Releases: m45t3r/NGPCemu-miyoo
NGPCemu for MiyooCFW v2020.05.11
Code wise it is exactly the same as NGPCemu for MiyooCFW v2020.05.10
, however like https://github.com/m45t3r/snes9x4d-miyoo/releases/tag/v2020.05.11 this is using a newer toolchain (https://github.com/bittboy/buildroot/).
This seems to bring some good performance improvement, so I think it is worth the release.
/u/AgvirtheSilent also provided an icon to match FontiGrid theme (the default one in MiyooCFW). I am also putting it below. Just grab it and put in sd://gmenunx/skins/fontigrid/icons
(another way is to put at the same directory as the emulator, but in this case it would be applied in all themes and not just FontGrid).
NGPCemu for MiyooCFW v2020.05.10
Here it is a release of NGPCemu optimized for MiyooCFW devices. This is almost the same code as the https://github.com/gameblabla/NGPCemu, so kudos to @gameblabla for doing all the hard work. I just fixed the inputs, changed some feature/compilation flags and did a PGO build of it.
To use it, download ngpcemu.zip
, create a new directory in sd://emus/ngpcemu
and copy both ngpcemu
and ngpcemu.png
files to it. To also have an entry in GmenuNX, copy 25-ngpc
file to sd://gmenu2x/sections/emulators
. You can change the number in filename to make it appear earlier/later in the menu.
P.S.: NeoGeo Pocket uses inverted A and B buttons compared to GBA (and also PocketGo). But I think most people will feel strange when asked to "Press A button" when actually it should press physical "B" button, so I decided to map Miyoo A-> NGP A
and Miyoo B->NGP B
. There is a option to remap the buttons in the menu if you feel that something feels wrong when playing.
P.S. 2: It seems that I forgot to enable File Selector
for NGCPemu
shortcut for gmenunx
. So ngpcemu-fixed.zip
fixes it. Not need to use it if you're already setup ngpcemu.zip
correctly.