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Integration of Dear ImGui with Qt 3D via the Entity-Component system and the framegraph, meaning that direct usage of OpenGL or other graphics APIs is avoided and no private APIs or engine changes are necessary.

Also a good example for integrating any foreign engine that streams vertex/index data.

Tested with qt3d/dev. Should work with 5.10 and 5.9 too but those have not been tested.

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Qt3D integration for Dear ImGui

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  • C++ 98.1%
  • QMake 1.7%
  • Prolog 0.2%