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Nabil Sekirime edited this page Feb 12, 2018
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This library provides the user with a code-base of useful functions for use in any 3D Game Maker Studio 2 project. This includes functions for easily initializing and setting up cameras and projections, 3D collisions, creating 3D Vertex Buffers for simple shapes, and much more.
This wiki will serve as a manual for the functions included in this library, explaining how they all work, as well as suggested usages.