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Better playground scene, minor bug fixes #15

Merged
merged 9 commits into from
Feb 28, 2023
Merged

Better playground scene, minor bug fixes #15

merged 9 commits into from
Feb 28, 2023

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qhdwight
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@qhdwight qhdwight commented Feb 19, 2023

  • Add real playground scene that I modeled in Blender and exported with GLTF.
  • Better logic for not falling off ledge. Now you can move in direction along ledge as we only subtract off component that is overhanging. Still not happy as there are some edges cases where you can fall off.
  • Internal calculations modify linvel in-place instead of keeping a separate variable. An example is when you run into a wall you want your velocity to diminish instead of remaining a pegged value. Then you don't glitch and fly off the wall when finally free.
  • Beta step offset feature, disabled by default

@qhdwight qhdwight marked this pull request as draft February 19, 2023 00:02
@qhdwight qhdwight marked this pull request as ready for review February 28, 2023 22:31
@qhdwight qhdwight merged commit 7111389 into main Feb 28, 2023
@qhdwight qhdwight deleted the 1.1.8 branch February 28, 2023 22:39
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