toDisplayable
.