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malilib Change Logs
Here is a more or less chronologically ordered change log for all malilib builds (well, all builds that went to Modrinth).
- Port to the Ornithe project on MC 1.12.2
- This uses the Fabric mod loader, and the mappings from the Ornithe project
The rest of the change log since the malilib-liteloader-1.12.2-0.54.0.litemod
build is to follow... and it will be long :pain:
Original build time: 2023-12-26 17:03:01 UTC+2
- Update to MC 1.20.4 (should also work on 1.20.3)
Original build time: 2023-12-09 20:42:17 UTC+2
- Update to MC 1.20.3 snaphot 23w43b
Original build time: 2023-10-31 22:10:01 UTC+2
- Update to MC 1.20.2 (by Hendrix-Shen)
- Change the network stuff to be more or less the way it was before the 1.20.2 update
Original build time: 2023-10-08 21:52:29 UTC+3
- Add a (hack?) fix for text field unfocus issues on click
Original build time: 2023-10-03 19:47:34 UTC+3
- Add
hashCode()
andequals()
toColor4f
(by Axia)- Fixes
ConfigColorList
falsely prompting resets for values that haven't changed
- Fixes
- Fix
keybindDebugging
message printing before the pressed keys being updated - Add modifiers to the keybind debug messages
- Pass the action value to the mouse and keyboard handling methods
Original build time: 2023-08-26 13:53:59 UTC+3
-
InventoryUtils
: Fix theareStacksEqualIgnoreDurability()
method - Add a workaround for the GUI text render leaks that returned in 1.20 again...
Original build time: 2023-07-03 22:24:09 UTC+3
- Add a
ConfigColorList
(by fantahund) - Update to MC 1.20 (by Hendrix-Shen)
- Fix some item and inventory util methods from the 1.20 update
- Update the color list config edit screen and widget to 1.20 render stuff
- Fix the text field focus on left click not working (1.20 stuff)
- Update to MC 1.20.1 (just version bumps)
Original build time: 2023-06-17 01:51:29 UTC+3
-
GuiConfigsBase
: Fix using the wrong parent screen when closing the screen- Also add some missing annotations and remove an unused list
- Fix warning spam in console/log from unsupported key presses
-
GuiColorEditorHSV
: Remove the unused shader program (see GH #82) - Partially fix some long-standing screen render bugs
- The hover text rendering is still buggy with pop-up screens, but it's too much time and effort to hack fix that in the old code, as it's already properly handled in the new code base...
- Add a fallback multiplayer world name (non-Mixin hack fix for GH #107)
- Screens: Fix hover text rendering: It doesn't render on background screens now
Original build time: 2023-05-03 17:26:23 UTC+3
- Fix text plate rendering (GH #121) (by vacla)
Original build time: 2023-04-12 20:28:46 UTC+2
- Serialise the axis in
LayerRange
correctly (GH #117) (by Sarun Intaralawan) - Update to MC 1.19.4 (by Tom Albrecht)
Original build time: 2023-03-18 20:19:28 UTC+2
- Add Turkish translation strings (by Ege)
- Add
zh_cn
localization (by plusls) - Improve the IME fix (by plusls)
- Some mods run some slow code in the constructor, and it would cause the time check to fail
Original build time: 2023-01-30 21:07:49 UTC+2
- Switch from using
build.properties
togradle.properties
- Update to MC 1.19.3
**Original build time:**2022-12-08 22:20:49 UTC+2
- Add a debug config for showing the handler that requested input cancellation
-
HotkeyManagerImpl
: Replace the CME hack fix with a better fix - Add a
sendChatMessage
Action, makerunCommand
Action prefix the arg with/
- Add input cancellation by hotkeys to the
Input Cancellation Debug
feature
Original build time: 2022-08-12 22:32:01 UTC+3
- Update to MC 1.19.2 (just version bumps)
Original build time: 2022-08-07 16:39:26 UTC+3
-
JsonUtils
: Add a few new methods -
StringListRendererWidget
: Rename one method. A few minor clean-ups elsewhere. - Add
hashCode()
andequals()
to a few "data" classes - Info Overlays: Move width related setting serialization to the base widget
-
DropDownListWidget
: Fix the search string not being case-insensitive - Info Overlay: Minor clean-up
-
DataListWidget
: Minor optimization to entry filtering -
DataListEntrySelectionHandler
: Add asetSelectedEntries()
method, rename old - Add an option to print the stack trace when certain errors are logged/printed
-
BackupUtils
: Don't indicate failure if the source file doesn't exist yet
Original build time: 2022-08-02 20:19:03 UTC+3
- Update to MC 1.19.1
Original build time: 2022-07-28 22:50:38 UTC+3
- Update to MC 1.19
Original build time: 2022-07-11 21:41:00 UTC+3
-
ItemType
: Small fix intoString()
- Fix two bugs in
FileUtils
caused by the recent refactoring-
writeDataToFile()
was simply broken and failed to resolve any files - One of the
createFile()
method variants had a copy paste typo and created a directory instead...
-
Original build time: 2022-06-23 21:15:50 UTC+3
- Small button changes and a new
GameUtils
method - Add a
BooleanEditWidget
and aSimpleBooleanStorageWithDefault
class -
NbtUtils
: Add wrapper methods for the common things- This helps in hiding some the mapping differences between mod loaders and mapping versions from the dependent mods/other classes
- More wrapping of stuff
- Even more wrapping of stuff
- Wrap the keyboard key definitions
-
BaseScreen
: Add a method to update all the widget states -
BaseTripleNumberEditWidget
: Add asetPosNoUpdate()
method - Add a bunch of wrapper util methods for NBT, ItemStack and Entity stuff
- Add entity wrapping util methods. Move some wrapper methods/classes.
-
StringUtils.getWorldOrServerName()
: Bring in line with recent MC versions - Remove the current screen parameter from the tab screen factory
- Remove the parent screen parameter from all(?) screen constructors
- Instead just use the setter method. This avoids the vanilla class being in a bunch of extra places, which saves a lot of diffs between mappings.
- Move an NBT util method from Litematica
- Rename the
InventoryView
methods - Re-organize the Mixins
- Some
InventoryUtils
clean-up and wrapping and new util methods - Remove the
Minecraft
parameter from theClientWorldChangeHandler
methods - Make some of the event handlers prioritizable
- Namely
ClientTickHandler
,ClientWorldChangeHandler
andInitializationHandler
- Namely
- Remove the
Minecraft
parameter from the rendering hooks - Move the
StyledTextUtils
class - Add wrapper methods for the profiler calls (hmmm... :concern:)
- Move around some wrapping util classes and methods
- Add a
StringUtils.getModVersionString()
util method - Add the missing
commentArguments
parameter to the config constructors - Split the mouse event handler to separate click, scroll and move handlers
- Change all
File
class usages toPath
API usages - Change the JSON serialization/file writing to not overwrite symlinks
- Fix some potential NPEs in
Path
stuff and in selection listeners
Original build time: 2022-06-12 18:25:35 UTC+3
- Add a couple of
MessageUtils
methods and aMessageOutput
arg toActionContext
-
TextRenderer
: Add back the weird small u/v offset- For some reason unicode font rendering is broken (looks bad) otherwise
-
TextRenderer
: Remove a couple of weird offsets
Original build time: 2022-05-07 13:07:12 UTC+3
-
TextRenderer
: Fix broken Glyph generation at non-128x128 font sheet sizes - Maintain config handler registration order to have malilib read its cfg first
- Fix config files failing to get renamed to their final name (on Windows)
- Add an in-game error message for failing to read a config override packet
-
FileSelectorScreen
: Fix bad widget positioning, add missing error messages -
DropDownListWidget
: Fix the search bar and the search tip text positioning- They were able to go off-screen on the top, if the dropdown was near the top of the screen
- Add a value change listener to the cfg widget bg option to re-init the screen
- Use compact JSON format for macro actions and custom hotkeys exports
- Fix the value list and the edit button not updating properly
- The value list did not refresh properly when adding the first entry using the plus button in the header widget
- The
BaseValueListEditButton
's display string did not refresh properly when clicking on the reset button
-
KeyBindConfigButton
: Allow clicking outside to un-focus- The previous behavior didn't allow for example clicking on the empty config widget space on the right side to un-focus the button, as the button itself didn't allow clicking to un-focus, only the screen would handle that case
- Add the mod config screen switch dropdown to all the relevant config screens
- Add several simple common utility Actions
-
JsonUtils
: Log a warning in the console ifwriteJsonToFile()
fails - Add some new
NbtUtils
methods and a new utility method toIntBoundingBox
Original build time: 2022-04-12 19:29:08 UTC+3
-
MenuWidget
: Fix the close hook not getting set depending on the call order -
BaseFileBrowserWidget
: Add a property for whether to show hidden files - Fix an NPE during mod init by making malilib's init handler run first
- Add fallback support for loading
HotkeyedBoolean
s from primitive booleans - Configs: Set the "old version" backup directory to the same current backup dir
Original build time: 2022-04-11 17:58:58 UTC+3
This is the first "post-rewrite" mod version, with almost 2 years worth of refactoring/rewriting, re-organizing, cleaning up code, rewriting everything to be more flexible, easier to use (for mods) with less need for boilerplate code and also adding various new systems and features.
