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Add CGFloat, NSPoint, NSSize and NSRect
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use objc2::{Encode, Encoding, RefEncode}; | ||
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#[cfg(target_pointer_width = "64")] | ||
type InnerFloat = f64; | ||
#[cfg(not(target_pointer_width = "64"))] | ||
type InnerFloat = f32; | ||
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/// The basic type for all floating-point values. | ||
/// | ||
/// This is [`f32`] on 32-bit platforms and [`f64`] on 64-bit platforms. | ||
/// | ||
/// This technically belongs to the `CoreGraphics` framework, but we define it | ||
/// here for convenience. | ||
/// | ||
/// See [Apple's documentation](https://developer.apple.com/documentation/coregraphics/cgfloat?language=objc) | ||
/// and the related [`core_graphics_types::base::CGFloat`](https://docs.rs/core-graphics-types/0.1.1/core_graphics_types/base/type.CGFloat.html). | ||
// Defined in CoreGraphics/CGBase.h | ||
// TODO: Use a newtype here? | ||
pub type CGFloat = InnerFloat; | ||
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// NSGeometry types are just aliases to CGGeometry types on iOS, tvOS, watchOS | ||
// and macOS 64bit (and hence their Objective-C encodings are different). | ||
#[cfg(all(apple, not(all(target_os = "macos", target_pointer_width = "32"))))] | ||
mod names { | ||
pub(super) const POINT: &str = "_CGPoint"; | ||
pub(super) const SIZE: &str = "_CGSize"; | ||
pub(super) const RECT: &str = "_CGRect"; | ||
} | ||
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#[cfg(any(gnustep, all(target_os = "macos", target_pointer_width = "32")))] | ||
mod names { | ||
pub(super) const POINT: &str = "_NSPoint"; | ||
pub(super) const SIZE: &str = "_NSSize"; | ||
pub(super) const RECT: &str = "_NSRect"; | ||
} | ||
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/// A point in a Cartesian coordinate system. | ||
/// | ||
/// For ease of use, this is available on all platforms, though in practice it | ||
/// is only useful on macOS. | ||
/// | ||
/// See [Apple's documentation](https://developer.apple.com/documentation/foundation/nspoint?language=objc). | ||
/// and the related [`core_graphics_types::geometry::CGPoint`](https://docs.rs/core-graphics-types/0.1.1/core_graphics_types/geometry/struct.CGPoint.html). | ||
#[repr(C)] | ||
#[derive(Clone, Copy, Debug, PartialEq, Default)] | ||
pub struct NSPoint { | ||
/// The x-coordinate of the point. | ||
pub x: CGFloat, | ||
/// The y-coordinate of the point. | ||
pub y: CGFloat, | ||
} | ||
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unsafe impl Encode for NSPoint { | ||
const ENCODING: Encoding<'static> = | ||
Encoding::Struct(names::POINT, &[CGFloat::ENCODING, CGFloat::ENCODING]); | ||
} | ||
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unsafe impl RefEncode for NSPoint { | ||
const ENCODING_REF: Encoding<'static> = Encoding::Pointer(&Self::ENCODING); | ||
} | ||
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impl NSPoint { | ||
/// Create a new point with the given coordinates. | ||
/// | ||
/// # Examples | ||
/// | ||
/// ``` | ||
/// use objc2_foundation::NSPoint; | ||
/// assert_eq!(NSPoint::new(10.0, -2.3), NSPoint { x: 10.0, y: -2.3 }); | ||
/// ``` | ||
#[inline] | ||
#[doc(alias = "NSMakePoint")] | ||
pub const fn new(x: CGFloat, y: CGFloat) -> Self { | ||
// TODO: Prevent NaN? | ||
Self { x, y } | ||
} | ||
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/// A point with both coordinates set to `0.0`. | ||
#[doc(alias = "NSZeroPoint")] | ||
#[doc(alias = "ORIGIN")] | ||
pub const ZERO: Self = Self::new(0.0, 0.0); | ||
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// #[inline] | ||
// pub const fn x_f64(self) -> f64 { | ||
// self.x.into() | ||
// } | ||
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// #[inline] | ||
// pub const fn y_f64(self) -> f64 { | ||
// self.y.into() | ||
// } | ||
} | ||
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/// A two-dimensional size. | ||
/// | ||
/// The width and height are guaranteed to be non-negative, so methods that | ||
/// expect that can safely accept [`NSSize`] as a parameter. | ||
/// | ||
/// For ease of use, this is available on all platforms, though in practice it | ||
/// is only useful on macOS. | ||
/// | ||
/// See [Apple's documentation](https://developer.apple.com/documentation/foundation/nssize?language=objc). | ||
