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Updated UI Panel code to a more 'Blender'-codestyle.
Previously each panel was drawn by calling a series of functions - many of these functions referenced the same
scene
properties and could be replaced by a series of scene variables collected by the parentCAMButtonsPanel
.Now all panels (with one exception - Operation Properties) have only one function:
draw
, and it references the scene and draws or hides various UI elements based on thecontext.scene.interface.level
directly, rather than calling a helper function to look it up.This will simplify any future changes to the UI, align with Blender's UI recommendations, and should allow for a quick and easy revamp of the Pie Menu.