A basic Pacman clone made with Phaser.
Cursor keys to move Pacman. "D" key to (de)activate Debug mode "B" key to (de)activate original Overflow "bug"
Demo: http://plissken2013es.github.io/phaserPacmanClone/
Following theory and mechanics from http://gameinternals.com/post/2072558330/understanding-pac-man-ghost-behavior
Based on original work from http://phaser.io/tutorials/coding-tips-005