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mwagner-webdev/README.md

Markus Wagner

💪 What I do best

  • Solve problems, with code or, even better, without.
  • Implement the solution that leads to the whole project having the simplest and most correct code possible.
  • Orient myself in unfamiliar codebases, projects, languages.
  • Find out what customers and users need in terms of functionality, not just isolated features.

🏆 Favorite languages, frameworks and tech

  • TypeScript
  • C++
  • C (still a sweet spot in terms of complexity vs. power)
  • Rust (currently learning)
  • tRPC
  • React
  • React Native/Expo
  • Kotlin for Android
  • BabylonJS
  • Linux (any other Unix a close second)
  • Postgres
  • Kubernetes
  • Helm
  • C#/.NET (some warts, but many solid ideas, LINQ ❤️)
  • Lisp
  • Tcl

⚡ Projects not (publicly) on GitHub

My game project, Earthen, which I am developing together with a small team, is a browser-based multiplayer RPG set in an incredibly atmospheric, dangerous and unforgiving world.

I contribute to many projects at AVANT ICONIC. Stay tuned for updates and open-source releases!

Popular repositories Loading

  1. 2d-game-engine 2d-game-engine Public

    Simple 2D game engine in C++

    C++

  2. iconic-ui-vanilla iconic-ui-vanilla Public

    TypeScript

  3. mwagner-webdev mwagner-webdev Public

    My portfolio

  4. tcl tcl Public

    Forked from tcltk/tcl

    The Tcl Core. (Mirror of core.tcl-lang.org)

    C

  5. tclsignal tclsignal Public

    Forked from wjoye/tclsignal

    TCL Signal Ext. Tcl 8.5/8.6 TEA compatible.

    M4

  6. actions-blender-render actions-blender-render Public

    Forked from benthillerkus/actions-blender-render

    You probably shouldn't (or should you?)