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Create dotnet.yml

Create dotnet.yml #1

Triggered via push April 15, 2024 20:21
Status Failure
Total duration 27s
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dotnet.yml

on: push
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1 error and 10 warnings
build
Process completed with exit code 1.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L16
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L14
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L37
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L24
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L49
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L54
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L47
Dereference of a possibly null reference.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L47
Possible null reference argument for parameter 'e1' in 'bool DiscordUser.operator !=(DiscordUser e1, DiscordUser e2)'.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L62
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.
build: RoleDeckComponents/RoledeckSlashCommands.cs#L73
Because this call is not awaited, execution of the current method continues before the call is completed. Consider applying the 'await' operator to the result of the call.