Nandonalt's Camping Stuff updated to v1.0 Sourced from steam with the following changes:
Click on the Clone or download button. Click Download ZIP Extract the zip to your RimWorld install folder (by Windows Steam default it's C:\Program Files (x86)\Steam\steamapps\common\RimWorld) and open the "Mods" folder.
After that run Rimworld and "Camping Stuff" will show up in your mod list with a little folder icon next to it. From there it should be just like any other workshop item
Click on the Clone or download button. Copy the url (https://github.com/Alias44/Nandonalts-Camping-Stuff) Open your preferred console (cmd, bash, etc). cd into the mods directory. Default is C:\Program Files (x86)\Steam\steamapps\common\RimWorld\Mods Enter the command git clone https://github.com/Alias44/Nandonalts-Camping-Stuff Note: You can get future changes by using the command get pull origin master
v0.6.0
- v1.0 support
v0.5.2
- Fixed bills not working on portable stoves
v0.5.1
- Fixed portable stoves not being portable
v0.5.0
- b19 support
- Major XML rework to remove duplicated and unnecessary definitions
- Portable stoves now inherit from campfires- this means that portable stoves should get any recipe that campfires get
- Major rework to the tent generation code, it is now capable of generating tents of arbitrary rectangular (M x N) size and only requires definition of the South facing orientation in XML
- Added a new 7x9 Long tent- for all your mobile medical, prison, and housing needs
- Removed butchering spot as it is now a core feature
v0.4.0
- b18 support
- Exact changes can be seen on GitHub, it mostly involved reworking the job coding
- Converted xml defs to lower case
- Removed sleeping bag as it is now a core feature
v0.3.0
- Retroactively changed version number to comply with Semantic Versioning standards
Initial changes (a17) From Nandonalt's last version
- Removed the references to Microsoft.CSharp and System.Net.Http and setting .net target to 3.5 (these may just be my visual studio adding stuff on me)
- Changed 'stringToLines' to 'StringToLines' on CompTargetable_Tent.cs lines 53 & 195
- Changed 'getPlacements' to 'GetPlacements' on CompTargetable_Tent.cs lines 191, 306, & 530 and CompPackTents.cs line 93
- Added a '-1,' to CompTargetable_Tent.cs line 446 so it reads: return GenClosest.ClosestThingReachable(pawn.Position, pawn.Map, ThingRequest.ForDef(this.parent.Stuff), PathEndMode.InteractionCell, TraverseParms.For(pawn, pawn.NormalMaxDanger(), TraverseMode.ByPawn, false), 9999f, validator, null, -1, -1, false);
- Changed 'Scribe_Values.LookValue' to 'Scribe_Values.Look' on CompPackTent.cs lines 64 & 65
- Deleted CompPackTent.cs lines 179-204
- Changed CompPackTent.cs lines 153-164 to: nodoor = false; thingList2[i].Destroy(DestroyMode.Vanish);
Unsure of licensing info, as Nandonalt didn't originally publish anything in that respect.
- to Nandonalt for making the mod
- to jfredric for fixing my awful readme
- to all the wonderful people on the Rimworld Discord