This specific first build has some bugs that prevent it from actually being used, so check version 0.50.1
(or the later versions) instead.
Full change log to be added later, maybe, if it's even useful at all...
Basically everything changed...
And git rev-list --count 22a29cf9..a823d2afa
says ~625 commits since the previous build 0.10.0-dev.31
.
Original build time: 2022-04-11 12:21:06 UTC+3
- Cancel handled custom payload packets
-
ConfigBooleanHotkeyed
: Add backwards compatibility with the old save format- It's kinda late at this point for many people, but it can still help the users who haven't yet updated to
0.11.5
or later
- It's kinda late at this point for many people, but it can still help the users who haven't yet updated to
Original build time: 2022-03-13 19:14:03 UTC+2
- This is a modified version of the normal
0.12.1
version, which doesn't have the feature that shifts the HUD text to avoid the vanilla potion effect HUD. Or was it the other way around?
Original build time: 2022-05-14 23:36:40 UTC+3
- Update to MC 1.18.2
Original build time: 2022-03-03 23:56:08 UTC+2
- Fix the
Color4f.fromColor()
method which has been broken since forever... - Color configs: Use a Color Indicator widget, which opens the color editor GUI
-
IntBoundigBox
: FixcontainsPos(long)
simply being broken
Original build time: 2022-03-03 23:14:27 UTC+2
- Fix the block targeting overlay leaking state, making it rain sideways
Original build time: 2022-02-13 19:06:47 UTC+2
- Fix the
GuiBase
-based screens not accepting input from IME input methods - Fix the
onRenderTooltipLast()
hook not getting called in the Creative search tab
Original build time: 2022-01-25 10:19:29 UTC+2
- Fix
ConfigBooleanHotkeyed
not (de-)serializing the hotkey part- Note: This fix does change the config data format for that config, so after this change all of those configs will revert to their default boolean value
- Only write the Advanced Keybind Settings to the config if they are different from the current default settings for a given config
- Fix the Shulker Box Preview rendering under REI
- 2nd attempt, now seems to work...
Original build time: 2022-01-23 03:33:31 UTC+2
- Remove the config save on game stop
- It served almost no purpose, and just has a higher risk of config corruption, maybe
Original build time: 2022-01-21 13:05:52 UTC+2
- Fix(?) a render state leak
- Seems to fix a lighting leak for the Tweakeroo Hotbar Swap Overlay at least
-
LayerRange
: FixSet Here
not doing anything in theLayer Range
mode - A couple of additions to
LayerRange
andIntBoundingBox
-
PositionUtils
: Fix a derp bug insetValue()
andmodifyValue()
forBlockPos
- Add a couple of new methods to
LayerRange
andIntBoundingBox
Original build time: 2022-01-14 15:49:17 UTC+2
- More hack fixes to
RenderUtils
,ButtonGeneric
andWidgetDropDownList
to make stuff render on top
Original build time: 2022-01-10 19:09:03 UTC+2
- Add some temporary hacky crap to get same-line boolean and hotkey configs
- This is just to alleviate the boolean + hotkey config mess in MiniHUD and Tweakeroo until the proper malilib rewrite from 1.12.2 is ready to be ported forward
- Change the GUI config wrapper stuff a bit, also support
ConfigHotkeyedBoolean
- Use
Util.NIL_UUID
for action bar messages- Maybe this gets rid of the lag spike on first toggle message after game start?
- Possibly fix the Shulker Box Preview rendering under REI etc.
- Update to MC 1.18.1 (just a version bump and one mapping change)
Original build time: 2022-01-10 05:41:32 UTC+2
- Fix filter text not being lowercased (GH #67) (by alex-huff)
- Some list widget search changes, also search from the localized names of configs, see GH #66
- Allow localizing config names and comments
- Fix equipment overlay background rendering not applying the shader & matrix
- Some network packet handler improvements and small fixes
- Use the config display names for getting the name column width
- Fix Smoker and Blast Furnace not working in the inventory overlays
- Allow searching for modified configs by using the 'modified' keyword
- Fix getting the translated config name for the filter not using the newly added localization support
- Add a
MessageOutputType
class- This is currently used by Litematica and Tweakeroo to redirect or disable some warning messages
Original build time: 2022-01-03 21:15:29 UTC+2
- Update to MC 1.18
- Fix some warnings in IDEA
Original build time: 2021-12-01 17:49:49 UTC+2
- Update
ru_ru.json
(by Felix14-v2) -
WidgetListStringSelection
: Support searching/filtering (by Arnevdl29) - Optimize assets (by K0RR)
- Lossless compression by
oxipng
- Lossless compression by
- Fix accidentally using Litematica's translation keys for a couple of buttons
- Fix a crash if resizing the window while on the string list edit screen
- Build script clean-up, update mappings, set a MC version dependency
-
JsonUtils
: Always read the file using the UTF-8 charset. Also small clean-up.
Original build time: 2021-10-22 12:41:27 UTC+3
- Update to MC 1.16.5 and Yarn build.10
Original build time: 2021-09-17 19:16:51 UTC+3
- Port to the MC 1.18 experimental snapshot 7
Original build time: 2021-09-09 20:42:53 UTC+3
- Update Yarn mappings
- Make the Shulker Box/inventory preview clamp to the screen area
-
JsonUtils
: Use a temporary file to write to, then rename it to the target file - Color Editor: Add an alpha slider, fix the other values affecting the alpha
- Note: The main color selector rendering is still broken in 1.17+
- Add a debug message for input cancellation
- Remove the old weird hack of not cancelling modifier key inputs
-
WidgetDirectoryEntry
: Fix a render order issue with the background vs. contents
Original build time: 2021-09-06 23:12:36 UTC+3
- Change mouse scroll handling to fix issues on Mac + add a debug option for it
-
LayerRange
: Remove the hard-coded world bounds (and some other clean-up)
Original build time: 2021-07-13 10:20:13 UTC+3
- Update to MC 1.17.1 (version bump)
- Auto-organize all imports
- Fix text rendering scaling, if the background is disabled
Original build time: 2021-07-07 00:48:36 UTC+3
- Add a (temporary hack fix) option to disallow keyboard repeat events
- This fixes the Easy Place mode hold option in Litematica, if the vanilla use key is bound to a keyboard key instead of a mouse key
Original build time: 2021-06-24 19:06:50 UTC+3
-
RenderUtils.drawtextPlate()
: Disable depth test and depth mask for every line, not just the first (by alex-huff) - Remove deprecated old Mod Menu directives from
fabric.mod.json
(by ColdIce1605) - Add a mod icon (by DragonEggBedrockBreaking)
- Backport to MC 1.17 snapshot 21w14a
Original build time: 2021-06-24 02:54:46 UTC+3
- Add some new util methods to
RenderUtils
,BlockUtils
,MathUtils
,PositionUtils
- Some
RenderObject*
changes for MiniHUD - Fix a render state leak in the method that renders a model in a GUI
- Remove commented out testing code
This is the last 1.12.2 LiteLoader version of the mod from the "pre-rewrite" code base. All later 1.12.2 builds (starting with version number 0.50.0
) are based on a largely refactored and rewritten and cleaned up code base, and they are totally and utterly incompatible with the "pre-rewrite" mod versions.
You can't mix any of the "pre-rewrite" and "post-rewrite"/"new code" mod versions!
Original build time: 2021-06-14 02:13:10 UTC+3
- Update to MC 1.17.0 (just version bumps)
Original build time: 2021-06-08 21:16:02 UTC+3
- "Unofficial" Forge port to 1.16.5, made by ZacSharp
- Note: This version has a bug that any hotkey changes you make will not take effect before you either log out of the world and back in, or use a portal to travel between dimensions (the configs get loaded and applied on joining any dimension)
Original build time: 2021-06-06 14:21:44 UTC+3
- Merge the
arne
branch changes from the 1.16.x branch
Original build time: 2021-06-03 14:45:09 UTC+3
- Update to MC 1.17-pre4
Original build time: 2021-06-03 03:57:51 UTC+3
- Breaking change: Change the overlay renderer interface
- Fix the block targeting overlay rendering
- Update Mod Menu to the new package and maven
- Update to MC 1.17 snapshot 21w18a
Original build time: 2021-06-02 00:55:48 UTC+3
- Fix the world load handling and config saving running when it shouldn't
Original build time: 2021-05-27 20:02:27 UTC+3
- Add
getCallback()
toKeybindMulti
(by and for HughBone)
Original build time: 2021-05-03 01:16:40 UTC+3
- Update to MC 1.17 snapshot 21w11a (by skyrising)
- Clean up some imports
- Update to MC 1.17 snapshot 21w13a
Original build time: 2021-04-04 14:02:54 UTC+3
- Make a build of the previous
0.10.0-dev.23
version without the Mixin library embedded- You'll probably need to use this version if you have other mods that have the Mixin library already
- This is a workaround hack since I don't know what is the correct way to deal with the Mixin library in 1.12.2 under Forge... :pain:
Original build time: 2021-03-30 21:48:13 UTC+3
- Update to MC 1.17 snapshot 21w08b
- One Yarn mapping change
-
LayerRange
: Change the world min and max y-coordinates (hard coded to-64..383
for now)
Original build time: 2021-03-07 00:16:08 UTC+2
- Fix the inventory background rendering not enabling blending
Original build time: 2021-02-17 01:05:05 UTC+2
- Generate a safe name in
StringUtils.getWorldOrServerName()
Original build time: 2021-02-14 15:19:53 UTC+2
- Update to MC 1.17 snapshot 21w05a (just mapping changes)
Original build time: 2021-02-04 18:41:29 UTC+2
- Fix the map renderer
Original build time: 2021-01-27 03:38:27 UTC+2
- Update to MC 1.17 snapshot 20w51a (dimension/registry related changes)
Original build time: 2020-12-18 02:59:04 UTC+2
- Update to MC 1.17 snapshot 20w49a (Just one mapping change? The class might also have become non-client-only?)
