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The game may have large maps, for gameplay it is needed to keep the precision high enough to not make glitches both in graphics and game logic.
The text was updated successfully, but these errors were encountered:
Lua Async Callback System Update
d012afa
Lua Async Done!
85376b7
1b94d26
Added Transitions For Streaming
b1954bc
Cant we make some sort of world partition, Separating the terrain into LODs
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Yes, I think this could work
megumumpkin
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The game may have large maps, for gameplay it is needed to keep the precision high enough to not make glitches both in graphics and game logic.
The text was updated successfully, but these errors were encountered: