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56 changes: 19 additions & 37 deletions Content/20230712131112-blogging.org
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:ROAM_ALIASES: blog
:END:
#+title: Writing
#+filetags: :transient:
#+filetags: :meta:transient:

root blog : https://rajpatil.dev
medium : https://rajp152k.medium.com/
* Comment stream
** 0x21D1
Also starting out writing on medium : will be adapting all blogs to medium to help bring in traffic to the root site.
- read some blogs on medium and finding some styles to be easy to be able to follow.
- writing longer sentences doesn't help with comprehension and leads to constriction of the flow of ideas for the reader.
- writing monotonically crafted sentences also isn't helpful for engagement
- instead, should try a periodic strategy that helps build up the article programmatically.
- varying sentence length, complexity and specificity over a paragraph moving from generic to specific to build up on the previous layer is something that I'll be trying out in the coming blogs.
- should keep the paragraphs shorter, use more subheadings and break down the flow of the blog into several sections that allows for skimming as well.
- I personally miss on these in long worded blogs and do not like to read paragraph after paragraph without an explicit indication of what I'm looking at currently.
- when it comes to planning an article, there are a few repeating factors that one should take into account.
- Simplifying extensively, there's the characteristics of the content itself, then there're the characteristics of the reader and finally the interaction of these characteristics over time and how engagement grows. Lastly, these may broken down into implicit factors like the content being a realization of the characteristics of the author.
- All writing and content creation recommendations play on variations in these factors and any specific suggestions may be boiled down to how these can be varied to achieve certain objectives.
- This can be summarized as a game of incentives : the content captures the incentive of the author and may be consumed by the consumer if the incentives align well.
- This deserves to be a subject of it's own and has been further documented in the node of [[id:20240114T175025.020370][Content Theory]]
** 0x21A6
- I'm considering being more concise
- Being verbose is a style that I exhibit naturally but I have noticed that my words are the most impactful when I'm concise and only type after considerable thought.
Expand Down Expand Up @@ -94,43 +110,9 @@ The main [[https://buffer.rajpatil.dev][blog]] will be a formalized projection o
- The buffers are maintained in org-roam and published via ox-html
- credits: https://github.com/maker2413/OrgRoamPublish

* Production
An index of all that I write about, published, work in progress and prospective.
** Published
|------------+-----------------------------------------------------------+----------------------------------------------------------------+--------------|
| time index | Production code name | link | Category |
|------------+-----------------------------------------------------------+----------------------------------------------------------------+--------------|
| 0x21B6 | Why skepticism is a habit worth cultivating deliberately? | --- | Skills |
| 0x21B2 | Understanding Reality and Imparting meaning | https://rajpatil.dev/post/understand-v-impart/ | Epistemology |
| 0x21B0 | Hunt, Feast, Repeat | https://rajpatil.dev/post/hunt-feast-repeat/ | Polymathy |
| 0x2194 | Solitude, Society, Originality | https://rajpatil.dev/post/solitude-society-originality/ | Polymathy |
| 0x2180 | Consumption Update | https://rajpatil.dev/post/consumption-update/ | Update |
| 0x217b | Learn Vim the Smart Way | https://rajpatil.dev/post/learn-vim-the-smart-way/ | Book |
| 0x2177 | Micro-Essays | https://rajpatil.dev/post/micro-essays/ | Writing |
| 0x2171 | The Hundred Page Machine Learning Book | https://rajpatil.dev/post/100pagemlbook/ | Book |
| 0x2168 | The Most Important book you'll ever read | https://rajpatil.dev/post/most-important-book/ | Writing |
| 0x2166 | Engineering a(n) (Ergogenic) Nootropic Stack | https://rajpatil.dev/post/nootropics-init/ | Nutrition |
| 0x215E | Prompt crafting distilled | https://rajpatil.dev/post/dense-guide-prompt-engineering/ | Skills |
| 0x215E | I have a Writing Tutor now ... | https://rajpatil.dev/post/better-writer/ | Writing |
| 0x215B | Do you really wanna be a Polymath? | https://rajpatil.dev/post/aefraisk/ | Polymathy |
| 0x215B | The Polymathic Gamble | https://rajpatil.dev/post/polymathy/ | Polymathy |
| 0x214F | Reading an Author | https://rajpatil.dev/post/reading-an-author/ | Anecdote |
| 0x214F | Refactoring Old Works | https://rajpatil.dev/post/refactoring-old-works/ | Writing |
| 0x214C | The Definitive Guide to Books | https://rajpatil.dev/post/the-definitive-guide-to-books/ | Writing |
| 0x2147 | Practical Natural Language Processing : C1 - 5 | [[https://rajpatil.dev/post/practical-nlp-c1-5/]] | Book |
| 0x2147 | Common Lisp : The Series - 0.1 : Representing Programs | https://rajpatil.dev/post/clts/clts-0.1/ | CLTS |
| 0x2141 | My Creation and Publishing Pipeline | https://rajpatil.dev/post/my-creation-and-publishing-pipeline/ | Writing |
| 0x213F | Common Lisp: The Series - 0 : Introduction | https://rajpatil.dev/post/clts/clts-0/ | CLTS |
| 0x213B | RIP, Bram Moolenar | https://rajpatil.dev/post/rip-bram-moolenar/ | Tribute |
| 0x213B | My Emacs Configuration | https://rajpatil.dev/post/my-emacs-config-0x213b/ | Configs |
| 0x213A | Common Lisp - Gentle Introduction to Symbolic Computation | https://rajpatil.dev/post/cl-aitsc/ | Book |
| 0x212B | PICC: pragmatics of intellectual consumption and creation | https://rajpatil.dev/post/picc/ | Skills |
| 0x211B | Here we go again... | https://rajpatil.dev/post/writing-setup/ | Writing |
|------------+-----------------------------------------------------------+----------------------------------------------------------------+--------------|