Original build time: 2020-12-06 13:40:57 UTC+2
- Update to MC 1.17 snapshot 20w48a
Original build time: 2020-11-26 02:31:12 UTC+2
- Fix the
getWorldOrServerName()
util method when on Realms (1.16 change?) - Fix the
getDimensionId()
util method (1.16 stuff again)
Original build time: 2020-11-14 19:16:30 UTC+2
- Restore Mod Menu support
- Update Yarn mappings
Original build time: 2020-11-10 16:36:16 UTC+2
- Update to MC 1.17 snapshot 20w45a
Original build time: 2020-11-06 00:00:04 UTC+2
- Update to MC 1.16.4 (version bump plus one mapping change)
Original build time: 2020-11-03 18:37:26 UTC+2
This is a "special" build from a work-in-progress modding environment state, that is not meant for normal use.
The main issue is that there are no matching builds of my other mods that work with this version. At least I'm pretty sure there is no MiniHUD version that would work with this version, I don't remember about Litematica and Tweakeroo. Item Scroller most likely would work.
I don't remember what commit it was made from, but if it's from the latest commit on the build date, then it has the following changes on top of the previous "normal" 0.10.0-dev.29
version:
- Add some new util methods to
RenderUtils
,BlockUtils
,MathUtils
,PositionUtils
- Some
RenderObject*
changes for MiniHUD - Fix a render state leak in the method that renders a model in a GUI
- Remove commented out testing code
But on the other hand the file size is slightly smaller than dev.29
, so this is probably not the case?
This version is ONLY USEFUL for use with the special Litematica build that has the first somewhat operational but WIP cross-MC-version schematic conversion support: litematica-1.12.2-0.0.0-dev.schematic_conversion_wip1_2020_06_02.litemod
.
Don't try to use this version with any other mods/versions!
Original build time: 2020-09-17 01:56:24 UTC+3
- Update to MC 1.16.3 (just a version bump)
Original build time: 2020-09-12 22:10:07 UTC+3
- Make the Mod Menu a modCompileOnly dependency
Original build time: 2020-08-13 16:52:17 UTC+3
- Update to MC 1.16.2
Original build time: 2020-08-12 03:08:04 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-07-29 00:30:18 UTC+3
- Update to MC 1.16.1 (just a version bump)
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate()
- Fix configs not calling the value change callback when reset
- Add a Russian localization by
kyrtion
Original build time: 2020-06-30 02:22:01 UTC+3
- Render the world last overlays to the translucent frame buffer in Fabulous mode
Original build time: 2020-06-25 01:55:53 UTC+3
- Update to MC 1.16 (just version bumps)
- Change the render world last injection to fix rendering issues on Fabulous
Original build time: 2020-06-24 21:38:22 UTC+3
- Bump the GUI text field max length from 256 to 65k
Original build time: 2020-06-18 16:04:45 UTC+3
- Update to MC 1.16-pre3 (just version bumps)
Original build time: 2020-06-10 22:06:43 UTC+3
- Update to MC 1.16-pre2
Original build time: 2020-06-08 22:33:26 UTC+3
- Change/improve Ray Trace behavior for non-collidable blocks
- Fix a big brain bug in
ConfigString#setValueFromString()
>_> - Fix/improve the block state properties fetcher to use the proper value names
- Add a
BlockUtils.getBlockStateTagFromString()
util method - Add a
NBTUtils.getOrCreateCompound()
util method
Original build time: 2020-06-02 00:23:57 UTC+3
- Update to MC 1.16 snapshot 20w22a
Original build time: 2020-05-29 22:23:56 UTC+3
- Update to MC 1.16 snapshot 20w21a
Original build time: 2020-05-22 00:54:45 UTC+3
- Update to MC 1.16 snapshot 20w20b
Original build time: 2020-05-15 21:57:32 UTC+3
- Update to MC 1.16 snapshot 20w19a
Original build time: 2020-05-06 23:59:22 UTC+3
- Update to MC 1.16 snapshot 20w18a
Original build time: 2020-04-30 00:29:54 UTC+3
- Add a Russian localization by
kyrtion
Original build time: 2020-04-27 23:49:55 UTC+3
-
RayTraceUtils
: Fix exposing/leaking a mutable block position - Add a
HitPosition
class and aPlacementUtils
class -
LayerRange
: Add a player-following option and GUI controls- Also fixed (or more like properly implemented) the player-following functionality for the
Layer Range
mode, without it collapsing the range
- Also fixed (or more like properly implemented) the player-following functionality for the
- Keybind Settings: Add modification indicators and default values
- The Keybind Settings widget and the edit GUI now show modification indicators for the options that are at non-default values, and the default value is shown in the hover tooltip.
- The Keybind Settings widget icon now shows the status of all the options.
- The keybind button hover text now also includes the default hotkey value for any keybinds that are at non-default values
- Directory Navigation Widget: Allow shift clicking the directories to open them
- Add a
ConfigDirectory
config type, and a directory browser for it-
WidgetFileBrowserBase
needed some small changes to accommodate this
-
- Add a helper util method to get a config GUI tab by name from a list
-
WidgetFileBrowserBase
: Allow creating new directories withCtrl + Shift + N
-
WidgetDirectoryNavigation
: Allow overriding the name for the base directory
Original build time: 2020-04-27 01:35:43 UTC+3
- Update to MC 1.16 snapshot 20w17a (by Arnevdl29)
- This snapshot introduced the
MatrixStack
that needs to be passed to most rendering methods now...
- This snapshot introduced the
Original build time: 2020-04-26 02:33:00 UTC+3
The 1.15.2 branches/commits are a messy mystery, so not sure if some or most of these commits were already in the previous build...
