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react-godot
react-godot PublicForked from d3dc/react-godot
A React Component to asynchronously load the Godot Engine and bootstrap a .pck
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Godot 3.x and 4.0 module to create complex multiplayer game easily. It uses Prediction & Rewinding networking model.
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godot
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Godot Engine – Multi-platform 2D and 3D game engine
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godot-mono-builds
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Mono build scripts for Godot
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godot_tracy
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Catch2
Catch2 PublicForked from catchorg/Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
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pahdolabs/blender_vertex_color_master’s past year of commit activity - network_synchronizer Public Forked from GameNetworking/NetworkSynchronizer
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pahdolabs/GodotSteam’s past year of commit activity - fmod-for-godot-35 Public Forked from alessandrofama/fmod-for-godot
FMOD Integration for the Godot Engine, ported as a 3.5 module
pahdolabs/fmod-for-godot-35’s past year of commit activity - Catch2 Public Forked from catchorg/Catch2
A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)
pahdolabs/Catch2’s past year of commit activity
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