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Fix for Satisfactory update 8 (#246)
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Auxioni authored Nov 17, 2023
1 parent bcad408 commit 1cc2dfb
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7 changes: 2 additions & 5 deletions satisfactory/README.md
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# Notes
- This only supports Linux.
- Satisfactory servers are currently very experimental - Some bugs may arise
# Changes 03/29/2022
- Changed 'serverqueryport' variable to 'port' - Port variable gets shown in the Server Overview
- Added a Max Player Variable to Change the Player count
- making the Server work with docker - enable the "games" user and run server as that user - [Issue](https://github.com/PufferPanel/templates/pull/109#issuecomment-954647443)
- Added a Game branch selector - Now you can start the server in the Satisfactory "experimental build"
# Changes 11/17/2023
- Fixed file paths in accordance to the new engine in update 8
4 changes: 2 additions & 2 deletions satisfactory/satisfactory-docker.json
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"type": "command",
"commands": [
"steamcmd +force_install_dir /pufferpanel +login anonymous +app_update 1690800 +quit",
"chmod +x Engine/Binaries/Linux/UE4Server-Linux-Shipping",
"chmod +x Engine/Binaries/Linux/UnrealServer-Linux-Shipping",
"mkdir -p ./FactoryGame/Saved/Config/LinuxServer/"
]
}
],
"run": {
"stopCode": 2,
"command": "./Engine/Binaries/Linux/UE4Server-Linux-Shipping FactoryGame ?listen -multihome=${multihome} -ServerQueryPort=${port}",
"command": "./Engine/Binaries/Linux/UnrealServer-Linux-Shipping FactoryGame ?listen -multihome=${multihome} -ServerQueryPort=${port}",
"environmentVars": {
"LD_LIBRARY_PATH": "./linux64:$LD_LIBRARY_PATH"
}
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4 changes: 2 additions & 2 deletions satisfactory/satisfactory.json
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Expand Up @@ -42,14 +42,14 @@
{
"type": "command",
"commands": [
"chmod +x Engine/Binaries/Linux/UE4Server-Linux-Shipping",
"chmod +x Engine/Binaries/Linux/UnrealServer-Linux-Shipping",
"mkdir -p ./FactoryGame/Saved/Config/LinuxServer/"
]
}
],
"run": {
"stopCode": 2,
"command": "./Engine/Binaries/Linux/UE4Server-Linux-Shipping FactoryGame ?listen -multihome=${multihome} -ServerQueryPort=${port}",
"command": "./Engine/Binaries/Linux/UnrealServer-Linux-Shipping FactoryGame ?listen -multihome=${multihome} -ServerQueryPort=${port}",
"environmentVars": {
"LD_LIBRARY_PATH": "./linux64:$LD_LIBRARY_PATH"
}
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