- Move the
RenderWorldLast
hook injection point, again... - Add proper profiler sections for the custom rendering hooks
- Add the camera position argument to some render util methods
- Add some
Direction
arrays toPositionUtils
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix text rendering in
drawTextPlate()
- Fix configs not calling the value change callback when reset
Original build time: 2020-04-24 01:37:32 UTC+3
- Update to MC 1.16 snapshot 20w16a
Original build time: 2020-04-16 00:05:54 UTC+3
- Move the
RenderWorldLast
hook injection point, again... - Add proper profiler sections for the custom rendering hooks
Original build time: 2020-04-14 02:57:47 UTC+3
- A new 1.15.2 Forge port based on the new 1.14.4 Forge port (
malilib-forge-1.14.4-0.10.0-dev.20+beta.1.jar
)
Original build time: 2020-04-12 21:52:19 UTC+3
- Port to 1.14.4 Forge from the 1.14.4 Fabric version
- This replaces the older port that was done on top of the 1.13.2 Rift branch
Original build time: 2020-04-12 19:17:22 UTC+3
- Update to MC 1.16 snapshot 20w15a (just version bumps)
Original build time: 2020-04-08 20:21:28 UTC+3
- Update to MC 1.16 snapshot 20w14a
Original build time: 2020-04-03 00:16:09 UTC+3
- Some small
RayTraceUtils
changes and clean-up - Fix issues with color codes when splitting text to multiple lines
- Add an accessor Mixin for the long array in
NBTTagLongArray
- Add NBT stringifier helper classes
- These are meant for example for printing item NBT data when hovered
Original build time: 2020-04-01 23:56:12 UTC+3
- Update to MC 1.16 snapshot 20w13a (just version bumps)
Original build time: 2020-03-26 03:36:39 UTC+2
- Unknown what exact changes this build has... but it probably has at least this:
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29
- Add a
Original build time: 2020-03-26 02:40:21 UTC+2
- Add new
InventoryUtils
methods specifically for pick-blocking -
PositionUtils
: Add agetClosestSideDirection()
util method - Text Field: Add missing key combos, plus some selection improvements
- Add step size functionality to
SliderCallbackDouble
Original build time: 2020-03-22 00:50:14 UTC+2
- Update to MC 1.16 snapshot 20w12a (just Yarn mapping changes)
Original build time: 2020-03-19 20:13:06 UTC+2
- Improve the keybind toast message code a bit
- Now the messages also work for keybinds without a callback defined
- Some
InventoryUtils
changes and additions for Litematica - Add the
preRestockHand()
util method from Tweakeroo - Change
IConfigNotifiable
andIValueChangeCallback
andIConfigOptionList[Entry]
-
IConfigNotifiable
andIValueChangeCallback
now provide the new and old values, instead of a reference the the config option -
IConfigOptionListEntry
is now generic -
ConfigTypeWrapper
lost the option list support, which wasn't used anywhere (at least in my mods) anyway. The entireConfigTypeWrapper
is stupid and messy and is going away entirely soon, after the custom config type support exist
-
- Fix
LayerRange#intersectsBox()
not checking the min vs. max coordinates - Move the
RenderObject*
classes from MiniHUD, with some improvements - Add a
toString()
method toIntBoundingBox
- Add a
PositionUtils.adjustPositionToSideOfEntity()
util method - Add a
RayTraceUtils
class (moved from Litematica and refactored a bit)
Original build time: 2020-03-17 04:14:56 UTC+2
- Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Add the modifiers to some of the key input methods, improve the debug output
Original build time: 2020-03-14 22:14:05 UTC+2
- Update to MC 1.16 snapshot 20w11a (just Yarn mapping changes)
Original build time: 2020-03-12 00:18:19 UTC+2
- Add a
MathUtils
class -
IntBoundingBox
: Overrideequals()
andhashCode()
- Add a
DyeColorCode
enum - Add a few methods to
MathUtils
-
DataDump
: Also account the header/footer lengths - Add some
NBTUtils
methods -
WidgetDirectoryEntry
: Cache the icon in the constructor - Add a few util methods to
BlockUtils
,InfoUtils
,NBTUtils
- Various GUI changes and improvements and some class moves
- Added a
GuiIconBase
class, moved the malilib icon definitions there - Added a
getIconForEntry()
method to theIFileBrowserIconProvider
interface and made all the methods default methods - Added a
getIconProvider()
method to theWidgetFileBrowserBase
class - Added/moved the file browser icons from Litematica to malilib
- Moved a few GUI util classes
- Added a
- Add a
getEntryIconWidth()
method to theIFileBrowserIconProvider
interface - Add
FileRenamer
andFileDeleter
classes -
StringUtils
: Add astripExtensionIfMatches()
method - Add icon support to the dropdown widget
- Use the getter methods for the list widget position on creation
- Add a
NBTUtils.removeBlockPosFromTag()
method - Add a
MathUtils.roundUp()
method for longs -
NBTUtils
: Add and modify/rename some methods - Fix configs not calling the value change callback when reset
- Add a
Messages
class for common simple conditional strings - Add a new blend util method
-
ButtonGeneric
: Some icon rendering alignment improvements - Improve the hover text renderer positioning a bit
-
WidgetCheckBox
: Translate the hover strings - Fix clearing the search bar with a right click didn't refresh the entries
- Some
WidgetListBase
andWidgetFileBrowserBase
changes to allow custom sorting - Add
toJson()
andfromJson()
methods toIntBoundingBox
- Allow
Vec3i
argument inJsonUtils.blockPosToJson()
- Add a bit more margin to the dropdown widget
-
FileUtils
: Add agetFileNameExtension()
util method - Buttons: Allow outlines, right align improvements, width/rendering fixes
- Add a new render util method for batched rectangles/quads
- Add an accessor Mixin and util methods for inventory screens
- Improve the text plate render util method a bit
- Move the right align stuff and hover strings from
ButtonBase
toWidgetBase
- Add a new
WidgetRadioButton
widget - Add a system for mods to indicate block placement position changes/overrides
- Add a convenience method
isHeld()
to theIHotkey
interface -
GuiTextFieldGeneric
: Add agetHeight()
method -
ButtonBase
: Add an option to disable the click sound - Clean-up and small changes to widget hover text handling
- Add GUI debug options, plus some GUI refactoring and clean-up
- Make the file browser navigation widget actually navigatable
- To achieve this, the dropdown widget and the navigation widget and also a bunch of other GUI widget classes were refactored and improved and cleaned up
-
WidgetLabel
changes and clean-up and fixes for the previous commit's changes - GUI z-level refactor. The GUI widgets are now stacked on z levels.
- Note: Some things are still broken, most notably the text fields on any popup GUIs currently render behind the popup GUI. This will be fixed when the text fields are added as malilib widgets in the coming commits.
- Some more Z-level handling improvements and clean-up
- Widget fixes and improvements and clean-up
- Add a
WidgetItemStack
for rendering item stacks - Add
WidgetTextFieldBase
- a custom text field widget- Most of the base functionality works, but it's currently missing the callback and the validator and the segmented/colorized rendering
- Change all the old text fields into the new text field widget
- Also some related changes and fixes to make (hopefully) everything work correctly
- Fix and clean up the popup GUIs/dialogs. Fix a
WidgetLabel
constructor. - Refactor the
MessageRenderer
. Add text field error messages.- The
MessageRenderer
is now used for the text field error messages - Add integer and double text fields and use them where appropriate (there is no real difference, they just set the validator by default).
- Also fix an issue with setting the text field focus clearing the keyboard repeat status, depending on the order of the text fields
- Changed some of the widget methods a bit
- Prevent a crash from the translation method
- The
- Add a util method for getting a color integer from a hue value
- Text Fields: Reverse the
Ctrl + (Alt +) arrow key
word skipping behavior - Add new util methods to
Color4f
,PositionUtils
andRenderUtils
- Refactor the GUIs to take advantage of the proper z-ordering for hovering
- Add a couple of
JsonUtils
methods -
FileUtils.generateSimpleSafeFileName()
: Strip repeated and trailing underscores
Original build time: 2020-03-08 01:55:08 UTC+2 (1.12.1) Original build time: 2020-03-08 02:15:31 UTC+2 (1.12.2)
- Update to MC 1.16 snapshot 20w10a
Original build time: 2020-03-05 23:50:04 UTC+2
- Update to MC 1.16 snapshot 20w09a
Merge the 1.15.2 branch, which brings the following changes:
- Change the
ItemStack
hover text color to match vanilla - Move the
RenderWorldLast
hook injection point - Fix the config resetting on dimension change
Original build time: 2020-02-29 03:49:13 UTC+2
- Add modmenu lib detection support
- Add Mod Menu support
- Update the embedded Fabric resource loader version
- Update the mappings version
- Downgrade Gradle to 4.9, so it stops nuking the global cache
-
ClientPacketChannelHandler
: Support multiple handlers per channel - Add a
ConfigString
change needed by the Watson mod port by Arnevdl29 - Fix the config resetting on dimension change
Original build time: 2020-02-06 23:13:03 UTC+2
It seems like the arne
branch changes in 1.15 probably weren't committed at first, or they lived in a git stash or something...?
-
malilib-fabric-1.14.4-0.10.0-dev.20+arne.1.jar
-
ConfigString
change - Original build time: 2020-02-06 21:08:38 UTC+2
-
-
malilib-fabric-1.15.2-0.10.0-dev.20+arne.1.jar
- ?
- Original build time: 2020-02-06 20:11:11 UTC+2
-
malilib-fabric-1.15.2-0.10.0-dev.20+arne.2.jar
- ?
- Original build time: 2020-02-06 23:15:51 UTC+2
-
malilib-fabric-1.15.2-0.10.0-dev.20+arne.3.jar
- ?
- Original build time: 2020-02-20 21:10:21 UTC+2
-
malilib-fabric-1.15.2-0.10.0-dev.20+arne.4.jar
- ?
- Original build time: 2020-02-29 05:12:52 UTC+2
- Update to MC 1.16 snapshot 20w06a (just Yarn mapping changes and version bumps)
Original build time: 2020-02-05 23:28:13 UTC+2
- Skipped uploading this build, no idea what the difference is to the 11 minutes newer
beta.1
build
Original build time: 2020-02-05 23:17:24 UTC+2
- No idea what this build changes, there are no commits preceding this build date...
