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Issues: nk3nny/LambsDanger
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Crew is prone to abandoning armored vehicles when fleeing
kind/bug
#427
opened Nov 19, 2024 by
JustNU
AI stuck at locked doors
fault/BI
fault/3rd party mod
kind/bug
status/wontfix
#419
opened Oct 30, 2024 by
ahmed007boss
Adjustment to garrison logic to support trenches
kind/feature request
#413
opened Oct 9, 2024 by
WirtsLegs
CBA setting to disable vehicle fleeing
kind/feature request
#408
opened Jul 14, 2024 by
rekterakathom
Add support for assembling single-man statics
kind/enhancement
#393
opened Apr 6, 2024 by
rekterakathom
Option to garrison only a single building
kind/enhancement
#351
opened Apr 28, 2023 by
rekterakathom
Param to skip taskGarrison check for "outdoor" positions
kind/enhancement
#324
opened Sep 1, 2022 by
Zman6258
maximum and minimum engagement distances
kind/feature request
#291
opened Oct 25, 2021 by
system0fagame
RHS Reinforcing motorised/mech inf gets stuck in endless getIn/getOut cycle
kind/bug
#262
opened May 26, 2021 by
IR0NSIGHT
Zeus module to create a "Information Share" event
kind/feature request
#221
opened Apr 20, 2021 by
nk3nny
Add <group> enableAttack <BOOL> option to our LAMBS Group config menu
kind/enhancement
#213
opened Apr 19, 2021 by
nk3nny
Whitelist/Blacklist of buildings for Task Garrison
kind/feature request
#175
opened Feb 16, 2021 by
Zman6258
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