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setup and removed settings needed for interactable & grabbables
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ninetailsrabbit committed Oct 13, 2024
1 parent 8e6dd16 commit 601724b
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Showing 4 changed files with 7 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,9 @@ var update_notify_tool_instance: Node

func _enter_tree() -> void:
MyPluginSettings.set_update_notification()
MyPluginSettings.set_interactable_collision_layer()
MyPluginSettings.set_grabbable_collision_layer()

_setup_updater()

if not DirAccess.dir_exists_absolute(MyPluginSettings.PluginTemporaryReleaseUpdateDirectoryPath):
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2 changes: 1 addition & 1 deletion addons/ninetailsrabbit.interaction_kit_3d/plugin.cfg
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Expand Up @@ -3,5 +3,5 @@
name="Interaction Kit 3D"
description="A versatile interaction toolkit for 3D worlds. Easily create dynamic interactions like picking up, throwing, and more."
author="Ninetailsrabbit"
version="1.0.0"
version="1.0.1"
script="ninetailsrabbit.interaction_kit_3d.gd"
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Expand Up @@ -73,6 +73,8 @@ static func is_update_notification_enabled() -> bool:

static func remove_settings() -> void:
remove_setting(UpdateNotificationSetting)
remove_setting(InteractablesCollisionLayerSetting)
remove_setting(GrabbablesCollisionLayerSetting)


static func remove_setting(name: String) -> void:
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2 changes: 1 addition & 1 deletion project.godot
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Expand Up @@ -12,7 +12,7 @@ config_version=5

config/name="Interaction Kit 3D"
config/description="A versatile interaction toolkit for 3D worlds. Easily create dynamic interactions like picking up, throwing, and more."
config/version="1.0.0"
config/version="1.0.1"
config/features=PackedStringArray("4.3", "GL Compatibility")
config/icon="res://icon.svg"

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