Welcome to the Cube3D project from the 42 cursus! This project is part of the graphics branch and focuses on creating a simple raycasting engine to render a 3D maze. The goal is to explore the fundamentals of computer graphics and gain a deeper understanding of how 3D rendering works with the help of MiniLibX library.
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This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It's goal is exploring ray-casting and making a dynamic view inside a maze, in which we'll have to find our way.
mou4d/cub3d
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This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It's goal is exploring ray-casting and making a dynamic view inside a maze, in which we'll have to find our way.
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