There is a version of Roblox compiled on August 29th, 2007.
Also included is some shit from the dark and depressing time when I actually cared about this bullshit.
The August 29th build in its vanilla state is EXTREMELY VULNERABLE to exploits.
NOTE: The evidence for this claim is lost apart from a small excerpt hidden in a MEME VIDEO
Nobody can guarentee your safety connecting to servers running this build, nor will anyone take any responsibility if anything happens.
Because the people who would guarentee this shit are all terrible fucking human beings.
-
Open uncopylocked places from the website:
game:Load("http://www.roblox.com/asset/?ID=PLACEID")
-
Reset current place session (unstable)
game:ClearContent(true)
-
Create a player:
game.Players:CreateLocalPlayer(0)
-
Load your player's character:
game.Players.LocalPlayer:LoadCharacter()
-
Run the game:
game:GetService("RunService"):Run()
It was recently discovered that the shader code pertaining to the bloom/dof effects (that were seen in some mid 2006 screenshots of the game) are still present in this build, they are just disabled. You can enable them by using a hex editor on the game client exe.
The offsets for these effects are listed below. Use your favourite hex editor to set its value from 00 to 01.
- Bloom:
102951
- Depth of Field:
10295E
The offsets for Roblox 0.3.488.0
(compiled on August 18th, 2007) are as follows:
- Bloom:
FE891
- Depth of Field:
FE89E
The offsets probably exist in Roblox 0.3.368.0
as well but this game is utter shit.