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Servers lua
David Briscoe edited this page May 13, 2019
·
6 revisions
Get luarocks.
brew install luarocks
# or
sudo apt-get install luarocks
# etc
On Windows, requires Visual Studio C++ tools and Windows SDK. Run from "Developer Command Prompt for VS" so cl.exe is in $PATH.
luarocks install --server=http://luarocks.org/dev lua-lsp
luarocks install luacheck # optional. for linting.
luarocks install Formatter # lua 5.1 only. optional. for code formatting.
luarocks install lcf # lua 5.3 only. optional. for code formatting.
if executable('lua-lsp')
au User lsp_setup call lsp#register_server({
\ 'name': 'lua-lsp',
\ 'cmd': {server_info->[&shell, &shellcmdflag, 'lua-lsp']},
\ 'whitelist': ['lua'],
\ })
endif
For completion support, you need a .luacompleterc
in the root of the project. It should contain something like this:
{
"global": {
},
"luaVersion": "luajit-2.0",
"packagePath": "src/?.lua;src/?/init.lua;src/lib/?.lua;src/lib/?/init.lua",
"cwd": "~/code/game/projectname"
}
# vim:set ft=json:
Ensure luaVersion is correct (may be "5.2", "5.1", etc). This is the most important value in this file. See also luacompleterc documentation.