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Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah

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Light_Source_Estimation_for_AR_using_Kinect

Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah Instead of PCL's viewer I used OpenGL for rendering.

Steps:

  • Record Point cloud using OpenNI Grabber from Kinect
  • Calculate Normals of the point cloud
  • Colod-based region growing segmentation
  • Select specific segments for further processing through a UI
  • Estimate the position of Light-Source
  • Render the light source as a sphere in the scene using data retrieved from previous step

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Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah

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