Original build time: 2020-02-01 01:33:02 UTC+2
- Update to Minecraft 1.15.2 (version bump + 2 renames)
Original build time: 2020-01-21 20:11:54 UTC+2
- Fix the string list button hover texts
- Create the config directory if it doesn't exist
-
ClientPacketChannelHandler
: Support multiple handlers per channel - Hook up the client plugin channel handler
Original build time: 2019-12-31 01:18:53 UTC+2
- Add Mod Menu support
- Slightly adjust the height offset in
RenderUtils.blockTargetingOverlayTranslations()
Original build time: 2019-12-20 21:11:05 UTC+2
- Update to MC 1.15.1 (just a version bump)
Original build time: 2019-12-19 17:38:54 UTC+2
- Merge the LiteLoader 1.12.2 branch to the Forge 1.12.2 branch
This brings in the following changes since the previous Forge version 0.10.0-dev.21+pre2
:
- Move the
IConfigOptionListEntry
enums to their own package - Add a
getModName()
method to theIConfigHandler
interface - Add
getModName()
andsetModName()
methods to theIConfigBase
interface - Add a util method to draw 9-sliced textures
- Add a
ToastRenderer
and a keybind display popup/toast - Fix editing or resetting string list configs not calling
onValueChanged()
- Fix the
WidgetToast
life time argument not being used - Allow hotkeys without callbacks to cancel further processing when triggered
- Minor GUI fixes and clean-up
- Only show the keybind toast when an action triggered successfully (cancels further processing)
- Add a
setModName()
method to theIKeybind
interface - Add the
PacketPlitter
class from Carpet mod, needed for structure bounding boxes in recent Carpet mod versions -
WidgetDropDown
: Fix thesetPosition()
method not moving the scroll bar - Add an
EntityUtils
util class - Don't tint the 1.13+ uncolored Shulker Box preview background
-
LayerRange
: Add acopy()
method, plus some clean-up -
LayerRange
: Fix the "closest limit to player" layer range movement being derpy -
GuiBase#addLabel()
: Translate the passed label for the width calculation - Add a new render util method, rename a couple of old methods
-
PositionUtils
: Add some new util methods - Some small button refactoring/cleanup
- Add Int and Double value modifier button listeners
- Add a
WidgetColorIndicator
, and use that in the config GUIs - Color Editor: Add an alpha slider, fix the other values affecting the alpha channel
- Small fix to Render Layer edit GUI positioning, plus change one button label
- Add a
ConfigOptionListEntryBase
class - Modify the
KeyCallbackAdjustable
callback class to be a bit more flexible - Move
WidgetScrollBar
to the widgets package - Reset the color after drawing in some util methods
- Make the
JsonUtils.writejsonToFile()
method a bit more flexible
Original build time: 2019-12-17 19:47:03 UTC+2
- Fix using the wrong method in
NBTUtils.readEntityPositionFromTag()
Original build time: 2019-12-12 04:49:14 UTC+2
- Add an
EntityUtils
class
Original build time: 2019-12-12 01:22:49 UTC+2
- Update to MC 1.15.0
Original build time: 2019-12-11 01:05:01 UTC+2
- Fix various things
- Fix a mod init issue with dependent mods
- Fix the game overlay post render event firing on all event types
- Fix a GUI title rendering bug
- Fix the map rendering util method
- Change into using
TooltipEvent.Pre
, to get the mouse coordinates
Original build time: 2019-12-10 23:13:41 UTC+2
- Update to MC 1.15-pre6
Original build time: 2019-12-06 18:02:45 UTC+2
- Update to MC 1.15-pre4
Original build time: 2019-12-05 00:06:21 UTC+2
- Fix/update the block targeting overlay rendering to MC 1.15 rendering
Original build time: 2019-11-30 00:40:31 UTC+2
- Update to MC 1.15-pre3
- Update to Loom 0.2.6, Yarn v2 stuff and Gradle 6.0.1
- Fix the Shulker Box or other inventory contents stack size rendering
- Change all
GlStateManager
calls toRenderSystem
calls
Original build time: 2019-11-29 01:02:33 UTC+2
- It's unclear which commits are in which build here...
- Thus this version was not uploaded to Modrinth
- Although this build is identical in size to
beta.2
so they probably are identical
Original build time: 2019-11-29 00:37:39 UTC+2
- Update to MC 1.15-pre1
Original build time: 2019-11-21 23:52:02 UTC+2
- Update to MC 1.15 snapshot 19w46b
Original build time: 2019-11-21 22:02:13 UTC+2
- Add a
setModName()
method to theIKeybind
interface - Add the
PacketPlitter
class from Carpet mod, needed for structure bounding boxes in recent Carpet mod versions -
WidgetDropDown
: Fix thesetPosition()
method not moving the scroll bar - Add an
EntityUtils
util class - Don't tint the 1.13+ uncolored Shulker Box preview background
-
LayerRange
: Add acopy()
method, plus some clean-up -
LayerRange
: Fix the "closest limit to player" layer range movement being derpy -
GuiBase#addLabel()
: Translate the passed label for the width calculation - Add a new render util method, rename a couple of old methods
-
PositionUtils
: Add some new util methods - Some small button refactoring/cleanup
- Add Int and Double value modifier button listeners
- Add a
WidgetColorIndicator
, and use that in the config GUIs - Color Editor: Add an alpha slider, fix the other values affecting the alpha channel
- Small fix to Render Layer edit GUI positioning, plus change one button label
- Add a
ConfigOptionListEntryBase
class - Modify the
KeyCallbackAdjustable
callback class to be a bit more flexible - Move
WidgetScrollBar
to the widgets package - Reset the color after drawing in some util methods
- Make the
JsonUtils.writejsonToFile()
method a bit more flexible
Original build time: 2019-11-02 22:32:09 UTC+2 (1.12.0) Original build time: 2019-11-02 22:32:41 UTC+2 (1.12.2)
- Update to MC 1.15 snapshot 19w44a (just Yarn mapping changes)
- Fix GUI textures not rendering with blending enabled
Original build time: 2019-10-30 21:04:29 UTC+2
- Initial port to Forge on 1.14.4, from the
0.10.0-dev.19
version from Rift 1.13.2 -
Note: Some things don't yet work correctly before the Mixin library updates with support for Forge 1.13+
- For example some things that would normally happen on world load or unload in the dependent mods may be broken
Original build time: 2019-10-23 01:11:19 UTC+3
- Update to MC 1.15 snapshot 19w41a
- Add a new argument to
RenderEventHandler#onRenderWorldLast()
, due to vanilla rendering changes
Original build time: 2019-10-11 22:54:42 UTC+3
- Update to MC 1.15 snapshot 19w40a
Original build time: 2019-10-02 22:49:59 UTC+3
- Update to MC 1.15 snapshot 19w39a (not complete!)
- The RenderUtils methods for rendering models in GUIs are non-functional atm, due to rendering system refactors in vanilla, that I didn't yet figure out how to update to.
Original build time: 2019-10-02 21:05:37 UTC+3
- Update to MC 1.15 snapshot 19w38b
Original build time: 2019-10-01 22:31:59 UTC+3
- Move the
IConfigOptionListEntry
enums to their own package - Add a
getModName()
method to theIConfigHandler
interface - Add
getModName()
andsetModName()
methods to theIConfigBase
interface - Add a util method to draw 9-sliced textures
- Add a
ToastRenderer
and a keybind display popup/toast - Fix editing or resetting string list configs not calling
onValueChanged()
- Fix the
WidgetToast
life time argument not being used - Allow hotkeys without callbacks to cancel further processing when triggered
- Minor GUI fixes and clean-up
- Only show the keybind toast when an action triggered successfully (cancels further processing)
Original build time: 2019-09-17 18:14:05 UTC+3 (1.12.0) Original build time: 2019-09-17 18:14:32 UTC+3 (1.12.2)
- Update to MC 1.15 snapshot 19w37a (just mapping changes)
Original build time: 2019-09-13 20:41:15 UTC+3
- Update to MC 1.15 snapshot 19w36a
- Add modmenu lib detection support
Original build time: 2019-09-07 23:23:05 UTC+3
- Exclude the Gimp image files from the built mod
- Potentially make the message rendering a bit more thread safe
- Move a stack to string util method from Item Scroller
- Add a helper
getFloatValue()
default method toIConfigDouble
- Refactor the config saving/loading system. Move around a bunch of classes.
- Small refactor to hotkey registration things. Improve the
All Hotkeys
list. - Add the 'All registered hotkeys' tab to the in-game config GUI as well
- Clean up the config dirty checking a bit. This also fixes it for color configs.
- Scroll Bar widget: Add up/down arrows, change into a widget
- Add an "in-game" message consumer
- Fix the
LayerRange
move having operation order issues -
LayerRange
: Fix a rounding issue in thesetToPosition()
method - Add a util method to check if a filename contains invalid characters
- Add an
InfoType
enum and a util method to print messages using that type
Original build time: 2019-07-22 21:52:49 UTC+3 (1.12.0) Original build time: 2019-07-22 21:53:53 UTC+3 (1.12.2)
- Update to MC 1.14.4 (just a few Yarn mapping changes)
- Add a config to use a common
realms
name by default for any Realms server's per-world name
Original build time: 2019-07-20 18:54:26 UTC+3
- Fix rendering the game overlay stuff in multiple events
Original build time: 2019-07-20 02:00:38 UTC+3
- Port the LiteLoader 1.12.2 branch to Forge 1.12.2 as of commit
f40e45bb
That means the following changes/commits on top of the 0.10.0-dev.19
LiteLoader versions:
- Exclude the Gimp image files from the built mod
- Potentially make the message rendering a bit more thread safe
- Move a stack to string util method from Item Scroller
- Add a helper
getFloatValue()
default method toIConfigDouble
- Refactor the config saving/loading system. Move around a bunch of classes.
- Small refactor to hotkey registration things. Improve the
All Hotkeys
list. - Add the 'All registered hotkeys' tab to the in-game config GUI as well
- Clean up the config dirty checking a bit. This also fixes it for color configs.
