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    • producer

      Public
      Python
      MIT License
      00015Updated Sep 9, 2022Sep 9, 2022
    • dlkit

      Public
      Python
      MIT License
      1114Updated Jul 6, 2022Jul 6, 2022
    • This module will guide students through a brief history and construction of a didgeridoo, the world’s oldest wind instrument, and a paixiao, a chinese pan flute. Students will work with polyvinyl chloride (PVC) pipe and PVC-cutting tools to design and create a playable musical instrument. Using climate data trends from NASA Climate research sourc…
      0200Updated Aug 5, 2020Aug 5, 2020
    • n this session, participants will be introduced to the GoGo Board and logo programming language. They will learn to setup the board, use sensors and actuators, and write simple procedures using loops and logic commands. They will also learn to set up experiments collecting and retrieving data of sensors. The GoGo board is a low-cost open-source …
      1000Updated Nov 26, 2019Nov 26, 2019
    • What are maps? Why do they matter? What sorts of information can they convey? What types of maps can we generate from satellite data? This module explores how to understand the earth using open-source satellite data. Students will understand how maps can be analyzed to monitor crop health, measure deforestation and reforestation, or estimate amo…
      0000Updated Oct 17, 2019Oct 17, 2019
    • 0000Updated Oct 1, 2019Oct 1, 2019
    • This module focused on the basic fundamental concepts of electrical engineering, as well power and energy transfer. These concepts were reinforced by having students build a small circuit that drives a motor to spin a propeller, controlled via an infrared light remote.
      0000Updated Oct 1, 2019Oct 1, 2019
    • 0000Updated Oct 1, 2019Oct 1, 2019
    • We all regularly choose and consume food, making food a part of our everyday life. In this module, students used science as a “tool to wonder with” in order to ask and answer some questions about energy and food.
      0000Updated Oct 1, 2019Oct 1, 2019
    • This module aimed to build students’ interest and confidence by encouraging them to create and code their own projects using the Scratch environment. They went through a series of experiences to gain comfort with exploring, problem-solving, and expressing their ideas creatively with coding.
      0000Updated Oct 1, 2019Oct 1, 2019
    • The goal of this module was to introduce young learners to the potential of App Inventor at MIT, a blocks-based programming language, as a means of fostering their digital empowerment while growing their understanding of plant health and different forms of energy.
      0000Updated Oct 1, 2019Oct 1, 2019
    • Using a modular system for biochemical reactions called Ampli, students used discrete plug-andplay elements to experience the design and biochemical programming of reactions that encourage tuning, tweaking, and real-time analysis via on board sensors.
      0000Updated Oct 1, 2019Oct 1, 2019
    • 0000Updated Oct 1, 2019Oct 1, 2019
    • 0000Updated Oct 1, 2019Oct 1, 2019
    • Students programmed and calibrated an EEG-driven system (headsets) for causing giant plastic balls (with Lego WeDo motors inside) to move and ripple pools of water in response to changes in human emotional states.
      0000Updated Oct 1, 2019Oct 1, 2019
    • Students explored Hong Kong’s Aquatic Microbiome in a hands-on, experimental, and creative manner using foundational biology techniques.
      0000Updated Oct 1, 2019Oct 1, 2019
    • Students explored Hong Kong’s Aquatic Microbiome in a hands-on, experimental, and creative manner using foundational biology techniques.
      0000Updated Oct 1, 2019Oct 1, 2019
    • Students worked with water to understand how it can both affect engineering projects as a component of nature and be used as a component of a design project, learning about Natural Water Flow and making simple fountains with internally reflected light.
      0000Updated Oct 1, 2019Oct 1, 2019
    • Students were exposed to different scientific data, from microscopy (using local water samples for observations) to satellite (using downloadable maps of the South China Sea), and learned how these data help us understand local issues that affect the ocean.
      0000Updated Oct 1, 2019Oct 1, 2019
    • The Rockets module is a hands-on activity where students build and test a rockets made out of soda bottles. By exploring the process of iterative design, students will get multiple chances to design and redesign their rocket to accomplish various exciting challenges. Challenges are designed to explore concepts such as Newton’s 3rd law, air resis…
      0000Updated Sep 17, 2019Sep 17, 2019
    • How can nature influence the way we design aircraft? In this module, students will explore the creation of aircraft inspired by animals. Participants will learn about various types of biomimicry techniques employed by engineers and then devise models of their own using paper and other crafting materials to see how they fly. Additionally, student…
      0100Updated Sep 17, 2019Sep 17, 2019
    • Obsolete. A modularized quasi-LMS for use in unconnected learning environments.
      JavaScript
      0000Updated Nov 26, 2018Nov 26, 2018
    • For internal reference only
      0000Updated Nov 26, 2018Nov 26, 2018
    • In this activity, students use animations (sun-earth, earth-moon and sun-earth-moon) to observe the the orbits of the earth and the moon.
      CSS
      Other
      4000Updated Oct 8, 2018Oct 8, 2018
    • JavaScript
      Other
      8000Updated Oct 5, 2018Oct 5, 2018
    • JavaScript
      Other
      6000Updated Oct 5, 2018Oct 5, 2018
    • In this activity, student use their knowledge of the Solar System to identify the planet associated with the specific elements and compounds using the clues.
      HTML
      Other
      3000Updated Oct 1, 2018Oct 1, 2018
    • Research Scripts Session
      Python
      1000Updated Aug 13, 2018Aug 13, 2018
    • JavaScript
      MIT License
      1000Updated Aug 1, 2018Aug 1, 2018
    • Python
      Other
      7000Updated Jul 20, 2018Jul 20, 2018