* Buffer
** Work in Progress
*** why skepticism is a habit worth cultivating deliberately?
*** The flexible facade that focus is..
*** Towards Effortless Awareness (documentation)
** Prompts
*** A child's curiosity and an adult's resolve
- Curiosity and Focus don't really get together well if you think about it.
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20 changes: 5 additions & 15 deletions Content/20230727192932-youtube.org
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:ID: 20230727T192932.286062
:END:
#+title: Youtube
#+filetags: :meta:
#+filetags: :transient:meta:

checkout : https://youtube.com/@rajp152k?si=mnFzfa1b1lT4C5Ke

* Comment Stream
** 0x2143
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- being free enough to express is what we generally lack...
- targeting at least a video a week..

* Production
An index of all the videos : published, work in progress, and prospective
** Published

|------------+-------------------------------------------------------------+------------------------------+----------|
| time index | Production Code Name | link | playlist |
|------------+-------------------------------------------------------------+------------------------------+----------|
| 0x214a | The Definitive Guide to Books | https://youtu.be/sJqdliSqmRy | Plans |
| 0x2147 | Common Lisp : The Series - Representing Programs (CLTS 0.1) | https://youtu.be/SuI2ns1D9Es | CLTS |
| 0x2141 | My Creation and Publishing Pipeline | https://youtu.be/dKU_mNaEo1g | Tooling |
| 0x213E | Common Lisp : The Series - Introduction (CL-TS 0) | https://youtu.be/jLonMxrVPbY | CLTS |
| 0x2122 | YT init: Incentives and Plans | https://youtu.be/A7CKctbouJs | General |
|------------+-------------------------------------------------------------+------------------------------+----------|

* Buffer
** Work in Progress
** Prospectives
*** initialize a consolidators playlist
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- Recommendation
- Home: Evil Emacs
- Work : VS code with a vi extension

3 changes: 3 additions & 0 deletions Content/20230912121818-sets.org
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* Formal
To be populated

* Sentinels
** [[id:20240114T205026.915010][Power Set]]
3 changes: 3 additions & 0 deletions Content/20231214110805-system.org
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#+title: System
#+filetags: :meta:

In a very generic sense:
This captures of the notion of the collection of [[id:20240114T203601.390070][Entities]] and their [[id:20240114T204304.033004][Interactions]]

9 changes: 5 additions & 4 deletions Content/20240101183151-incentive.org
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#+title: Incentive
#+filetags: :meta:



* Resources
- https://en.wikipedia.org/wiki/Incentive
[[id:20240114T204304.033004][Interactions]] between mulitple [[id:20240114T203601.390070][Entities]] can be understood by the model of Incentives.
These don't just apply to humans but can be extrapolated to environments as well given well researched physical laws.
A very fundamental incentive for chaos for being the [[id:b35790f3-7502-4175-acf7-dac894bd2a5c][second law of thermodynamics]].
They may be inherent to the entity without backed explanations or may be induced by some higher level [[id:20240114T210722.836738][axiomatic]] beliefs.
A powerful and potentially true statement would be that all incentives are rooted in a fundamentally inexplicable [[id:20240114T210722.836738][Axiom]].
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34 changes: 34 additions & 0 deletions Content/20240114175025-content_theory.org
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:PROPERTIES:
:ID: 20240114T175025.020370
:END:
#+title: The Theory of Creation and Consumption
#+filetags: :meta:

* Abstract

I wish to be a content creator that has a generically good command over the idea of content creation. Improving a pursuit begins by understanding, quantitatively and qualitatively what can be improved.