- Scroll Bar widget: Add up/down arrows, change into a widget
- Add an "in-game" message consumer
- Fix the
LayerRange
move having operation order issues -
LayerRange
: Fix a rounding issue in thesetToPosition()
method - Add a util method to check if a filename contains invalid characters
- Add an
InfoType
enum and a util method to print messages using that type
Original build time: 2019-07-19 21:27:14 UTC+3
- 1.14.0 version of the
0.10.0-dev.19
version from 1.14.2
Original build time: 2019-07-06 21:34:51 UTC+3
- Update to Minecraft 1.14.3 and new mappings
Original build time: 2019-06-26 03:46:25 UTC+3
- Update build scripts and versions
- Embed the Fabric Resource Loader module of the Fabric API in the malilib jar
- Fabric API is thus no longer required for malilib (or my other client mods that depend on malilib)
- Add a plugin channel handler system and a
PacketSplitter
class (from QuickCarpet) - Implement
hashCode()
andequals()
inIntBoundingBox
Disable/comment out the server-sidePacketSplitter
receive code - World load handler fixes
- Fixes data loading/saving not working on Realms
Original build time: 2019-06-24 22:09:34 UTC+3
- Merge the 1.13.2 Rift branch as of the
0.10.0-dev.19
version
And additionally:
- Update some build script and metadata things
- Wrap a few vanilla GUI methods
- Add a util method to get an inventory from the world
- Fix the World Load handlers not getting called for disconnecting
- Fix using the wrong method in
NBTUtils.readEntityPositionFromTag()
- Fix the GUI titles being derped
Original build time: 2019-06-13 13:31:05 UTC+3
- Fix the mod version number not getting replaced/set
- Small improvements to
GuiBase#addWidget()
/addLabel()
andWidgetLabel
Original build time: 2019-06-11 16:53:56 UTC+3
- Small improvements to
GuiBase#addWidget()
/addLabel()
andWidgetLabel
Original build time: 2019-06-11 16:22:51 UTC+3 (1.12.0) Original build time: 2019-06-11 16:24:52 UTC+3 (1.12.2)
- A bunch of GUI clean-up and moving stuff around to help with the 1.13+ ports
-
RenderEventHandler
: Only expose the interface type - Clean up/better encapsulate the keybind/input handler stuff
- Add a new util method for getting a per-server or world file name
- Improvements/clean-up and better encapsulation for the world change handler
-
ConfigManager
: Add a load method to the interface. Hide the internal methods. - Move the internal classes to the main package
- Add the
InitializationHandler
from the 1.13+ version - Fix/clean up how hotkey configs are saved
- Fix the hotkey + boolean config reading/writing util methods
- Add a
ConfigBooleanHotkeyed
config option class - Adjust the
splitCamelCase()
util method to upper case the first letter - Add an
ActiveMode
option list/enum - Wrap more vanilla method calls, and some related GUI clean-up
- A little bit more wrapping and clean-up
- Even more GUI stuff wrapping...
- Adjust a couple of directory navigation widget rendering things
- Add an
IntBoundingBox
, switch to using that instead of the vanilla class - Fix the mod version number not getting replaced/set
Original build time: 2019-06-10 01:40:37 UTC+3 (1.12.0) Original build time: 2019-06-10 01:41:17 UTC+3 (1.12.2)
- Even more GUI stuff wrapping...
- Adjust a couple of directory navigation widget rendering things
- Add an
IntBoundingBox
, switch to using that instead of the vanilla class
Original build time: 2019-06-09 19:49:22 UTC+3
- This build is probably made from commit
1022eac9b
- So it should contain everything from the
liteloader_1.12.2
branch up to commit9776e533
, plus the following commits:
- A bunch of GUI clean-up and moving stuff around to help with the 1.13+ ports
-
RenderEventHandler
: Only expose the interface type - Clean up/better encapsulate the keybind/input handler stuff
- Add a new util method for getting a per-server or world file name
- Improvements/clean-up and better encapsulation for the world change handler
-
ConfigManager
: Add a load method to the interface. Hide the internal methods. - Move the internal classes to the main package
- Add the
InitializationHandler
from the 1.13+ version - Fix/clean up how hotkey configs are saved
- Fix the hotkey + boolean config reading/writing util methods
- Add a
ConfigBooleanHotkeyed
config option class - Adjust the
splitCamelCase()
util method to upper case the first letter - Add an
ActiveMode
option list/enum - Wrap more vanilla method calls, and some related GUI clean-up
- A little bit more wrapping and clean-up
- Add a workaround for GUI open hotkey key presses leaking into GUI elements
- Change how
KeyBinding
inputs are retrieved. Allows removing one Mixin. - Fix some key input handling issues in the GUIs
- Fix crashes in block and item restrictions with invalid names
- Add a missing localization entry
Original build time: 2019-06-09 01:32:39 UTC+3
- Color editor GUI: Lots of fixes/improvements/clean-up. Now it should be good.
- Don't consider longer keybinds as matches. Fix keybind search.
- Add hover texts to the directory navigation widget buttons
- Add a getter method for the current (filtered) contents of list GUIs
- Add a method for getting the config display name for the config GUIs
- Add a new hotkey util method
hotkeyMatchesKeybind()
- Refactor some GUI/button stuff
-
ButtonBase
doesn't extend the vanillaGuiButton
anymore, but instead it now extendsWidgetBase
- The button listener interface isn't generic anymore
- The buttons are now mostly handled as widgets
-
- Fix the
LayerRange
update/dirty marking logic
Original build time: 2019-05-28 20:14:16 UTC+3 (1.12.0) Original build time: 2019-05-28 20:14:53 UTC+3 (1.12.2)
- Update to MC 1.14.2
- Mostly just mappings changes, plus one method change in
WorldUtils.getBestWorld()
- Mostly just mappings changes, plus one method change in
Original build time: 2019-05-27 16:43:17 UTC+3
- Fix the inventory overlay shield slot background sprite
- Add a new
onKeyInput()
method which takes in all the arguments available in 1.13 - Add an in-game config GUI
- Move the internal config and reference classes to the main package
- Remove the unused
GuiScreen
Mixin - Fix an outdated JavaDoc
- Update the build scripts
Original build time: 2019-05-19 00:26:02 UTC+3
- Add a
toggleBooleanValue()
toIConfigBoolean
and use that where applicable - Add a
KeyCallbackAdjustable
hotkey callback class - Allow localizing config pretty names and comments. Localize the Advanced Keybind Settings
- Allow OR'ing search strings with a pipe character (
|
), some related refactoring - Move some render util methods from MiniHUD
Original build time: 2019-05-04 04:36:54 UTC+3 (1.12.0) Original build time: 2019-05-04 04:37:24 UTC+3 (1.12.2)
- Switch the last LiteLoader scrollbar usage to the malilib scrollbar
Original build time: 2019-04-30 06:14:08 UTC+3 (1.12.0) Original build time: 2019-04-30 06:15:08 UTC+3 (1.12.2)
- Increase the default maximum text field text length to 256
- Add a
renderStackTooltip()
util method - Add a
GuiScrollBar
class and use that in the list GUIs instead of the one from LiteLoader
Original build time: 2019-04-26 01:11:13 UTC+3 (1.12.0) Original build time: 2019-04-26 01:09:49 UTC+3 (1.12.2)
- Update the first Fabric port from the Rift branch (between
0.9.4
and0.9.5
versions)- Remove left-over 1.12 code (which caused a bug of some keys getting stuck)
- Fix the inventory overlay shield slot background sprite
- Add a new
onKeyInput
method which takes in all the arguments available in 1.13
- Update to Minecraft 1.14 official release
- Add an in-game config GUI. Move the internal classes to the main package.
