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Releases: paul-hansen/bevy-jam-3

v0.1.6

15 Apr 10:55
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v0.1.6 Pre-release
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  • Turning now stops immediately when you release the button
  • Gamepad support is working much better
  • Thruster trails now show for all players on clients
  • No longer requires openssl installed (Should help with Steam Deck support)

Full Changelog: v0.1.5...v0.1.6

v0.1.5

10 Apr 08:33
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v0.1.5 Pre-release
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Full Changelog: v0.1.4...v0.1.5

v0.1.4

10 Apr 06:25
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v0.1.4 Pre-release
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Full Changelog: v0.1.3...v0.1.4

v0.1.3

10 Apr 01:38
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v0.1.3 Pre-release
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Full Changelog: v0.1.2...v0.1.3

v0.1.2

08 Apr 20:04
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v0.1.2 Pre-release
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Full Changelog: v0.1.1...v0.1.2

v0.1.1

07 Apr 00:38
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v0.1.1 Pre-release
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Full Changelog: v0.1.0...v0.1.1

v0.1.0

06 Apr 17:20
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v0.1.0 Pre-release
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What works

You can create and join games via the in game menu or command line options.
Can shoot and bullets/lasers push objects slightly on collision.
Players spawn in different positions with different colors.

What doesn't work

There is an arena bounds but it doesn't do anything yet.
You can't win, kill, score, or damage anything yet :(
This is currently closer to a technical test and demo of the art style than a full game.

Full Changelog: https://github.com/paul-hansen/bevy-jam-3/commits/v0.1.0