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Calculate Box and Point positions in MonoGame coordinates. (#81)
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Original file line number | Diff line number | Diff line change |
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using Microsoft.Xna.Framework; | ||
|
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namespace SpriterDotNet.MonoGame | ||
{ | ||
public struct Box | ||
{ | ||
public Vector2 Point1; | ||
public Vector2 Point2; | ||
public Vector2 Point3; | ||
public Vector2 Point4; | ||
} | ||
} |
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