I will be breaking down the act of content creation and how it is perceived in the coming prose.

Content creation is a meta profession that can be done along side any principle profession and can be pursued in of itself as well. That makes it worth to be analysed generically.

I'll start by breaking down the components, human and otherwise, that go along with the act of creating a piece of content, it's distribution channels and how it is perceived by it's intended consumers. Note that these creators and consumers need not be human given the ubiquity of bots that form intermediaries before the content finally reaches the intended explicit target audience.

A quick example of the same would be a human writing source code for a software. The end user might never read the source which was actually written for compilers/interpreters which in turn creates an experience that extends over several layers, with one common intent : to deliver the software with said objectives. The compiler/interpreter won't know of such incentives and would only be dealing with the act of converting source code to machine readable executables.

On that what propogates through these layers is the intent of the creator.

Now, formalizing this initial seed of the act into a structured collection of abstractions.

* The Concerned [[id:11847f5f-5337-425b-bacb-575f77690a4b][System]]
** [[id:20240114T203601.390070][Entities]]
*** The Creator
*** The Consumer
*** [[id:20240114T210106.876975][The Distribution Channel]]
*** The Ecosystem
** Behaviours
The set of all subsets (The [[id:20240114T205026.915010][Power Set]]) of the above entities can in turn be mapped to a range of interactions they exhibit. For instance:
1. The creator and consumer have an explicit interaction when the consumer consumes the piece of content created by the creator. The act of consumption in here is the behaviour exhibited by the consumer whereas creation is the creator's behaviour.
2. On a more complex note, the ecosystem might affect the creator's creation process and influences what is actually created. For instance, one probably wouldn't want to contest for theories of the earth being flat given the large corpus of disproves provided by the ecosystem of Physics.
** [[id:ab264138-da63-4e59-b124-db1833a66c9b][Incentive]]s
Incentives are a powerful tool to understand very complex behaviours in a simple manner.
14 changes: 14 additions & 0 deletions Content/20240114203601-entity.org
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:PROPERTIES:
:ID: 20240114T203601.390070
:ROAM_ALIASES: Entities
:END:
#+title: Entity
#+filetags: :meta:

Something that exists. Being.
Abstract, or tangible.

An [[id:20240114T203847.960609][Entity can in turn have the potential to act]] (Agent) or [[id:20240114T203953.456605][react to actions by other able entities]] (Environment).


A collection of Agents and Environments that [[id:20240114T204304.033004][interact]] within themeselves can then be termed as a [[id:11847f5f-5337-425b-bacb-575f77690a4b][System]].
7 changes: 7 additions & 0 deletions Content/20240114203847-agent.org
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:PROPERTIES:
:ID: 20240114T203847.960609
:END:
#+title: Agent
#+filetags: :meta:

An [[id:20240114T203601.390070][Entity]] with the ability to perform an Action
8 changes: 8 additions & 0 deletions Content/20240114203953-environment.org
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:PROPERTIES:
:ID: 20240114T203953.456605
:END:
#+title: Environment
#+filetags: :meta:

Captures the notion of state in several contexts.

8 changes: 8 additions & 0 deletions Content/20240114204304-interactions.org
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:PROPERTIES:
:ID: 20240114T204304.033004
:END:
#+title: Interactions
#+filetags: :meta:

Whatever ensues when multiple [[id:20240114T203601.390070][Entities]] ([[id:20240114T203847.960609][Agent]]s or parts of the [[id:20240114T203953.456605][Environment]]) behave differently than if they were isolated may be termed as an interaction between the entities.

8 changes: 8 additions & 0 deletions Content/20240114205026-power_set.org
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:PROPERTIES:
:ID: 20240114T205026.915010
:END:
#+title: Power Set
#+filetags: :math:

The of all subsets of a set.

8 changes: 8 additions & 0 deletions Content/20240114210106-communication.org
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:PROPERTIES:
:ID: 20240114T210106.876975
:END:
#+title: Communication
#+filetags: :meta:

The act of exchanging [[id:6777b4fa-7046-4553-b2e1-3bb60953a498][information]] (one or two way) between two [[id:20240114T203601.390070][entities]].

6 changes: 6 additions & 0 deletions Content/20240114210722-axiom.org
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:PROPERTIES:
:ID: 20240114T210722.836738
:END:
#+title: Axiom
#+filetags: :meta:

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