-
🔭 I’m currently open for work on open source projects. The Academy Software Foundation material standard: MaterialX is my primary focus along with it's interrelation with industry standards: Khronos glTF and Pixar USD. Also of focus is MaterialX's interlation with standards such as OCIO (colour management), and shading languages: OSL (Open Shading Language), MDL, and GLSL for both desktop and web rendering.
-
Related connections includes:
-
Academy Software Foundation MaterialX: Specification updates, core logic, infrastructure, and shader generation.
-
Khronos glTF and MaterialX: glTF interop and extensions to connect this with MaterialX found.
-
MaterialX Learn : Complimentary site for utilities and learning about MaterialX.
-
Autodesk Fork of MaterialX: Work as technical lead for MaterialX within Autodesk. (sampling)
-
Autodesk Standard Surface: Core definition updates.
-
Some industry presentations can be found on the main MaterialX site
-
💬 Feel free to connect with me for areas such as: software engineering, design / architacture, project management, remote working, open source / standards.
-
📫 See my profile and updates on LinkedIn.
-
-
-
22:02
(UTC -12:00)
Highlights
- Pro
Pinned Loading
-
MaterialX_Learn
MaterialX_Learn PublicComplementary site for learning and integrating MaterialX
-
AcademySoftwareFoundation/MaterialX
AcademySoftwareFoundation/MaterialX PublicMaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
-
QuiltiX
QuiltiX PublicForked from PrismPipeline/QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
Python 1
-
KhronosGroup/glTF-MaterialX-Converter
KhronosGroup/glTF-MaterialX-Converter PublicPrototype tooling between glTF (JSON) and MaterialX (XML) file formats.
-
-
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.