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LE changes #63

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LE changes #63

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q4a
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@q4a q4a commented Oct 6, 2022

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q4a commented Oct 19, 2022

enable fog for seabed
+ add sea attributes MaxDim & Mindim enabled for scripts
enable stars blinking
flares follow camera
slide_line change behavior
+ add cursor VK_RIGHT for edit_box
+ add line_space_modifier for table text
+ add colors for pressed & selected text buttons
+ add space between lines modifier
? add CCS-specific scrshooter behavior

ugeen4 and others added 9 commits November 12, 2022 18:56
Allow to set font, scale, position and *.tx paths for worldmap UI in scripts
The search is performed on sections named PC_SCREEN_$W:$H, where
$W:$H can be 5:4, 4:3, 16:10, 16:9, 21:9 or other. The aspect
ratio of game window may not match exactly, but it should fit
in +3%/-3% of the aspect ratio = $W:$H.

If suitable PC_SCREEN_$W:$H was not found, then fallback
to default PC_SCREEN section.
core: add search for a suitable aspect ratio for PC_SCREEN interface
Just add this line in scripts to to hide Wind UI:
SendMessage(&worldMap, "ll", MSG_WORLDMAP_WIND_UI_SET_SHOW, false);
worldmap: allow to hide Wind UI from scripts
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4 participants