- Downgrade the Fabric API to a stable version
- Update/fix/improve the build script
- Move the internal reference class (
MaLiLibReference
) to the main package - Add a util method to get the mod version string by a mod id
Original build time: 2019-04-24 23:27:51 UTC+3
- Fix
Positionutils.getTargetedDirection()
returning the opposite direction on the bottom face - Don't require shift for Shulker Box preview, allowing mods to decide
Original build time: 2019-04-12 22:45:29 UTC+3
- Fix the block models rendered in GUIs not being tinted
-
LayerRange
: Make theSet Here
button and hotkey obey the Hotkey checkmarks - Add a new overlay render method, change args of
renderBlockTargetingOverlay()
- Fix a divide by 0 crash in the slider widget/callback
- Add a getter for the scrollbar to the list widget
Original build time: 2019-04-02 22:29:38 UTC+3 (1.12.0) Original build time: 2019-03-31 04:47:35 UTC+3 (1.12.2)
-
WidgetDropDownList
: Add a search bar, plus other improvements -
GuiDialogBase
: CallsetPosition()
fromcenterOnScreen()
- Add a Color Editor GUI
- Add some new methods to
LayerRange
Original build time: 2019-03-12 02:12:45 UTC+2 (1.12.0) Original build time: 2019-03-12 02:13:09 UTC+2 (1.12.2)
-
RenderUtils.renderText()
: Fiddle around with offsets and margins -
LayerRange
: Add a method to get the display value of the current layer(s) -
LayerRange
: Update the forgotten localizations - Add util methods to render models in GUIs
- Add a null check for Shulker Box background tint color for 1.13+
Original build time: 2019-03-05 01:35:52 UTC+2 (1.12.0) Original build time: 2019-03-05 01:36:19 UTC+2 (1.12.2)
- Add an
ICompletionListener
interface -
GuiConfirmAction
andGuiTextInput
: proxy messages and task completions to parent - Improve hover text positioning so that it avoids going off screen
- Allow setting the z-level of the search bar widget/text field
Original build time: 2019-03-03 21:51:39 UTC+2 (1.12.0) Original build time: 2019-03-03 21:52:17 UTC+2 (1.12.2)
- Add
JsonUtils
methods for longs -
GuiTextInput
: AllowGuiScreen
parents instead of onlyGuiBase
-
GuiBase
: Allow removing widgets - File Browser: Reset the scrollbar position when switching directories
- Add and rename some info message util methods
-
ButtonBase
: Allow requiring holding Shift for actual hover info - Hotkey buttons: require shift for overlap info, show the overlap's keys
- Add Item and Block usage restriction helper classes
- Make
IValueChangeCallback
generic - Add a setter for the selection listener in
WidgetListBase
Original build time: 2019-03-03 01:56:45 UTC+2
- Fix always resetting the scroll bar position when re-creating list widgets
- Fix which keys will open the search bar
- Various GUI fixes and changes related to focused elements and text fields
- File Browsers: Don't try to strip "file name extension" from directories
- Fix/clean up some of the button click sound handling
- Implement slider configs for integer and double type config options
- Add a search bar to the config GUIs
- Allow scrolling over buttons to emulate left/right clicks
- Add/fix/adjust some render util methods
- Add util/wrapper methods for getting the config and Minecraft game directories
- Add a new message util method, and move another to a different util class
- Fix GUI message line width calculation not considering the spaces
- Don't reset the scrollbar position in file browsers on refresh
- Render the directory entry background color behind the icons too
- Add a Create Directory button to the directory navigation widget
- Add a client tick handler
- Add an in-game message renderer
- Add/change some GUI/in-game message methods
- Add a confirmation dialog/GUI
- Fix an infinite recursion due to a forgotten method signature change
- Add a tooltip last render hook
- Move Shulker Box and Map preview code from Tweakeroo
- Change
Esc
to clear the keybind only when it's the first key pressed - Implement keybind conflict indication
- Add support for keybind searching in the config GUIs
- Add
Vec3d
methods toJsonUtils
- GUI clean-up: Remove the unused id argument from buttons, add an OnOff button
- Move the LayerRange stuff from Litematica, add a base edit GUI for it
- Add a
RenderLayerEditBase
GUI and some related additions/changes - Add client world change hooks
- Add a util method to get the dimension ID
- Add double and float
JsonUtils
methods - Add a drop down widget
- Add
BlockSnap
andQuadrant
enums - Add an optional prefix to option list button
- Add
JsonUtils
methods for longs -
GuiTextInput
: AllowGuiScreen
parents instead of onlyGuiBase
-
GuiBase
: Allow removing widgets - File Browser: Reset the scrollbar position when switching directories
- Add and rename some info message util methods
-
ButtonBase
: Allow requiring holding Shift for actual hover info - Hotkey buttons: require shift for overlap info, show the overlap's keys
- Add Item and Block usage restriction helper classes
- Make
IValueChangeCallback
generic - Add a setter for the selection listener in
WidgetListBase
Original build time: 2019-03-03 01:56:16 UTC+2
- Add
BlockSnap
andQuadrant
enums - Add an optional prefix to option list button
Original build time: 2019-02-24 02:13:10 UTC+2
- Fix always resetting the scroll bar position when re-creating list widgets
- Fix which keys will open the search bar
- Various GUI fixes and changes related to focused elements and text fields
- File Browsers: Don't try to strip "file name extension" from directories
- Fix/clean up some of the button click sound handling
- Implement slider configs for integer and double type config options
- Add a search bar to the config GUIs
- Allow scrolling over buttons to emulate left/right clicks
- Add/fix/adjust some render util methods
- Add util/wrapper methods for getting the config and Minecraft game directories
- Add a new message util method, and move another to a different util class
- Fix GUI message line width calculation not considering the spaces
- Don't reset the scrollbar position in file browsers on refresh
- Render the directory entry background color behind the icons too
- Add a Create Directory button to the directory navigation widget
- Add a client tick handler
- Add an in-game message renderer
- Add/change some GUI/in-game message methods
- Add a confirmation dialog/GUI
- Fix an infinite recursion due to a forgotten method signature change
- Add a tooltip last render hook
- Move Shulker Box and Map preview code from Tweakeroo
- Change
Esc
to clear the keybind only when it's the first key pressed - Implement keybind conflict indication
- Add support for keybind searching in the config GUIs
- Add
Vec3d
methods toJsonUtils
- GUI clean-up: Remove the unused id argument from buttons, add an OnOff button
- Move the LayerRange stuff from Litematica, add a base edit GUI for it
- Add a
RenderLayerEditBase
GUI and some related additions/changes - Add client world change hooks
- Add a util method to get the dimension ID
- Add double and float
JsonUtils
methods - Add a drop down widget
Original build time: 2019-02-22 22:36:59 UTC+2
- Minor addition and change to GUI things
-
GuiListBase
: Support null list widgets - A few misc GUI related changes/improvements for Litematica
- Some minor GUI fixes/adjustments, and moved a couple of bits to Litematica
- Fix a crash in
FileUtils.getJoinedTrailingPathElements()
with negative max size - Add a search bar to the file browser, and some related refactoring
- Don't allow navigating up past the root directory
- Allow opening and closing the search bar by typing and escape
- Add a couple of GUI bits for Litematica. Fix a localization key typo.
- Fix all text fields now eating the esc key
- Some
WidgetListBase
etc. refactoring to better support search bars - Add a method to
KeybindMulti
to get thetriggeredCount
- Move the
HitPart
stuff from Tweakeroo - Add a util method for rendering
StructureBoundingBox
s - Add new util methods for getting world/server name, config dir, and reading NBT
Original build time: 2019-02-05 13:27:26 UTC+2 (1.12.0) Original build time: 2019-02-05 13:48:29 UTC+2 (1.12.2)
- First port to Fabric
- Port the Rift
1.13.2-0.9.3
version to the Fabric mod loader, for MC 1.14 snapshot 19w03c
- Port the Rift
Original build time: 2019-01-27 07:55:30 UTC+2
- Fix buttons not getting rendered for directory entries
- Add support for multiple selections in GUI lists
- Add a String selection GUI
- Add a util method to get the first
PropertyDirection
from anIBlockState
- Remove the input handling cancellation hack, replace it with a smaller hack
- Add a
matches()
method toIKeybind
to check against vanilla keybinds - Change/fix key handling with list GUIs and text fields
- Change the
FileUtils.generateSafeFileName()
util method - Add a new
KeybindSettings
value to allow empty keybinds - Support localizations in GUI labels
- Fix/improve button hover text rendering/localization
Original build time: 2019-01-17 23:07:09 UTC+2 (1.12.0) Original build time: 2019-01-17 23:08:16 UTC+2 (1.12.2)
- Remove left-over 1.12 code (which caused a bug of some keys getting stuck)
Original build time: 2018-12-27 03:41:49 UTC+2
- Fix keys getting stuck in certain situations when closing a GUI. Fixes GH #3.