/// and the related [`core_graphics_types::geometry::CGSize`](https://docs.rs/core-graphics-types/0.1.1/core_graphics_types/geometry/struct.CGSize.html). | ||
#[repr(C)] | ||
#[derive(Clone, Copy, Debug, PartialEq, Default)] | ||
pub struct NSSize { | ||
width: CGFloat, | ||
height: CGFloat, | ||
} | ||
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unsafe impl Encode for NSSize { | ||
const ENCODING: Encoding<'static> = | ||
Encoding::Struct(names::SIZE, &[CGFloat::ENCODING, CGFloat::ENCODING]); | ||
} | ||
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unsafe impl RefEncode for NSSize { | ||
const ENCODING_REF: Encoding<'static> = Encoding::Pointer(&Self::ENCODING); | ||
} | ||
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impl NSSize { | ||
/// Create a new size with the given dimensions. | ||
/// | ||
/// # Examples | ||
/// | ||
/// ``` | ||
/// use objc2_foundation::NSSize; | ||
/// let size = NSSize::new(10.0, 2.3); | ||
/// assert_eq!(size.width(), 10.0); | ||
/// assert_eq!(size.height(), 2.3); | ||
/// ``` | ||
/// | ||
/// ```should_panic | ||
/// use objc2_foundation::NSSize; | ||
/// let size = NSSize::new(-1.0, 0.0); | ||
/// ``` | ||
#[inline] | ||
#[doc(alias = "NSMakeSize")] | ||
pub fn new(width: CGFloat, height: CGFloat) -> Self { | ||
// The documentation explicitly says: | ||
// > If the value of width or height is negative, however, the | ||
// > behavior of some methods may be undefined. | ||
// | ||
// Hence, we _must_ disallow negative widths and heights. | ||
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// TODO: Prevent NaN? Prevent infinities? | ||
match (width < 0.0, height < 0.0) { | ||
(true, true) => panic!("NSSize cannot have negative width and height"), | ||
(true, false) => panic!("NSSize cannot have negative width"), | ||
(false, true) => panic!("NSSize cannot have negative height"), | ||
(false, false) => Self { width, height }, | ||
} | ||
} | ||
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/// A size that is 0.0 in both dimensions. | ||
#[doc(alias = "NSZeroSize")] | ||
pub const ZERO: Self = Self { | ||
width: 0.0, | ||
height: 0.0, | ||
}; | ||
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#[inline] | ||
pub const fn width(self) -> CGFloat { | ||
self.width | ||
} | ||
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#[inline] | ||
pub const fn height(self) -> CGFloat { | ||
self.height | ||
} | ||
} | ||
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/// The location and dimensions of a rectangle. | ||
/// | ||
/// In the default Core Graphics coordinate space (macOS), the origin is | ||
/// located in the lower-left corner of the rectangle and the rectangle | ||
/// extends towards the upper-right corner. | ||
/// | ||
/// If the context has a flipped coordinate space (iOS, tvOS, watchOS) the | ||
/// origin is in the upper-left corner and the rectangle extends towards the | ||
/// lower-right corner. | ||
/// | ||
/// For ease of use, this is available on all platforms, though in practice it | ||
/// is only useful on macOS. | ||
/// | ||
/// See [Apple's documentation](https://developer.apple.com/documentation/foundation/nsrect?language=objc). | ||
/// and the related [`core_graphics_types::geometry::CGRect`](https://docs.rs/core-graphics-types/0.1.1/core_graphics_types/geometry/struct.CGRect.html). | ||
#[repr(C)] | ||
#[derive(Clone, Copy, Debug, PartialEq, Default)] | ||
pub struct NSRect { | ||
/// The coordinates of the rectangle’s origin. | ||
pub origin: NSPoint, | ||
/// The dimensions of the rectangle. | ||
pub size: NSSize, | ||
} | ||
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unsafe impl Encode for NSRect { | ||
const ENCODING: Encoding<'static> = | ||
Encoding::Struct(names::RECT, &[NSPoint::ENCODING, NSSize::ENCODING]); | ||
} | ||
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unsafe impl RefEncode for NSRect { | ||
const ENCODING_REF: Encoding<'static> = Encoding::Pointer(&Self::ENCODING); | ||
} | ||
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impl NSRect { | ||
/// Create a new rectangle with the given origin and dimensions. | ||
/// | ||
/// # Examples | ||
/// | ||
/// ``` | ||
/// use objc2_foundation::{NSPoint, NSRect, NSSize}; | ||
/// let origin = NSPoint::new(10.0, -2.3); | ||
/// let size = NSSize::new(5.0, 0.0); | ||
/// let rect = NSRect::new(origin, size); | ||
