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@open-modding-alliance

Open Modding Alliance

Be kind. Share your knowledge. Help your fellow modders.

🙋‍♀️ At it's core, Open Modding Alliance is about sharing tools, knowledge and assets for Farming Simulator mods.

OMA

🌈 Want to Contribute?

Collaboration is the heart of the alliance and we want you to contribute. There is currently four ways you can do this:

  1. 🐛 Share your feedback and suggestions
  2. 📩 Submit pull requests
  3. 👩‍💻 Apply as a contributor
  4. ❤️ Spread the word and use our assets!

This is our effort to bridge the gap between the official Giants Developer Network and the knowledge spread throughout the FS modding community. Sort of an FS modding knowledgebase and FS LUA Reference Library.

  • ⚙️ Script Library (install | documentation)
  • 🧰 FS Build tool (install | documentation)
  • 🎁 Bootstrap Mod (download)
  • 📚 LUA Reference Library
    • Script Bindings
    • Undocumented functions
    • Global Tables
    • Known Classes
  • 🧙 Productivity tips & guides
    • Configure your IDE/text editor
      • Setup VS Code for a streamlined modding workflow
      • Use keyboard shortcuts in VS Code to speed up your workflow
    • Can-I-Use-It? (in-game vs Giants Editor vs Lua stand-alone)
    • Run Lua code in the text editor, the terminal or Giants Editor
    • Use mods to speed up your workflow
    • Use automation to speed up your workflow

📦 Modding Assets

3D models, textures, guides, tips & tricks, and other useful resources:

🔨 Tools

Tools, scripts, addons, and other resources to help you to build your mods and assets for your mods:

🍿 Our Story

It all started with a handful of dedicated modders passionate about sharing knowledge and helping each other out, pushing our limits and exploring new posibillites together.

Strengthened by the power of this community and the joy of seeing you fellow modders grow and flourish, we now invite like minded people to join our alliance of kind, open minded and passionated modders, as well as opening up our assets to the wider FS modding community.

You don't even need to add assets to our GitHub, simply by using our assets and spreading the word we all contribute to an even stronger FS modding community.

The goal is simply to have more modders, better mods and a thriving community.

Pinned Loading

  1. CommunitySDK CommunitySDK Public

    Lua 1

  2. BlenderAssets BlenderAssets Public

  3. GiantsEditorAssets GiantsEditorAssets Public

  4. ScriptLibrary ScriptLibrary Public

    FS Script Library is a collection of new features and helpful utility classes for Farming Simulator 22 mods

    Lua 1

  5. FS-Build FS-Build Public

    PowerShell 1

Repositories

Showing 9 of 9 repositories
  • open-modding-alliance/CommunitySDK’s past year of commit activity
    Lua 1 0 0 0 Updated Jul 7, 2024
  • open-modding-alliance/GeneralAssets’s past year of commit activity
    0 0 0 0 Updated Jul 1, 2024
  • ScriptLibrary Public

    FS Script Library is a collection of new features and helpful utility classes for Farming Simulator 22 mods

    open-modding-alliance/ScriptLibrary’s past year of commit activity
    Lua 1 0 0 0 Updated Jul 1, 2024
  • .github Public

    Open Modding Alliance

    open-modding-alliance/.github’s past year of commit activity
    0 0 0 0 Updated Jun 30, 2024
  • FS-Build Public
    open-modding-alliance/FS-Build’s past year of commit activity
    PowerShell 1 0 0 0 Updated Feb 11, 2024
  • open-modding-alliance/GiantsEditorAssets’s past year of commit activity
    0 0 0 0 Updated Feb 11, 2024
  • open-modding-alliance/BlenderAssets’s past year of commit activity
    0 0 0 0 Updated Feb 11, 2024
  • install Public
    open-modding-alliance/install’s past year of commit activity
    PowerShell 0 0 0 0 Updated Feb 10, 2024
  • wikiTesting Public

    Testing the Wiki feature on Github

    open-modding-alliance/wikiTesting’s past year of commit activity
    0 0 0 0 Updated Feb 7, 2024

Top languages

Lua PowerShell

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