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Port of the rotary module to ESP32 #3625

Merged
merged 10 commits into from
Apr 27, 2024
2 changes: 2 additions & 0 deletions components/modules/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,8 @@ set(module_srcs
"otaupgrade.c"
"ow.c"
"pipe.c"
"rotary_driver.c"
"rotary.c"
"rtcmem.c"
"qrcodegen.c"
"sigma_delta.c"
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6 changes: 6 additions & 0 deletions components/modules/Kconfig
Original file line number Diff line number Diff line change
Expand Up @@ -225,6 +225,12 @@ menu "NodeMCU modules"
Includes the rmt module to use the ESP32's built-in
remote control hardware.

config NODEMCU_CMODULE_ROTARY
bool "Rotary switch input device"
default "n"
help
Includes the rotary module which allows easy access to one or more rotary switches.

config NODEMCU_CMODULE_RTCMEM
bool "Access to a limited amount of battery backed memory (rtcmem)"
default "n"
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377 changes: 377 additions & 0 deletions components/modules/rotary.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,377 @@
/*
* Module for interfacing with cheap rotary switches that
* are much used in the automtive industry as the cntrols for
* CD players and the like.
*
* Philip Gladstone, N1DQ
*/

#include "module.h"
#include "lauxlib.h"
#include "platform.h"
#include "task/task.h"
#include "esp_timer.h"
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "rotary_driver.h"

#define MASK(x) (1 << ROTARY_ ## x ## _INDEX)

#define ROTARY_PRESS_INDEX 0
#define ROTARY_LONGPRESS_INDEX 1
#define ROTARY_RELEASE_INDEX 2
#define ROTARY_TURN_INDEX 3
#define ROTARY_CLICK_INDEX 4
#define ROTARY_DBLCLICK_INDEX 5

#define ROTARY_ALL 0x3f

#define LONGPRESS_DELAY_US 500000
#define CLICK_DELAY_US 500000

#define CALLBACK_COUNT 6

typedef struct {
int lastpos;
int last_recent_event_was_press : 1;
int last_recent_event_was_release : 1;
int timer_running : 1;
int possible_dbl_click : 1;
struct rotary_driver_handle *handle;
int click_delay_us;
int longpress_delay_us;
uint32_t last_event_time;
int callback[CALLBACK_COUNT];
esp_timer_handle_t timer_handle;
} DATA;

static task_handle_t tasknumber;
static void lrotary_timer_done(void *param);
static void lrotary_check_timer(DATA *d, uint32_t time_us, bool dotimer);

static void callback_free_one(lua_State *L, int *cb_ptr)
{
if (*cb_ptr != LUA_NOREF) {
luaL_unref(L, LUA_REGISTRYINDEX, *cb_ptr);
*cb_ptr = LUA_NOREF;
}
}

static void callback_free(lua_State* L, DATA *d, int mask)
{
if (d) {
int i;
for (i = 0; i < CALLBACK_COUNT; i++) {
if (mask & (1 << i)) {
callback_free_one(L, &d->callback[i]);
}
}
}
}

static int callback_setOne(lua_State* L, int *cb_ptr, int arg_number)
{
if (lua_isfunction(L, arg_number)) {
lua_pushvalue(L, arg_number); // copy argument (func) to the top of stack
callback_free_one(L, cb_ptr);
*cb_ptr = luaL_ref(L, LUA_REGISTRYINDEX);
return 0;
}

return -1;
}

static int callback_set(lua_State* L, DATA *d, int mask, int arg_number)
{
int result = 0;

int i;
for (i = 0; i < CALLBACK_COUNT; i++) {
if (mask & (1 << i)) {
result |= callback_setOne(L, &d->callback[i], arg_number);
}
}

return result;
}

static void callback_callOne(lua_State* L, int cb, int mask, int arg, uint32_t time)
{
if (cb != LUA_NOREF) {
lua_rawgeti(L, LUA_REGISTRYINDEX, cb);

lua_pushinteger(L, mask);
lua_pushinteger(L, arg);
lua_pushinteger(L, time);

luaL_pcallx(L, 3, 0);
}
}

static void callback_call(lua_State* L, DATA *d, int cbnum, int arg, uint32_t time)
{
if (d) {
callback_callOne(L, d->callback[cbnum], 1 << cbnum, arg, time);
}
}

