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A 2.5D isometric game made with opengl and X11

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Curse of the Undead

This Game was created by Anna Poon, Kevin Mitra, Gerardo Martienz, and Manvir Bal

The music is created by Kevin Mitra in order to listen to music run the undeadSound exe file.

The start menu was designed by Anna Poon and Gerardo Martinez. StartMenu

The characters are designed by Anna Poon using Adobe Illustrator CharacterSelect

The Highscore screen is created by Anna Poon using AI. The Highscore screen communicates with the server at csub and stores the highscores. HighScore

Here is some gameplay. Gameplay1

Gameplay2

Gameplay3

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A 2.5D isometric game made with opengl and X11

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  • C++ 98.8%
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