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v0.1.0-dev.1

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@ecton ecton released this 02 Sep 02:56
· 208 commits to main since this release
fe3afd7

Breaking Changes

  • Added WindowHandle, which allows interacting with the window after it has
    been built. This parameter is passed into nearly all Window trait functions
    now.
  • WindowCreator now takes &self parameter for all methods. There was no
    reason for these methods to be static, and it prevented a window from being
    able to control how it was built based on its initial configuration.

Fixes

  • Rendering a SpriteSource using a Point without specifying a Size now renders
    it at Scaled resolution. This restores the behavior before the parameters
    were switched to Displayable.