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New pages: DOMMatrix.invert() (#37172)
* New pages: DOMMatrix.invert() * landing page * Update files/en-us/web/api/dommatrix/invertself/index.md * Update files/en-us/web/api/dommatrix/invertself/index.md Co-authored-by: wbamberg <[email protected]> * Update files/en-us/web/api/dommatrixreadonly/inverse/index.md Co-authored-by: wbamberg <[email protected]> * Update files/en-us/web/api/dommatrixreadonly/inverse/index.md Co-authored-by: wbamberg <[email protected]> * Update files/en-us/web/api/dommatrixreadonly/inverse/index.md Co-authored-by: wbamberg <[email protected]> --------- Co-authored-by: wbamberg <[email protected]>
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--- | ||
title: "DOMMatrix: invertSelf() method" | ||
short-title: invertSelf() | ||
slug: Web/API/DOMMatrix/invertSelf | ||
page-type: web-api-instance-method | ||
browser-compat: api.DOMMatrix.invertSelf | ||
--- | ||
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{{APIRef("Geometry Interfaces")}}{{AvailableInWorkers}} | ||
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The **`invertSelf()`** method of the {{domxref("DOMMatrix")}} interface inverts the original matrix. If the matrix cannot be inverted, the new matrix's components are all set to `NaN` and its {{domxref("DOMMatrix.is2D", "is2D")}} property is set to `false`. | ||
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To invert a matrix without mutating it, see {{domxref("DOMMatrixReadOnly.inverse()")}} | ||
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## Syntax | ||
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```js-nolint | ||
DOMMatrix.invertSelf() | ||
``` | ||
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### Return value | ||
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A {{domxref("DOMMatrix")}}. | ||
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## Examples | ||
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In this example, we create a matrix with a rotation of 30deg. Then invert it, resulting in a rotation of -30deg. | ||
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```js | ||
const matrix = new DOMMatrix().rotate(30); | ||
console.log(matrix.toString()); | ||
// output: matrix(0.866, 0.5, -0.5, 0.866, 0, 0) | ||
matrix.invertSelf(); | ||
console.log(matrix.toString()); | ||
// output: matrix(0.866, -0.5, 0.5, 0.866, 0, 0) | ||
``` | ||
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## Specifications | ||
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{{Specifications}} | ||
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## Browser compatibility | ||
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{{Compat}} | ||
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## See also | ||
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- {{domxref("DOMMatrixReadOnly.inverse()")}} | ||
- CSS {{CSSxRef("transform-function/matrix", "matrix()")}} function | ||
- CSS {{CSSxRef("transform-function/matrix3d", "matrix3d()")}} function |
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--- | ||
title: "DOMMatrixReadOnly: inverse() method" | ||
short-title: inverse() | ||
slug: Web/API/DOMMatrixReadOnly/inverse | ||
page-type: web-api-instance-method | ||
browser-compat: api.DOMMatrixReadOnly.inverse | ||
--- | ||
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{{APIRef("Geometry Interfaces")}}{{AvailableInWorkers}} | ||
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The **`inverse()`** method of the {{domxref("DOMMatrixReadOnly")}} interface creates a new matrix which is the inverse of the original matrix. If the matrix cannot be inverted, the new matrix's components are all set to `NaN` and its {{domxref("DOMMatrixReadOnly.is2D", "is2D")}} property is set to `false`. The original matrix is not changed. | ||
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To mutate the matrix as you invert it, see {{domxref("DOMMatrix.invertSelf()")}}. | ||
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## Syntax | ||
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```js-nolint | ||
DOMMatrixReadOnly.inverse() | ||
``` | ||
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### Return value | ||
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A {{domxref("DOMMatrix")}}. | ||
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## Examples | ||
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```js | ||
const matrix = new DOMMatrixReadOnly().rotate(30); | ||
const invertedMatrix = matrix.inverse(); | ||
console.log(matrix.toString()); | ||
// output: matrix(0.866, 0.5, -0.5, 0.866, 0, 0) | ||
console.log(invertedMatrix.toString()); | ||
// output: matrix(0.866, -0.5, 0.5, 0.866, 0, 0) | ||
``` | ||
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## Specifications | ||
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{{Specifications}} | ||
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## Browser compatibility | ||
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{{Compat}} | ||
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## See also | ||
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- {{domxref("DOMMatrix.invertSelf()")}} | ||
- {{domxref("DOMMatrixReadOnly.flipX()")}} | ||
- {{domxref("DOMMatrixReadOnly.flipY()")}} | ||
- CSS {{CSSxRef("transform-function/matrix", "matrix()")}} function | ||
- CSS {{CSSxRef("transform-function/matrix3d", "matrix3d()")}} function |