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fix(core): improve retry behavior and related docs (#126)
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stainless-bot authored Sep 14, 2023
1 parent 09f2dc7 commit 5b18ec6
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4 changes: 2 additions & 2 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -241,8 +241,8 @@ client.Cards.List(
## Retries

Certain errors will be automatically retried 2 times by default, with a short exponential backoff.
Connection errors (for example, due to a network connectivity problem), 408 Request Timeout, 409 Conflict,
429 Rate Limit, and >=500 Internal errors will all be retried by default.
We retry by default all connection errors, 408 Request Timeout, 409 Conflict, 429 Rate Limit,
and >=500 Internal errors.

You can use the `WithMaxRetries` option to configure or disable this:

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101 changes: 64 additions & 37 deletions internal/requestconfig/requestconfig.go
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ import (
"bytes"
"context"
"encoding/json"
"errors"
"fmt"
"io"
"math"
Expand Down Expand Up @@ -157,18 +158,59 @@ func applyMiddleware(middleware middleware, next middlewareNext) middlewareNext
}
}

func (cfg *RequestConfig) Execute() error {
u, err := cfg.BaseURL.Parse(cfg.Request.URL.String())
func shouldRetry(req *http.Request, res *http.Response) bool {
// If there is no way to recover the Body, then we shouldn't retry.
if req.Body != nil && req.GetBody == nil {
return false
}

// If there is no response, that indicates that there is a connection error
// so we retry the request.
if res == nil {
return true
}

// If the header explictly wants a retry behavior, respect that over the
// http status code.
if res.Header.Get("x-should-retry") == "true" {
return true
}
if res.Header.Get("x-should-retry") == "false" {
return false
}

return res.StatusCode == http.StatusRequestTimeout ||
res.StatusCode == http.StatusConflict ||
res.StatusCode == http.StatusTooManyRequests ||
res.StatusCode >= http.StatusInternalServerError
}

func retryDelay(res *http.Response, retryCount int) time.Duration {
maxDelay := 5 * time.Second
delay := time.Duration(500 * float64(time.Millisecond) * math.Pow(2, float64(retryCount)))
if res != nil {
if parsed, err := strconv.ParseInt(res.Header.Get("Retry-After"), 10, 64); err == nil {
delay = time.Duration(parsed) * time.Second
}
}
if delay > maxDelay {
delay = maxDelay
}
jitter := rand.Int63n(int64(delay / 4))
delay -= time.Duration(jitter)
return delay
}

func (cfg *RequestConfig) Execute() (err error) {
cfg.Request.URL, err = cfg.BaseURL.Parse(cfg.Request.URL.String())
if err != nil {
return err
}
cfg.Request.URL = u

if len(cfg.Buffer) != 0 && cfg.Request.Body == nil {
buf := bytes.NewReader(cfg.Buffer)
cfg.Request.ContentLength = int64(len(cfg.Buffer))
cfg.Request.Body = io.NopCloser(buf)
cfg.Request.GetBody = func() (io.ReadCloser, error) { return io.NopCloser(bytes.NewReader(cfg.Buffer)), nil }
cfg.Request.Body, _ = cfg.Request.GetBody()
}

handler := cfg.HTTPClient.Do
Expand All @@ -177,60 +219,45 @@ func (cfg *RequestConfig) Execute() error {
}

var res *http.Response
for i := 0; i <= cfg.MaxRetries; i += 1 {
for retryCount := 0; retryCount <= cfg.MaxRetries; retryCount += 1 {
ctx := cfg.Request.Context()
if cfg.RequestTimeout != time.Duration(0) {
nctx, cancel := context.WithTimeout(ctx, cfg.RequestTimeout)
ctx = nctx
var cancel context.CancelFunc
ctx, cancel = context.WithTimeout(ctx, cfg.RequestTimeout)
defer cancel()
}

req := cfg.Request.Clone(ctx)
res, err = handler(req)
if res == nil {
break
}

shouldRetry := err != nil ||
res.StatusCode == http.StatusRequestTimeout ||
res.StatusCode == http.StatusConflict ||
res.StatusCode == http.StatusTooManyRequests ||
res.StatusCode >= http.StatusInternalServerError

if res.Header.Get("x-should-retry") == "true" {
shouldRetry = true
}
if res.Header.Get("x-should-retry") == "false" {
shouldRetry = false
res, err = handler(cfg.Request.Clone(ctx))
if errors.Is(err, context.Canceled) {
return err
}

if !shouldRetry || i >= cfg.MaxRetries {
if !shouldRetry(cfg.Request, res) || retryCount >= cfg.MaxRetries {
break
}

duration := time.Duration(500) * time.Millisecond * time.Duration(math.Exp(float64(i)))
if res != nil {
if parsed, err := strconv.ParseInt(res.Header.Get("Retry-After"), 10, 64); err == nil {
duration = time.Duration(parsed) * time.Second
// Prepare next request and wait for the retry delay
if cfg.Request.GetBody != nil {
cfg.Request.Body, err = cfg.Request.GetBody()
if err != nil {
return err
}
}
if duration > time.Duration(60)*time.Second {
duration = time.Duration(60) * time.Second
}
duration += time.Millisecond * time.Duration(-500+rand.Intn(1000))
time.Sleep(duration)

time.Sleep(retryDelay(res, retryCount))
}

if err != nil {
return err
}

if res.StatusCode > 399 {
if res.StatusCode >= 400 {
aerr := apierror.Error{Request: cfg.Request, Response: res, StatusCode: res.StatusCode}
contents, err := io.ReadAll(res.Body)
if err != nil {
return err
}
// If there is an APIError, re-populate the response body so that debugging
// utilities can conveniently dump the response without issue.
res.Body = io.NopCloser(bytes.NewBuffer(contents))
err = aerr.UnmarshalJSON(contents)
if err != nil {
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