// Lua: setup(phase_a, phase_b [, press])
static int lrotary_setup( lua_State* L )
{
int nargs = lua_gettop(L);

DATA *d = (DATA *)lua_newuserdata(L, sizeof(DATA));
if (!d) return luaL_error(L, "not enough memory");
memset(d, 0, sizeof(*d));
luaL_getmetatable(L, "rotary.switch");
lua_setmetatable(L, -2);

esp_timer_create_args_t timer_args = {
.callback = lrotary_timer_done,
.dispatch_method = ESP_TIMER_TASK,
.name = "rotary_timer",
.arg = d
};

esp_timer_create(&timer_args, &d->timer_handle);

int i;
for (i = 0; i < CALLBACK_COUNT; i++) {
d->callback[i] = LUA_NOREF;
}

d->click_delay_us = CLICK_DELAY_US;
d->longpress_delay_us = LONGPRESS_DELAY_US;

int phase_a = luaL_checkinteger(L, 1);
luaL_argcheck(L, platform_gpio_exists(phase_a) && phase_a > 0, 1, "Invalid pin");
int phase_b = luaL_checkinteger(L, 2);
luaL_argcheck(L, platform_gpio_exists(phase_b) && phase_b > 0, 2, "Invalid pin");
int press;
if (nargs >= 3) {
press = luaL_checkinteger(L, 3);
luaL_argcheck(L, platform_gpio_exists(press) && press > 0, 3, "Invalid pin");
} else {
press = -1;
}

if (nargs >= 4) {
d->longpress_delay_us = 1000 * luaL_checkinteger(L, 4);
luaL_argcheck(L, d->longpress_delay_us > 0, 4, "Invalid timeout");
}

if (nargs >= 5) {
d->click_delay_us = 1000 * luaL_checkinteger(L, 5);
luaL_argcheck(L, d->click_delay_us > 0, 5, "Invalid timeout");
}

d->handle = rotary_setup(phase_a, phase_b, press, tasknumber, d);
if (!d->handle) {
return luaL_error(L, "Unable to setup rotary switch.");
}
return 1;
}

// Lua: close( )
static int lrotary_close( lua_State* L )
{
DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch");

if (d->handle) {
callback_free(L, d, ROTARY_ALL);

if (rotary_close( d->handle )) {
return luaL_error( L, "Unable to close switch." );
}

d->handle = NULL;
}
return 0;
}

// Lua: on( mask[, cb] )
static int lrotary_on( lua_State* L )
{
DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch");

int mask = luaL_checkinteger(L, 2);

if (lua_gettop(L) >= 3) {
if (callback_set(L, d, mask, 3)) {
return luaL_error( L, "Unable to set callback." );
}
} else {
callback_free(L, d, mask);
}

return 0;
}

// Lua: getpos( ) -> pos, PRESS/RELEASE
static int lrotary_getpos( lua_State* L )
{
DATA *d = (DATA *)luaL_checkudata(L, 1, "rotary.switch");

int pos = rotary_getpos(d->handle);

if (pos == -1) {
return 0;
}

lua_pushinteger(L, (pos << 1) >> 1);
lua_pushboolean(L, (pos & 0x80000000));

return 2;
}

// Returns TRUE if there maybe/is more stuff to do
static bool lrotary_dequeue_single(lua_State* L, DATA *d)
{
bool something_pending = false;

if (d) {
// This chnnel is open
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rotary_event_t result;

if (rotary_getevent(d->handle, &result)) {
int pos = result.pos;

lrotary_check_timer(d, result.time_us, 0);

