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Releases: player-ui/devtools-assets

0.4.0-next.0

11 Sep 21:10
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0.4.0-next.0 Pre-release
Pre-release

🚀 Enhancement

Authors: 1

0.3.0

11 Jun 19:57
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🚀 Enhancement

  • [Devtools/GED] Filter in Obbject Inspector #27 (@lexfm)

🐛 Bug Fix

Authors: 3

0.2.0

05 Jun 17:29
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Release Notes

feat: flame-graph (#25)

Adds flame-graph component.

<FlameGraph binding={b`my_binding`} height={100} width={200} />

🚀 Enhancement

🐛 Bug Fix

Authors: 4

0.1.1

02 May 20:51
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🐛 Bug Fix

⚠️ Pushed to main

Authors: 4

0.1.0

30 Apr 17:05
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Release Notes

feat: adds code-editor asset (#17)

Added code-editor asset that can be used to edit JSON content and call an expression on change:

import { CodeEditor } from "@devtools-ui/plugin";

// and use it to define your Player-UI content:
myFlow = {
  id: "my_flow",
  views: [<CodeEditor exp={e`my_expression`} binding={b`my_binding`} />],
};

🚀 Enhancement

🐛 Bug Fix

Authors: 6

0.0.2

10 Apr 16:26
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feat: adds copy-to-clipboard asset (#13)

Adds CopyToClipboard asset.

Console, Table and Stacked View (#9)

Adds console, table and stacked view.

const console = <Console exp={e`my_expression`} binding={b`my_binding`} />
const table = <Table binding={b`my_binding`} />
const stacked-view = (
    <StackedView>
      <StackedView.Header>
        <Text>Header</Text>
      </StackedView.Header>
      <StackedView.Main>
        <Text>Main</Text>
      </StackedView.Main>
      <StackedView.Footer>
        <Text>Footer</Text>
      </StackedView.Footer>
    </StackedView>
)

🐛 Bug Fix

⚠️ Pushed to main

Authors: 6