Original build time: 2018-12-26 07:14:29 UTC+2 (1.12.0) Original build time: 2018-12-28 16:10:42 UTC+2 (1.12.2)
- Refactor some GUI list things a bit
- Fix the list header sort arrow not rendering (in 1.13)
- Refactor some GUI list stuff, to fix list selections with headers being offset
Original build time: 2018-12-24 17:15:16 UTC+2
- Port the 0.9.3 version to Rift on MC 1.13.2
- Various GUI and keybind changes to adapt to vanilla changes and LWJGL 3
Original build time: 2018-12-12 22:02:10 UTC+2
- Add a field to disable the title hierachy for GUIs
- Minor HUD rendering offset fixes
Original build time: 2018-12-12 15:18:03 UTC+2 (1.12.0) Original build time: 2018-12-12 15:16:14 UTC+2 (1.12.2)
- Add support for "static" header rows in widget lists
- Add the
DataDump
class from TellMe - Small refactoring to the
renderText()
util method, split to other util methods
Original build time: 2018-12-12 02:09:38 UTC+2 (1.12.0) Original build time: 2018-12-12 02:10:02 UTC+2 (1.12.2)
- Support
'\n'
for line breaks in a couple of text rendering util methods - Change some GUI render orders to fix some hover texts rendering behind stuff
Original build time: 2018-12-08 22:53:53 UTC+2 (1.12.0) Original build time: 2018-12-08 22:54:33 UTC+2 (1.12.2)
- Refactor some of the config interfaces and stuff a little bit
- Add a feedback-sensitive version of
GuiTextInput
- Add String list configs, some config related changes and renamed one interface
- Fixes and improvements to the string list GUI, and remove the debug prints
- Add the proper preview string to the String list button
- Fix some cases of String list configs not getting applied on GUI close
Original build time: 2018-11-30 19:45:28 UTC+2 (1.12.0) Original build time: 2018-11-30 19:45:44 UTC+2 (1.12.2)
- Support line breaks in the Gui messages
- Fix the key re-check logic breaking things with simultaneous key releases
- Add a few render util methods from Litematica
- Add a new util method to
Color4f
to clone a color with different alpha - Some render method fixes/clean-up
- Change the
drawOutline()
util method argument handling - Further fix/improvement to keybind handling, related to the recent fix
Original build time: 2018-11-22 00:54:19 UTC+2
- Add a few render util methods from Litematica
- Add a new util method to
Color4f
to clone a color with different alpha - Some render method fixes/clean-up
- Change the
drawOutline()
util method argument handling - Further fix/improvement to keybind handling, related to the recent fix
Original build time: 2018-11-22 00:54:42 UTC+2
- Support line breaks in the Gui messages
- Fix the key re-check logic breaking things with simultaneous key releases
Original build time: 2018-11-11 20:16:27 UTC+2
- Remove
ButtonIcon
andButtonHoverText
.ButtonGeneric
now has those functions. - Fix
ButtonGeneric
hover strings not getting split from'\n'
- Mark the file browser icon provider return value as
@Nullable
- RenderUtils and inventory overlay util methods refactoring
- Tiny refactor to
KeybindMulti
. Add a util method to get the storage string. - Add some new util methods (some moved from Tweakeroo)
Original build time: 2018-11-03 01:16:57 UTC+2
- Add some new util methods (some moved from Tweakeroo)
Original build time: 2018-11-02 19:40:10 UTC+2
- Remove
ButtonIcon
andButtonHoverText
.ButtonGeneric
now has those functions. - Fix
ButtonGeneric
hover strings not getting split from'\n'
- Mark the file browser icon provider return value as
@Nullable
- RenderUtils and inventory overlay util methods refactoring
- Tiny refactor to
KeybindMulti
. Add a util method to get the storage string.
Original build time: 2018-10-30 16:38:56 UTC+2
- Fix the inventory background rendering for small inventories (Beacon)
- Close the JSON files after reading
- Don't allow crafting, armor or offhand slots in
findSlotWithItem()
- Remove the
color()
call from the GUI background drawing
Original build time: 2018-10-15 22:21:31 UTC+3 (1.12.0) Original build time: 2018-10-15 22:21:58 UTC+3 (1.12.2)
- Fix one of the Shulker Box utility methods (used by Tweakeroo)
Original build time: 2018-10-07 12:01:55 UTC+3 (1.12.0) Original build time: 2018-10-07 12:02:14 UTC+3 (1.12.2)
- Add a config option to completely ignore given key presses from the malilib keybind system
- Don't use the title hierarchy in the text input dialog
- Fix button hover texts breaking Gui messages (and maybe other stuff too)
- Add/change a couple of inventory GUI and shulker box util methods
Original build time: 2018-10-06 22:04:04 UTC+3 (1.12.0) Original build time: 2018-10-06 22:05:19 UTC+3 (1.12.2)
- Move some inventory util methods from Tweakeroo and Litematica
Original build time: 2018-09-23 16:42:33 UTC+3 (1.12.0) Original build time: 2018-09-23 16:42:55 UTC+3 (1.12.2)
- Update
Reference
class inbuild.gradle
- Improve the inventory overlay rendering
- Fix config defaults/reset stuff being broken in the
ConfigTypeWrapper
- Apparently I changed the
ConfigTypeWrapper
to a completely broken version during the config refactoring... >_>
- Apparently I changed the
Original build time: 2018-09-19 00:49:16 UTC+3 (1.12.0) Original build time: 2018-09-19 00:49:35 UTC+3 (1.12.2)
- Fix
ConfigPanelSub
config initialization derp that broke all config menus - Add a
WidgetCheckBox
class - Add a
WidgetLabel
class - Use the
WidgetLabel
class instead of the vanillaGuiLabel
- Move all the "generic" widgets into the same list in the GUI
- Add advanced keybind settings and refactor lots of keybind and GUI things
- Tons of config GUI related changes and fixes to get it usable in the LiteLoader config menu
- Fix a couple of logic bugs with the new keybind detection code
- More config and GUI changes to get the
All Registered Hotkeys
screen working again - Add the missing value change callbacks to the config options
- (Re-)implement mouse scrolling support in the Liteloader config GUIs
- Add "game overlay post" and "world last" rendering hooks
- Fix another logic bug with the keybind check
- Fix the keybind settings GUI not initializing properly
- Hook up the keybind handling to GUIs as well
- Add some more provided
KeybindSettings
combinations - Move the text lines rendering method from MiniHUD/Litematica
- Add a
BOTH
value to the keybindKeyAction
enum - Add a blank entry between keybind categories in the
All Keybinds
GUI - Add an
onMouseMoved()
method to theIMouseInputHandler
interface - Add a somewhat hacky way to prevent inputs from leaking
- The hack basically prevents keyboard inputs from leaking from GUI handling to non-GUI handling, if a mouse input gets cancelled in the GUI handling code and thus a keyboard event didn't get consumed in the GUI handling code.
- Fix keybinds getting stuck if the context changes before release
- Possibly fix a key input cancellation issue
- Somehow sometimes all the key inputs started getting cancelled, I would suspect that hack to be the cause as it was just added before it started happening occasionally
Original build time: 2018-09-14 22:11:00 UTC+3 (1.12.0) Original build time: 2018-09-14 22:11:25 UTC+3 (1.12.1) Original build time: 2018-09-14 22:12:04 UTC+3 (1.12.2)
- Move some inventory util methods from Tweakeroo
- Fix
ConfigColor
not overriding theisModified(String)
method - Add a util method to swap items to the player's hand
- Add a util method to print a boolean toggle message
- Add a
ConfigGuiBase
class for showing configs in custom in-game GUIs - Move a whole bunch of GUI code from Litematica
- Rewrite the
GuiConfigsBase
gui using a widget list. Some configs refactoring. - More configs related changes and clean-up
- Remove a duplicate copy of the
ButtonWrapper
class - Add a
ButtonIcon
class - Add a small util method for getting the rendered string width
Original build time: 2018-09-02 11:53:52 UTC+3
- Move some inventory overlay rendering stuff from Tweakeroo
- Those are now also needed for Litematica
Original build time: 2018-08-23 01:05:53 UTC+3 (1.12.0) Original build time: 2018-08-23 01:06:17 UTC+3 (1.12.2)
- Add a
Color4f
field and getter to theConfigColor
class
Original build time: 2018-08-20 03:18:27 UTC+3 (1.12.0) Original build time: 2018-08-20 03:18:48 UTC+3 (1.12.2)
- Move the client-side command stuff from the LiteLoader version of TellMe
Original build time: 2018-08-02 00:11:01 UTC+3 (1.12.0) Original build time: 2018-08-02 00:11:37 UTC+3 (1.12.2)
- Fix keybinds not getting refreshed after being reset without other changes
Original build time: 2018-07-25 03:07:40 UTC+3 (1.12.0) Original build time: 2018-07-25 03:08:29 UTC+3 (1.12.2)
- Add/move some render util methods from Litematica
Original build time: 2018-07-21 19:41:14 UTC+3 (1.12.0) Original build time: 2018-07-24 02:43:03 UTC+3 (1.12.2)
- Add a
ConfigManager
and use that for saving from config GUIs - Add a debug option for keybind debugging (printing out all held keys)
- Localize the HUD Alignment options
- Add value change callbacks
Original build time: 2018-07-08 19:44:47 UTC+3
- Fix using the wrong mouse DWheel method
- This caused some fast scrolling events to slip through the cancel logic
- Implement a combined view of all registered hotkeys
Original build time: 2018-07-02 01:07:40 UTC+3 (1.12.0) Original build time: 2018-07-02 09:53:17 UTC+3 (1.12.2)
- Add a
ButtonHoverText
Original build time: 2018-06-20 22:42:29 UTC+3 (1.12.0) Original build time: 2018-06-23 14:07:03 UTC+3 (1.12.2)
- Build scripts: Produce a deobfuscated jar, which will be required to build any dependent mods
- A bunch of new config related stuff and some bugfixes
- Now used for MiniHUD
Original build time: 2018-06-15 20:59:52 UTC+3
- Keybind related refactoring and integration with Tweakeroo and Litematica
- Add a hotkey reset button
- Add a reset button to the config GUI for all configs and hotkeys
- Add support for non-strict keybinds
Original build time: 2018-06-13 23:50:43 UTC+3
- First mod build
- Moved most config and keybind stuff from Tweakeroo (
0.7.0
) and Litematica to this mod
Original build time: 2018-06-11 00:39:11 UTC+3