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Add TWMP Skyrim Alive (#1892)
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* Add Location
- https://www.nexusmods.com/oblivion/mods/51538/

* Add load after rules
- Required to prevent changes being reverted.
- It's also the expected order, as provided by author.
- Patch or BP still required either way.

* Add cleaning data
- Version 3.4.

* Add Tags
- Changes lighting, names, owner and regions of cells.
- Modifies some NPCs inventory, factions, config and AI packages.
- Adds scripts to a few records.

* Add message
- OBSE v22.6 or higher required.
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MacSplody authored Aug 7, 2024
1 parent 2d0b828 commit caeedfb
Showing 1 changed file with 26 additions and 0 deletions.
26 changes: 26 additions & 0 deletions masterlist.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -19038,6 +19038,32 @@ plugins:
util: '[TES4Edit v4.1.5g](https://www.nexusmods.com/oblivion/mods/11536)'
itm: 297

- name: 'TWMP Skyrim Alive.esp'
url:
- link: 'https://www.nexusmods.com/oblivion/mods/51538/'
name: 'TWMP Skyrim Alive'
after:
- 'TWMP_Locations.esp'
- 'TWMP Skyrim Guard Armors & Shields.esp'
msg: [ *verGreatReq_xOBSEv22_6 ]
tag:
- Actors.ACBS
- Actors.AIPackages
- Actors.Factions
- C.Light
- C.Name
- C.Owner
- C.Regions
- Graphics
- Invent.Add
- Invent.Remove
- Scripts
dirty:
- <<: *quickClean
crc: 0xE5CC3E78
util: '[TES4Edit v4.1.5g](https://www.nexusmods.com/oblivion/mods/11536)'
itm: 115

- name: 'TWMP_SkyrimImproved.esp'
url:
- link: 'https://www.nexusmods.com/oblivion/mods/43924/'
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