Skip to content

V1.0.0-rc.29 Released

Compare
Choose a tag to compare
@fuzhenn fuzhenn released this 10 Jan 07:19
· 216 commits to master since this release

What's Changed

  • TileLayer tweaks for better user experience by @fuzhenn in #2125
  • always fire geometry edit events After processing the internal logic by @deyihu in #2140
  • Fixed 英尺和米的换算 by @SYAHJUN11 in #2153
  • fix Rectangle/Ellipse/Sector rotate not work by @deyihu in #2130
  • fix repeated root nodes in _getPyramidTiles when zoomOffset is not 0,… by @fuzhenn in #2154
  • add GlobalEvent for monitor visibilitychange/devicePixelRatio change by @deyihu in #2155
  • DistanceTool support custom format label content by @deyihu in #2151
  • fix GeometryCollection _toJSON error when options is null by @deyihu in #2147
  • Provide a prompt when GeometryCollection is nested within itself by @deyihu in #2142
  • fix UIComponent ViewPoint cal error when geometry coordinates carry z… by @deyihu in #2134
  • fix glRes cache not clear when SpatialReference changed by @deyihu in #2132
  • Adding translator class to handle multiple languages by @Vairgrys in #2131
  • fix line draw altitude wall Not working properly fix #2167 by @deyihu in #2168
  • fix rectangle rotate missing z value render by gl by @deyihu in #2160
  • fix ellipse's shell, fix maptalks/issues#552 by @fuzhenn in #2178
  • UIMarker Can only be added to the map by @deyihu in #2162
  • map mousemove event add time Threshold for performance by @deyihu in #2138
  • fix Gemetry getContainerExtent is error when markerWidth is 0 by @deyihu in #2176
  • Some updates by @fuzhenn in #2182
  • add requestIdleCallback support for performance by @deyihu in #2181
  • fix Geometry cursor Not working properly by @deyihu in #2149
  • VectorLayer support progressive Render by @deyihu in #2169
  • some tweaks by @fuzhenn in #2184
  • optimize vectormarker event performance when it symbol has function-type by @deyihu in #2186

New Contributors

Full Changelog: v1.0.0-rc.28...v1.0.0-rc.29