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Solves #26
Adding my sprite groups refactor to this tool. The general mode of operation is when activating or deactivating simple sprite groups, the
legacy_group_implications
enables additional sprite groups based on what is currently enabled, or disables sprite groups if their constituents are not enabled. After the implication phase, the new sprite groups are enabled or disabled based onlegacy_group_map
and the default precision insprite_group_metadata
. If the user switches from full to simple mode, the disable-enable code is run again, to prevent the project state from being different than what the options say.Todo: