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Revert "temporarily restore renamed translation keys"
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This reverts commit 1090991.
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ornicar committed Oct 30, 2024
1 parent f0afdaa commit 3a59d7b
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Showing 3 changed files with 0 additions and 8 deletions.
2 changes: 0 additions & 2 deletions modules/coreI18n/src/main/key.scala
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Expand Up @@ -1322,8 +1322,6 @@ object I18nKey:
val `xRayAttackDescription`: I18nKey = "puzzleTheme:xRayAttackDescription"
val `zugzwang`: I18nKey = "puzzleTheme:zugzwang"
val `zugzwangDescription`: I18nKey = "puzzleTheme:zugzwangDescription"
val `healthyMix`: I18nKey = "puzzleTheme:healthyMix"
val `healthyMixDescription`: I18nKey = "puzzleTheme:healthyMixDescription"
val `mix`: I18nKey = "puzzleTheme:mix"
val `mixDescription`: I18nKey = "puzzleTheme:mixDescription"
val `playerGames`: I18nKey = "puzzleTheme:playerGames"
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2 changes: 0 additions & 2 deletions translation/source/puzzleTheme.xml
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Expand Up @@ -119,8 +119,6 @@
<string name="xRayAttackDescription">A piece attacks or defends a square, through an enemy piece.</string>
<string name="zugzwang">Zugzwang</string>
<string name="zugzwangDescription">The opponent is limited in the moves they can make, and all moves worsen their position.</string>
<string name="healthyMix">Healthy mix</string>
<string name="healthyMixDescription">A bit of everything. You don't know what to expect, so you remain ready for anything! Just like in real games.</string>
<string name="mix">Healthy mix</string>
<string name="mixDescription">A bit of everything. You don't know what to expect, so you remain ready for anything! Just like in real games.</string>
<string name="playerGames">Player games</string>
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4 changes: 0 additions & 4 deletions ui/@types/lichess/i18n.d.ts
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Expand Up @@ -2431,10 +2431,6 @@ interface I18n {
hangingPiece: string;
/** A tactic involving an opponent piece being undefended or insufficiently defended and free to capture. */
hangingPieceDescription: string;
/** Healthy mix */
healthyMix: string;
/** A bit of everything. You don't know what to expect, so you remain ready for anything! Just like in real games. */
healthyMixDescription: string;
/** Hook mate */
hookMate: string;
/** Checkmate with a rook, knight, and pawn along with one enemy pawn to limit the enemy king's escape. */
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