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HashLips Art Engine is a tool used to create multiple different instances of artworks based on provided layers.

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Welcome to HashLips

All the code in these repos was created and explained by HashLips on the main YouTube channel.

To find out more please visit:

HashLips YouTube

HashLips Telegram

HashLips Twitter

HashLips Website

HashLips Art Engine

Create generative art by using the canvas api and node js. Before you use the generation engine, make sure you have node.js and yarn installed.

Installation

git clone https://github.com/HashLips/hashlips_art_engine.git

yarn add all

Usage

Create your different layers as folders in the 'layers' directory, and add all the layer assets in these directories.

Once you have all your layers, go into src/config.js and update the layersOrder array to be your layer folders name in order of the back layer to the front layer.

Example: If you were creating a portrait design, you might have a background, then a head, a mouth, eyes, eyewear, and then headwear, so your layersOrder would look something like this:

const layersOrder = [
    { name: 'Background'},
    { name: 'Ball'},
    { name: 'Eye color' },
    { name: 'Iris' },
    { name: 'Shine' },
    { name: 'Bottom lid' },
    { name: 'Top lid' },
];

The name of each layer object represents the name of the folder (in /layers/) that the images reside in.

Then optionally, update your format size, ie the outputted image size, and the editionSize, which is the amount of variation outputted.

When you are all ready, run the following command and your outputted art will be in the build directory:

npm run build

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HashLips Art Engine is a tool used to create multiple different instances of artworks based on provided layers.

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