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# 工作内容 | ||
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## 方案页面 | ||
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- 2024-7-25 游离根 跟着 颌骨显示 | ||
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## 快速目标位 |
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# [Isogeometric Anylasis](https://book.douban.com/subject/6307241/) | ||
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- [G+Smo (pronounced gismo or gizmo) is a C++ library for isogeometric analysis (IGA). Geometry plus simulation modules aims at the seamless integration of Computer-aided Design (CAD) and Finite Element Analysis (FEA). ](https://github.com/gismo/gismo) | ||
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## 观点 | ||
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- 2024-7-29,随着百亿亿次浮点运算计算的时代即将到来,并行性不断提高,但最大的非结构化网格模拟已经停滞不前,因为没有人真正知道如何生成和调整大规模网格以跟上日益增长的并发性。为了能够适应多个核心并行系统的时代,CAD软件、几何、网格划分、分析、自适应性和可视化都必须以紧密集成的方式、并行和可扩展的方式运行。打破工程设计和分析之间障碍的方法是重建整个过程,但同时保持与现有实践的兼容性。这将需要改变经典FEA转向基于CAD表示的分析程序。这个概念被称为等几何分析(Isogeometric Analysis),简称IGA。 |
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# [Curiously Recurring Template Pattern](https://en.cppreference.com/w/cpp/language/crtp) | ||
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- [crtp](/cpl/cpp/crtp.cpp) | ||
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# 微积分 | ||
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## 微分 | ||
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### 分部积分 | ||
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在偏微分 | ||
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## 数值积分 | ||
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### Newton-Leibniz定积分 | ||
空间曲线弧长、质心和惯性张量矩阵的计算都需要计算定积分,定积分的计算一般是通过Newton-Leibniz公式,找出被积函数的原函数来计算。但是在许多实际计算问题中,往往难以运用上述方法来求积分,因为有些被积函数找不到原函数。或者无完整的表达式而仅是由实验测量或计算给出的若干离散点上的量值。 | ||
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### Gauss积分 | ||
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Gauss型求积算法是数值稳定的,且对有限闭区间上的连续函数,Gauss求积的数值随节点数目的增加而收敛到准确积分值 。 | ||
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- [高斯积分](http://staff.ustc.edu.cn/~rui/textbooks/nm/slides/num-integration-gauss.html#/16) | ||
- [第四章 数值积分与数值微分 朱升峰 华东师范大学 数学科学学院](https://math.ecnu.edu.cn/~sfzhu/course/NumerAnal/NumerInt3.pdf) |
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- [ ISO C++ 标准委员会主席, 已经订阅其博客working at the intersection of programming language design/UX, people, and high performance code.](https://herbsutter.com/) | ||
- [关于图形编程的一个资源网站Graphics Programming is an online community of graphics programmers of all backgrounds and experience levels.](http://graphics-programming.org/) | ||
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## 游戏 | ||
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### [space-station-14](https://spacestation14.com/) | ||
该项目是经典游戏《Space Station 13》的开源重制版。在这款回合制多人角色扮演的游戏中,玩家可以选择各种角色,如工程师、船长和叛徒,并与其他玩家合作或竞争,在资源有限的环境中生存。 | ||
- [github](https://github.com/space-wizards/space-station-14) | ||
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## 工具 | ||
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- [Javascript Playground--邮箱[email protected]](https://playcode.io/) | ||
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