[CDROM] Reads and other stuff #27
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name: MacOS Build | |
on: | |
push: | |
branches: [ "rewrite" ] | |
pull_request: | |
branches: [ "rewrite" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: macos-latest | |
steps: | |
- uses: actions/checkout@v3 | |
- name: Fetch submodules | |
run: git submodule update --init --recursive | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build | |
# Build your program with the given configuration | |
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
# Thanks to Panda3DS for the bundling stuff below | |
- name: Install bundle dependencies | |
run: brew install dylibbundler imagemagick | |
- name: Run bundle script | |
run: | | |
chmod +x ./.github/macos-bundle.sh | |
./.github/macos-bundle.sh | |
- name: Sign the App | |
run: codesign --force -s - -vvvv ChonkyStation.app | |
- name: Zip it up | |
run: zip -r ChonkyStation ChonkyStation.app | |
- name: Upload MacOS App | |
uses: actions/upload-artifact@v2 | |
with: | |
name: MacOS App Bundle | |
path: 'ChonkyStation.zip' |