if (pos != d->lastpos) {
// We have something to enqueue
if ((pos ^ d->lastpos) & 0x7fffffff) {
// Some turning has happened
callback_call(L, d, ROTARY_TURN_INDEX, (pos << 1) >> 1, result.time_us);
}
if ((pos ^ d->lastpos) & 0x80000000) {
// pressing or releasing has happened
callback_call(L, d, (pos & 0x80000000) ? ROTARY_PRESS_INDEX : ROTARY_RELEASE_INDEX, (pos << 1) >> 1, result.time_us);
if (pos & 0x80000000) {
// Press
if (d->last_recent_event_was_release && result.time_us - d->last_event_time < d->click_delay_us) {
d->possible_dbl_click = 1;
}
d->last_recent_event_was_press = 1;
d->last_recent_event_was_release = 0;
} else {
// Release
d->last_recent_event_was_press = 0;
if (d->possible_dbl_click) {
callback_call(L, d, ROTARY_DBLCLICK_INDEX, (pos << 1) >> 1, result.time_us);
d->possible_dbl_click = 0;
// Do this to suppress the CLICK event
d->last_recent_event_was_release = 0;
} else {
d->last_recent_event_was_release = 1;
}
}
d->last_event_time = result.time_us;
}

d->lastpos = pos;
}

rotary_event_handled(d->handle);
something_pending = rotary_has_queued_event(d->handle);
}

lrotary_check_timer(d, esp_timer_get_time(), 1);
}

return something_pending;
}

static void lrotary_timer_done(void *param)
{
DATA *d = (DATA *) param;

d->timer_running = 0;

lrotary_check_timer(d, esp_timer_get_time(), 1);
}

static void lrotary_check_timer(DATA *d, uint32_t time_us, bool dotimer)
{
uint32_t delay = time_us - d->last_event_time;
if (d->timer_running) {
esp_timer_stop(d->timer_handle);
d->timer_running = 0;
}

int timeout = -1;

if (d->last_recent_event_was_press) {
if (delay > d->longpress_delay_us) {
callback_call(lua_getstate(), d, ROTARY_LONGPRESS_INDEX, (d->lastpos << 1) >> 1, d->last_event_time + d->longpress_delay_us);
d->last_recent_event_was_press = 0;
} else {
timeout = (d->longpress_delay_us - delay) / 1000;
}
}
if (d->last_recent_event_was_release) {
if (delay > d->click_delay_us) {
callback_call(lua_getstate(), d, ROTARY_CLICK_INDEX, (d->lastpos << 1) >> 1, d->last_event_time + d->click_delay_us);
d->last_recent_event_was_release = 0;
} else {
timeout = (d->click_delay_us - delay) / 1000;
}
}

if (dotimer && timeout >= 0) {
d->timer_running = 1;
esp_timer_start_once(d->timer_handle, timeout + 1);
}
}

static void lrotary_task(task_param_t param, task_prio_t prio)
{
(void) prio;

bool need_to_post = false;
lua_State *L = lua_getstate();

DATA *d = (DATA *) param;
if (d) {
if (lrotary_dequeue_single(L, d)) {
need_to_post = true;
}
}

if (need_to_post) {
// If there is pending stuff, queue another task
task_post_medium(tasknumber, param);
}
}


// Module function map
LROT_BEGIN(rotary, NULL, 0)
LROT_FUNCENTRY( setup, lrotary_setup )
LROT_NUMENTRY( TURN, MASK(TURN) )
LROT_NUMENTRY( PRESS, MASK(PRESS) )
LROT_NUMENTRY( RELEASE, MASK(RELEASE) )
LROT_NUMENTRY( LONGPRESS, MASK(LONGPRESS) )
LROT_NUMENTRY( CLICK, MASK(CLICK) )
LROT_NUMENTRY( DBLCLICK, MASK(DBLCLICK) )
LROT_NUMENTRY( ALL, ROTARY_ALL )
LROT_END(rotary, NULL, 0)

// Module function map
LROT_BEGIN(rotary_switch, NULL, LROT_MASK_GC_INDEX)
LROT_FUNCENTRY(__gc, lrotary_close)
LROT_TABENTRY(__index, rotary_switch)
LROT_FUNCENTRY(on, lrotary_on)
LROT_FUNCENTRY(close, lrotary_close)
LROT_FUNCENTRY(getpos, lrotary_getpos)
LROT_END(rotary_switch, NULL, LROT_MASK_GC_INDEX)

static int rotary_open(lua_State *L) {
luaL_rometatable(L, "rotary.switch",
LROT_TABLEREF(rotary_switch)); // create metatable
tasknumber = task_get_id(lrotary_task);
return 0;
}

NODEMCU_MODULE(ROTARY, "rotary", rotary, rotary_open);
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