Releases: nerfstudio-project/viser
Releases · nerfstudio-project/viser
v0.2.19
v0.2.18
What's Changed
- Significantly reduce scene tree remounts, display improvements by @brentyi in #328
- Screen space line width for camera frustums by @brentyi in #330
- Fix: button group event triggers, camera frustum scale + click bugs by @brentyi in #332
- Fix z-fighting artifacts in new camera frustums by @brentyi in #333
Full Changelog: v0.2.17...v0.2.18
v0.2.17
v0.2.16
Full Changelog: v0.2.15...v0.2.16
v0.2.15
v0.2.14
Full Changelog: v0.2.13...v0.2.14
v0.2.13
v0.2.12
v0.2.11
v0.2.10
What's Changed
Bug and performance fixes. We also now support callbacks define with async def
.
- Clean message buffers after GUI/scene elements are removed in #293
- Use float16 buffers for point clouds in #296
- Improvements for embedding / playback in #297
- Remove Cholesky logic from Gaussian shader in #298
- Fix temporal off-by-1 for wxyz/position updates in #299
- Improve behavior for initial camera pose in #300
- Mobile size adjustments, comments fixes in #301
- Faster icons in #303
- Concurrency refactor, async callback support in #304
- Fix cast in Python 3.8, property setters, race condition in #305
Full Changelog: v0.2.9...v0.2.10