/// ``` | ||
#[inline] | ||
#[doc(alias = "NSMakeRect")] | ||
pub const fn new(origin: NSPoint, size: NSSize) -> Self { | ||
Self { origin, size } | ||
} | ||
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/// A rectangle with origin (0.0, 0.0) and zero width and height. | ||
#[doc(alias = "NSZeroRect")] | ||
pub const ZERO: Self = Self::new(NSPoint::ZERO, NSSize::ZERO); | ||
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/// The smallest coordinate of the rectangle. | ||
#[inline] | ||
pub fn min(self) -> NSPoint { | ||
self.origin | ||
} | ||
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/// The center point of the rectangle. | ||
#[inline] | ||
pub fn mid(self) -> NSPoint { | ||
NSPoint::new( | ||
self.origin.x + (self.size.width * 0.5), | ||
self.origin.y + (self.size.height * 0.5), | ||
) | ||
} | ||
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/// The largest coordinate of the rectangle. | ||
#[inline] | ||
pub fn max(self) -> NSPoint { | ||
NSPoint::new( | ||
self.origin.x + self.size.width, | ||
self.origin.y + self.size.height, | ||
) | ||
} | ||
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/// Returns whether the area of the rectangle is zero. | ||
#[inline] | ||
pub fn is_empty(self) -> bool { | ||
!(self.size.width > 0.0 && self.size.height > 0.0) | ||
// TODO: NaN handling? | ||
// self.size.width <= 0.0 || self.size.height <= 0.0 | ||
} | ||
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// TODO: NSContainsRect | ||
// TODO: NSDivideRect | ||
// TODO: NSInsetRect | ||
// TODO: NSIntegralRect | ||
// TODO: NSIntersectionRect | ||
// TODO: NSUnionRect | ||
// TODO: NSIntersectsRect | ||
// TODO: NSMouseInRect | ||
// TODO: NSMouseInRect | ||
// TODO: NSPointInRect | ||
// TODO: NSOffsetRect | ||
} | ||
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// TODO: struct NSEdgeInsets | ||
// TODO: enum NSRectEdge | ||
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#[cfg(test)] | ||
mod tests { | ||
use super::*; | ||
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// We know the Rust implementation handles NaN, infinite, negative zero | ||
// and so on properly, so let's ensure that NSEqualXXX handles these as | ||
// well (so that we're confident that the implementations are equivalent). | ||
#[test] | ||
#[cfg(any(all(apple, target_os = "macos"), gnustep))] // or macabi | ||
fn test_partial_eq() { | ||
use objc2::runtime::Bool; | ||
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extern "C" { | ||
fn NSEqualPoints(a: NSPoint, b: NSPoint) -> Bool; | ||
fn NSEqualSizes(a: NSSize, b: NSSize) -> Bool; | ||
fn NSEqualRects(a: NSRect, b: NSRect) -> Bool; | ||
} | ||
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// We assume that comparisons handle e.g. `x` and `y` in the same way, | ||
// therefore we just set the coordinates / dimensions to the same. | ||
let cases: &[(CGFloat, CGFloat)] = &[ | ||
(0.0, 0.0), | ||
(-0.0, -0.0), | ||
(0.0, -0.0), | ||
(1.0, 1.0 + CGFloat::EPSILON), | ||
(0.0, CGFloat::MIN_POSITIVE), | ||
(0.0, CGFloat::EPSILON), | ||
(1.0, 1.0), | ||
(1.0, -1.0), | ||
// Infinity | ||
(CGFloat::INFINITY, CGFloat::INFINITY), | ||
(CGFloat::INFINITY, CGFloat::NEG_INFINITY), | ||
(CGFloat::NEG_INFINITY, CGFloat::NEG_INFINITY), | ||
// NaN | ||
(CGFloat::NAN, 0.0), | ||
(CGFloat::NAN, 1.0), | ||
(CGFloat::NAN, CGFloat::NAN), | ||
(CGFloat::NAN, -CGFloat::NAN), | ||
(-CGFloat::NAN, -CGFloat::NAN), | ||
(CGFloat::NAN, CGFloat::INFINITY), | ||
]; | ||
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for case in cases { | ||
let point_a = NSPoint::new(case.0, case.1); | ||
let point_b = NSPoint::new(case.0, case.1); | ||
let actual = unsafe { NSEqualPoints(point_a, point_b).as_bool() }; | ||
assert_eq!(point_a == point_b, actual); | ||
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if case.0 >= 0.0 && case.1 >= 0.0 { | ||
let size_a = NSSize::new(case.0, case.1); | ||
let size_b = NSSize::new(case.0, case.1); | ||
let actual = unsafe { NSEqualSizes(size_a, size_b).as_bool() }; | ||
assert_eq!(size_a == size_b, actual); | ||
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let rect_a = NSRect::new(point_a, size_a); | ||
let rect_b = NSRect::new(point_b, size_b); | ||
let actual = unsafe { NSEqualRects(rect_a, rect_b).as_bool() }; | ||
assert_eq!(rect_a == rect_b, actual); | ||
} | ||
} | ||
} | ||
} |
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