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Client/server communication system utilizing asynchronous .NET sockets via an Event-based Asynchronous Pattern (EAP) on top of an IAsyncResult Pattern with thread pools (I/O completion ports) and a binary packet-based TCP communications for maximum concurrency, capacity, performance and scalability.
Client/server chat/packet engine using asynchronous .NET sockets.
This is a C# port. See the original project for details and readme.
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Client/server communication system utilizing asynchronous .NET sockets via an Event-based Asynchronous Pattern (EAP) on top of an IAsyncResult Pattern with thread pools (I/O completion ports) and a binary packet-based TCP communications for maximum concurrency, capacity, performance and scalability.